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Author Topic: Put Architecture under Engineering?  (Read 1126 times)

Sidhien

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Put Architecture under Engineering?
« on: September 24, 2012, 02:06:56 pm »

Just what it says on the tin. Really seems like it should go there.
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Neonivek

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Re: Put Architecture under Engineering?
« Reply #1 on: September 24, 2012, 02:11:19 pm »

They are two different types that unfortunately are all under "Engineering"

However Engineering isn't refering to Archetectural engineering.
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Sidhien

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Re: Put Architecture under Engineering?
« Reply #2 on: September 24, 2012, 03:35:52 pm »

I'm not sure I understand.

The Engineering category contains the labors Siege Engineering, Siege Operating, Mechanics and Pump Operating. Currently the Architecture labor is under Other Jobs, which is not ideal. Since it is required for building things like bridges, supports, pumps and water wheels, I though it would go well under the Engineering category instead.
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Descan

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Re: Put Architecture under Engineering?
« Reply #3 on: September 24, 2012, 03:47:22 pm »

Whenever I haven't played DF for a few months, and I'm just getting back in, I always "remember" Architecture being under Engineering tasks. So I get a little confused. :P

SO I endorse this! *stamps the Viking Seal of Approval*
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Radiant_Phoenix

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Re: Put Architecture under Engineering?
« Reply #4 on: September 24, 2012, 05:04:06 pm »

Civil Engineering and Architecture were the same subject until about 200 years ago.

I think modern Civil Engineering is also closer to what is involved in DF architecture than modern architecture is, so...
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zwei

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Re: Put Architecture under Engineering?
« Reply #5 on: September 26, 2012, 06:32:28 am »

While we are at it, Dyers should be under crafting, not farming. Wood burning under smithing and Herbalism under rangering.

Or even better, rawify job classifications as suggested before.

GreatWyrmGold

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Re: Put Architecture under Engineering?
« Reply #6 on: September 26, 2012, 06:44:23 am »

Heck, rawify skills.
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