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Author Topic: Pokemon Defenders of Cane: Forum Turn Thread  (Read 37922 times)

Weirdsound

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #675 on: May 18, 2013, 01:01:54 pm »

Yeah. Mission Complete.

Post away!

You get your standard 2k fee!
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EdroGrimshell

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #676 on: May 18, 2013, 08:57:38 pm »

(Could I have a copy of the logs from last night?)

1. Investigate The Sacred Tome of the Earth. Mod is +5
2. Explore the Septicslum. Mod is +6.5


Additional Actions
Donate $10,000 to the Prison Expansion Project
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SeriousConcentrate

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #677 on: May 18, 2013, 09:11:51 pm »

Logs PM'd. Also, further, non-action point actions. I'll wait until WS's say-so to update my wiki page, however.

Donate $10,878 to the PEP. (17k left)
Donate $5,000 to Sami for her projects. (12k left)
Donate $5,000 to improving the WPSF base defenses (if allowed. If not, just give that 5k to Sami). (7k left)
Typeshift Galore to Normal/Ghost, assuming she'll keep that typing upon evolution.
Buy a Charm of Life Protection, and equip it on Susan. (5k left)
« Last Edit: May 18, 2013, 11:39:04 pm by SeriousConcentrate »
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KujiUn

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #678 on: May 19, 2013, 03:16:17 pm »

1. Explore Septicslum as well, mostly to keep an eye on Lucian. (Athletics +4)
2. Go Downtown... (Perception +2)
3. And Burnout Flats. (Intuition +0)
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Dwarmin

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #679 on: May 19, 2013, 04:59:15 pm »

1. Examine Wind Crystal (Focus Mod +11)
2. Mutant Ship Phyllis 'Hag' Underhill (Focus Mod +11)
3. Interrogate Afina Dobre for nothing particular. (Charm Mod +5)
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Taricus

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #680 on: May 19, 2013, 07:38:49 pm »

Action One: Send Argus into the underground again. (Techmod is +9.5)
Action Two: Scan Seivette once more. (Techmod is +9.5)
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KujiUn

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #681 on: May 19, 2013, 07:56:43 pm »

Locking rolls now!
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Weirdsound

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #682 on: May 29, 2013, 09:41:14 pm »

Sami:

Spoiler (click to show/hide)

Doug:

Spoiler (click to show/hide)

Lucian:

Spoiler (click to show/hide)

Llewyn:

Spoiler (click to show/hide)

Susan:

Spoiler (click to show/hide)

Lucian + Doug:

Spoiler (click to show/hide)

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Weirdsound

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #683 on: May 29, 2013, 09:49:32 pm »

Gonna try to update the OP now while I still have good internet, which has been hardish to come by on this trip.

I will be back in Houston with good internet, and my maptools enabled laptop, next week. That said, I think next week will be just a forum turn week while I figure out the new schedule for meetings as I'm in a new timezone. I need Tar to pick who he wants Argus to follow, and then everybody can post their next forum turn.

P.S. Can somebody in the other game I'm playing let Hyde know I'm still alive. I lost the link to the game pad. A handful of travel and technology issues have kept me from being active. I should be back to playing regularly on Monday.

Tomorrow-Saturday I'll be staying at a Bed and Breakfast in North Carolina, so I'm not sure if I'll have any Wifi at all.
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Taricus

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #684 on: May 29, 2013, 10:00:02 pm »

Follow Maynard. Not really a hard decision though :P
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SeriousConcentrate

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #685 on: May 29, 2013, 10:11:38 pm »

Have a good trip, WS. ^^^ I'll mention it to Hyde the next time I post there. And before I forget to post these...

1. Scan Afina Dobre, despite this starting to look more and more like insanity. :P (Tech +5)
2. Vivisect Gloom. (Per +5)
3. Hang out with the Groudon worshippers - learn more about Groudon, help the wounded, so on and so forth. (Intuition +5, no specific goal set)
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Weirdsound

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #686 on: May 29, 2013, 11:01:10 pm »

(OPs should be all updated)

Sami:

The Robot follows Maynard through the tunnels until he eventualy reaches Septicslum, where he enters a run down old building made from rotting wood and coral. Judging by the fact that most of the people within seem to be wearing blue hooded cloaks, you assume the place must be affiliated with Kyogre's first church.

Helm enters a backroom that seems to be his own apartment, and Argus barely slips in before the door closes. Various diagrams depicting rituals and alters dot the wall. He seems to be working on two more at his desk.

The Clefairy mutant sits on his small twin bed and cries for a few minutes.

"I-if I go through with this... I will be either lower than the slug I am now... or higher than the mightiest king." He declares as he wipes his tears away and pulls out a strange purple glowing Pokeball. "And refusing this call is no longer an option..."

As he calms down, the creep raises the Pokeball into the air. "...Alright. Fine. I'll do it. Alexis and the others be damned. They wont know what hit them!

Maynard opens the Pokeball and Argus instantly glitches out. The video signal is cut, and you hear a few sentences spoken in the strange language before the audio fails as well. You are quite relived when the robot's backup homing AI manages to get it back to HQ in one piece.

As you later work on fixing the damage, you manage to recover a single still frame from his video camera: A huge bipedal Pokemon, silvery white with purple markings, stands beside a truly frightened Maynard. It seems to be bigger than the appartment, as if space itself distorts to allow its presence in the small room.

Maynard Helm has been added back to the 'Hunt Mutant' List.
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Dwarmin

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Re: Pokemon Defenders of Cane: Forum Turn Thread
« Reply #687 on: June 10, 2013, 10:32:20 am »

1. Examine Earth Tome (Focus Mod +11)
2. Mutant Ship Rolo Pious (Focus Mod +11)
3. 'Interrogate' Afina Dobre, asking how we might go about getting her free, and what might be on the table-who to talk to, who she would want to handle it, etc. (Charm Mod +5)
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."
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