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Author Topic: A list of possible Ideas  (Read 622 times)

wedret

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A list of possible Ideas
« on: September 21, 2012, 06:56:41 am »

Here are some ideas I would possibly like to see implemented.

1) Allowing Interactions and simulating of the world while in dwarf mode - being able to see the things that have happened at the end of the year or when caravans come
2)Fortress next to roads seeing travelers and also attacks by unaligned  bandit groups (not a main civilization attack)
3)In future updates as a treasure hunter role -being able to dig around ruins and abandoned sites to find artifacts
4)As an explore role - quests given to explore areas and report back

Im am also very much looking forward to being able to send out armies/caravans from your fortress to surrounding areas and vein auto-mining sounds very cool.

Thank you :)
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wedret

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Re: A list of possible Ideas
« Reply #1 on: September 21, 2012, 06:59:48 am »

also being able to play a leader dwarf in fortress mode and carry out jobs/manage.
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Manveru Taurënér

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Re: A list of possible Ideas
« Reply #2 on: September 21, 2012, 11:29:50 am »

Pretty much all of that is planned ^^

I'd suggest checking out the complete development goal list (there's a link at the top of the suggestion forums), you'll be amazed how much awesome stuff there is in there ;)
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GreatWyrmGold

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Re: A list of possible Ideas
« Reply #3 on: September 21, 2012, 02:51:50 pm »

Not only are all four planned and most suggested a lot, #1 is being worked on!
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10ebbor10

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Re: A list of possible Ideas
« Reply #4 on: September 21, 2012, 03:15:29 pm »

Also another thing, list type suggestions are a bad idea. Try to group suggestions around one possible topic, or work out one single suggestion. That allows for more in depth discussion, clearer threads and more informative thread titles.
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Varyag1

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Re: A list of possible Ideas
« Reply #5 on: September 22, 2012, 10:20:26 am »

5) playing fortess mode, was able to instill in them the dwarf and go beyond our castle in either adventure mode. And just the opposite.
6) Dwarf Fortress - to make the king, which in any case shall not kill. They can run away, but to give orders to subordinates, unless he is on the throne of the king.
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