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Author Topic: clown parts in refuse pile  (Read 390 times)

donald

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clown parts in refuse pile
« on: August 17, 2012, 09:35:01 am »

Wondering if anyone knows how certain clown parts are classified.

I currently have the following in a refuse pile set to accept all skulls, bones, shells, teeth, horns and hooves (all of which I think/thought should be craftable refuse):

Spoiler (click to show/hide)

The pile is next to a craftsdwarf workshop, and I've set it to decorate with ivory, horn, pearl, shell, make totems, and decorate with bone.  None of those tasks take from the nearby stockpile, however.  Ivory, horn, pearl and shell all return "needs unrotten body part...", so I know it's none of those.

The dwarves hauling the parts didn't get burnt, so I don't think it's just because they're too hot.
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Garath

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Re: clown parts in refuse pile
« Reply #1 on: August 17, 2012, 09:43:50 am »

not much help, but they're useless. I once had a lower body made of mist, didn't do a thing either. It doesn't have bones, or anything. Basically it should just disappear
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GreatWyrmGold

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Re: clown parts in refuse pile
« Reply #2 on: August 17, 2012, 09:57:22 am »

Toss the flames into a moat that's continually being refilled by a river or something. There, you now have a moat that drowns AND burns!
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