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Author Topic: Threat Unknown, an XCOM: Enemy Unknown AAR  (Read 6643 times)

Rexfelum

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Re: Threat Unknown, an XCOM EU AAR. [SIGN UP NOW]
« Reply #15 on: August 30, 2012, 09:25:13 pm »

If you say, looks like a soldier from the original, do you refer to the blond, Guile hair?

Is there any other hair?  Truly?

(Of course there is, but go for the blond.)

--Rexfelum
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Dohon

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Re: Threat Unknown, an XCOM EU AAR. [SIGN UP NOW]
« Reply #16 on: August 31, 2012, 03:38:54 am »

From what I gather, what class a soldier gets is basically random once they level up the first time, so we'll just have to see. Might be interesting to see how his general strategy works with whatever class he ends up with.

True, it's random. But perhaps, one can somehow check what the hidden class is using modding or something. Or by reading a save-file. If not, I'll get creative narrative-wise.


Is there any other hair?  Truly?

(Of course there is, but go for the blond.)

--Rexfelum

Héhé, got it.
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Quote from: Lolfail0009
Quote from: GuesssWho
Also, why is there a stray hen having a tantrum?
CLUCK CLUCK MOTHERF***ER

fred1248

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Re: Threat Unknown, an XCOM: Enemy Unknown AAR
« Reply #17 on: October 07, 2012, 11:45:34 pm »

I would like to sign up,

Dominion, male, american asian (If it's possible :p, if not, just caucasian), black haired.

I'd like the guy to be close quarters grunt guy, chucking grenades, using shotguns.
and jetpacks, for rapid advancement and quick retreat from snafu situations.
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How do you deliberately crutch a dwarf who seems to have no urge to go to the hospital and be diagnosed with "walklessness?"
Break his other leg.

Neonivek

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Re: Threat Unknown, an XCOM: Enemy Unknown AAR
« Reply #18 on: October 07, 2012, 11:57:33 pm »

One interesting but impossible way to do classes is to have it be based on their origin.

Whether they are a Marine, Green Barret, KGB, or Men in Black.
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GlyphGryph

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Re: Threat Unknown, an XCOM: Enemy Unknown AAR
« Reply #19 on: October 08, 2012, 02:54:04 am »

...I'm not entirely sure how this isn't an LP?
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Neonivek

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Re: Threat Unknown, an XCOM: Enemy Unknown AAR
« Reply #20 on: October 08, 2012, 02:56:21 am »

...I'm not entirely sure how this isn't an LP?

Because I pretended it wasn't a Letsplay.
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Dohon

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Re: Threat Unknown, an XCOM: Enemy Unknown AAR
« Reply #21 on: October 11, 2012, 03:51:38 am »

I would like to sign up,

Dominion, male, american asian (If it's possible :p, if not, just caucasian), black haired.

I'd like the guy to be close quarters grunt guy, chucking grenades, using shotguns.
and jetpacks, for rapid advancement and quick retreat from snafu situations.

Added!

...I'm not entirely sure how this isn't an LP?

To be frank, I was doubting whether or not to put this in the LP section. Don't know why I chose to post it here. I think I figured that since the AAR wasn't going to be out for quite some time, I couldn't post it there just yet.

That said, once I do start writing, I'll make sure there's a thread / link in the Other Games section.
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Quote from: Lolfail0009
Quote from: GuesssWho
Also, why is there a stray hen having a tantrum?
CLUCK CLUCK MOTHERF***ER

Mephansteras

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Re: Threat Unknown, an XCOM: Enemy Unknown AAR
« Reply #22 on: October 11, 2012, 09:25:18 am »

You could always just move this one over there.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One
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