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Author Topic: Bizzare Bugs from the FUTURE!  (Read 4708 times)

GreatWyrmGold

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Re: Bizzare Bugs from the FUTURE!
« Reply #30 on: October 02, 2012, 06:28:29 pm »

Dwarves will buy more of a good on sale if it would bankrupt them. This will be reduced to only spending up to 25% of their money on such a good.

Dwarves will re-elect mayors who flagrantly violated campaign promises. Despite historical precedent (from both major parties, mind you), this counts as a bug since these campaign promises have included promising to stop randomly beating civilians and then sending in the Fortress Guard within hours of the election...
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Fniff

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Re: Bizzare Bugs from the FUTURE!
« Reply #31 on: October 02, 2012, 07:53:14 pm »

Gods will stop worshiping an individual microbe thanks to fixes to the worship code.

Dwarves will no longer cry more water then they could physically hold, preventing any problems with tantrum spirals being replaced with "Tear floods" due to the yawning code we put in.

Philosophers will no longer attempt to kill the entire world due to problems with introducing nihilism to DF.

Eric Blank

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Re: Bizzare Bugs from the FUTURE!
« Reply #32 on: October 03, 2012, 11:56:15 am »

Creatures with self-destructive personalities will stop committing suicide in hilarious fashions upon being loaded into the game, and instead simply be prone to melancholy.

Related; creatures not actively attempting to commit suicide will no longer target themselves when in combat. This was due to a issue with the code where they consistently consider themselves to be a possible target and are in melee range of themselves. That suicide/apply-medical-attention-to-self code isn't really working out...
« Last Edit: October 03, 2012, 11:58:46 am by Eric Blank »
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

The Darkling Wolf

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Re: Bizzare Bugs from the FUTURE!
« Reply #33 on: October 03, 2012, 11:57:49 am »

Dwarves who are chopping down a tree as the season turns will have the tree grow around them, atomsmashing them.
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LoSboccacc

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Re: Bizzare Bugs from the FUTURE!
« Reply #34 on: October 03, 2012, 12:19:03 pm »

autumn will rain apples killing everything on floor level
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Gaybarowner

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Re: Bizzare Bugs from the FUTURE!
« Reply #35 on: October 03, 2012, 01:04:38 pm »

few reported cases of rats givig birth to living adult dragons working on it later
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LoSboccacc

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Re: Bizzare Bugs from the FUTURE!
« Reply #36 on: October 03, 2012, 01:14:37 pm »

elves coming from their new tree homes spawn 10 levels higher than the ground
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Helgoland

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Re: Bizzare Bugs from the FUTURE!
« Reply #37 on: October 03, 2012, 02:13:51 pm »

During mass executions the executioners will no longer drown in blood. It will still flow in the streets, though
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Mr S

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Re: Bizzare Bugs from the FUTURE!
« Reply #38 on: October 03, 2012, 05:43:52 pm »

Refined results of teratogenic affects from certain materials.  Babies born with extra appendages no longer get combat stat boosts/extra allowable grasps.  Flipper babies still have [SWIM:INNATE].
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darklord92

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Re: Bizzare Bugs from the FUTURE!
« Reply #39 on: October 03, 2012, 09:22:40 pm »

Refined results of teratogenic affects from certain materials.  Babies born with extra appendages no longer get combat stat boosts/extra allowable grasps.  Flipper babies still have [SWIM:INNATE].

This was both absolutely horrid and hilarious..... Only on bay12.
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misko27

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Re: Bizzare Bugs from the FUTURE!
« Reply #40 on: October 03, 2012, 09:58:12 pm »

Refined results of teratogenic affects from certain materials.  Babies born with extra appendages no longer get combat stat boosts/extra allowable grasps.  Flipper babies still have [SWIM:INNATE].
You have just come up with how Dwarven Eugenics will come to pass, and how it will lead to 4-armed fire-breathing flying abominations, and for that, We thank you.
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hops

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Re: Bizzare Bugs from the FUTURE!
« Reply #41 on: October 04, 2012, 04:05:51 am »

Civilizations vanish in a single day due to a god being scared shitless by a badger.
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Hectonkhyres

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Re: Bizzare Bugs from the FUTURE!
« Reply #42 on: October 05, 2012, 04:28:31 pm »

Civilizations vanish in a single day due to a god being scared shitless by a badger.
If its a Honey Badger, the death of civilizations isn't due to the god. Its due to the Badger.
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And now the thread is about starfish porn.
...originally read that as 'perpetual motion pants' and thought how could I have missed this??

Gaybarowner

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Re: Bizzare Bugs from the FUTURE!
« Reply #43 on: October 10, 2012, 09:03:25 am »

Fixed dwarves losing healthcare at age 178
still trying to fix crossbows from being overpowered
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hops

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Re: Bizzare Bugs from the FUTURE!
« Reply #44 on: October 10, 2012, 07:05:00 pm »

Ranged weapons are so horribly nerfed that crossbowmen never hit.

(But seriously, though, there IS a reason why bows and guns win wars. They're technologies.)
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she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

One True Polycule with flame99 <3

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