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Author Topic: Curtains and tapestries  (Read 2560 times)

GreatWyrmGold

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Re: Curtains and tapestries
« Reply #15 on: August 19, 2012, 07:58:17 am »

Assuming how stupid the dwarves are, I don't think THAT will work.
It would certainly stop them from actually wearing them as clothes, though whether or not it would stop them from claiming them and then just throwing them on the floor is up for grabs.

As for why it's not showing up, I'm not sure. You did try scrolling down in the workshop list right? (Obligatory stupid question.) Other then that the only thing I can think of trying is moving it into another workshop and seeing if it shows up there to see if the problem is with the workshop claiming the reaction instead of the reaction itself.

AFAIK workshops do increase the value of the room they are in by the value of their items.

Display cases are, technically, workshops, and I've had them increase values of rooms massively before.
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Igfig

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Re: Curtains and tapestries
« Reply #16 on: August 19, 2012, 11:47:20 am »

I don't think it would stop them from claiming the cloaks.
Maybe define the tapestries as armour as well? I don't think dwarves will claim armour that isn't assigned to them...

GreatWyrmGold

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Re: Curtains and tapestries
« Reply #17 on: August 19, 2012, 06:45:07 pm »

Or make them tools.
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Igfig

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Re: Curtains and tapestries
« Reply #18 on: August 19, 2012, 07:42:41 pm »

Which can't have images sewn on them.

IamanElfCollaborator

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Re: Curtains and tapestries
« Reply #19 on: August 20, 2012, 03:37:00 am »

So it's either:
A. Make 'em clothes, which can still be claimed.
B. Make 'em tools, which can't have images sewn into them.

Anyone find anything wrong with the armor method?

TomiTapio

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Re: Curtains and tapestries
« Reply #20 on: August 21, 2012, 09:59:44 am »

I can imagine dorfs having tapestries stained with goblin and Titan blood, or portable unpainted wooden bas-relief art*, on their walls.

http://www.danheller.com/images/Asia/Vietnam/HoiAn/Art/Slideshow/img3.html
http://depositphotos.com/2087427/stock-photo-Ancient-vintage-wooden-Bas-relief.html
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==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
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OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
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