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Author Topic: Just a few friendly suggestions...  (Read 1616 times)

Chaos Turtle

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Just a few friendly suggestions...
« on: August 30, 2012, 06:52:24 am »

Well,, Its one of my first posts ever on this forum, so hey all, and great thanks for Toady for such legendary game that made me very happy turtle ;]

And on to the suggestions, im quite good at programming, but i havent beed tweaking inside DF at all, so they (suggestions) might be a bit off, but i want to ephesize the general idea...


1- Sneaking in Fortress mode

Sneaking is currently made bysome sort of proximity sensoring, and thus height, watch towers, and so on are eseless, even preventing the good scouting

solution - The idea of Your noise cube would be very, very helpfull in this concept, for example The sneaky kobold would be proficient ambusher and thus is getting 90 silentness (Pure example sounds) and is distributed around him, like one tile - 90, two tiles 85 and so on in rectangle around with kobold in the center, than... Sound heard from below (underground tunnels) would be muffled, so cube expanding downwords would be getting - 20 per un walkable parameter dwarf walking directly below kobold would treat Him as sneaker with 110 silentless and from above there would be +10 by one unobstructed tile (Dwarf on watchtower 2 tiles high would get +20 chances to spot Him, so the silentless of the kobold would be - base 90 + 10 (two tiles away) and -20 from height of the tower = 80 vs dwarf's ability to spot enemies, also the detection roll should be made only if sneaking person moves, its very easy to miss not moving, concealed enemy

(Sorry for my english, not my priority language ;] )

Distance +5
Height -10
Obstacle (Unwalkable parameter) +20 outward of ambusher (ambusher is on point 4,4 obstacle on point 4,3 so point 4,2 and 4,1 are worse to spot the enemy)

« Last Edit: August 30, 2012, 06:55:36 am by Chaos Turtle »
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MrWiggles

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Re: Just a few friendly suggestions...
« Reply #1 on: August 30, 2012, 07:55:48 am »

Hi, and welcome to the forum!

I've seen you've made your obligatory suggest-something-thats-been-suggested-before thread.

I hope you stick around.
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miauw62

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Re: Just a few friendly suggestions...
« Reply #2 on: August 30, 2012, 01:54:11 pm »

Yo, welcome to the forum. I think toady is working on noice for the next update.
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GreatWyrmGold

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Re: Just a few friendly suggestions...
« Reply #3 on: August 30, 2012, 07:38:41 pm »

A few suggestions before you post more suggestions:

1. Read more on the forums, especially the suggestions subforum. You'd be amazed at how much you'd learn about good suggestions if you did.
2. Check the devlogs and planned features and stuff.
3. Search for similar suggestion threads, lest ye bring the wrath of Footkerchief down upon thine head!

Also, welcome. Come for the DF, stay for the madness.
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Chaos Turtle

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Re: Just a few friendly suggestions...
« Reply #4 on: August 31, 2012, 05:38:32 am »

Thanks for advices, sorry for the "Already been here" suggestion, cause after reading Toady's answers i assumed that this subject was not discussed very much
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MrWiggles

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Re: Just a few friendly suggestions...
« Reply #5 on: August 31, 2012, 10:03:33 am »

Well, overall, a good rule of thumb is that its already been suggested before or its already part of development.
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CaptApollo12

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Re: Just a few friendly suggestions...
« Reply #6 on: September 01, 2012, 01:09:18 pm »

Thats very true. Though it is a good idea. Look at the http://www.bay12forums.com/smf/eternal_voting.php for some of the more popular ideas.
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GreatWyrmGold

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Re: Just a few friendly suggestions...
« Reply #7 on: September 01, 2012, 04:07:46 pm »

Well, overall, a good rule of thumb is that its already been suggested before or its already part of development.
Usually. Search to be sure before not posting. Don't not post before searching, though.
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Chaos Turtle

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Re: Just a few friendly suggestions...
« Reply #8 on: September 04, 2012, 03:43:37 am »

Ok, ok... I got it the first time  ::)

Sorry for trying to be active  :-X
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MrWiggles

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Re: Just a few friendly suggestions...
« Reply #9 on: September 04, 2012, 03:51:23 am »

We arent berating you. We recognize that you're new to these forums. I think majority of us want new folks to stick around. The forums are pretty big, and pretty active.

It just happens that new folks, will make their first post inside the suggestion forum, and proceed to suggest something thats been: suggested already, already on the eternal suggestion vote, or already actually planned to be on the game.

This is just a facet of the game being so very large in what it hopes to do, and with it being out in the public for so long, that its very hard to find new suggestions for it.

So, please stick around. Read more of the forum.I hope ya stick around.
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Chaos Turtle

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Re: Just a few friendly suggestions...
« Reply #10 on: September 04, 2012, 04:37:35 am »

Dont worry im not the type to get frustrated over such small matters  ;)
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Chaos Turtle

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Re: Just a few friendly suggestions...
« Reply #11 on: September 10, 2012, 06:49:52 am »

Ok, i promised a few suggestions, so there is another one (Checked on forum, and couldn't find anything like it)

Immigration office - When migrants arrive they dot idly stand around, but get into a outpost manager and than You'll get a window with list of all new dwarfs and their main skills (Also their preferences, and suggestions - That might be a bit tricky, but.. Imagine that You have a load od microcline (Who doesnt?), and that in Your stocks, and You get a soap maker, who loves microcline and statues - that way Your manager wouls make suggestion of Him becoming a mason)

It would be heavy on cpu - to adjust abilities to things Your dwarfs like, but it would be happening only when migration arrives, so it wouldnt affect fps during normal play, and You wouldnt be forced to check every arriving migrant to have best possible options.
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GreatWyrmGold

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Re: Just a few friendly suggestions...
« Reply #12 on: September 10, 2012, 04:38:27 pm »

That would be nice.
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