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Author Topic: Ironroast (community fort) - All prisoners to the Roasting Chamber, V3!  (Read 8494 times)

addictgamer

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Re: Ironroast (community fort)
« Reply #30 on: March 06, 2012, 11:34:19 pm »

Results of the roasting chamber are in!

Spoiler (click to show/hide)
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addictgamer

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Re: Ironroast (community fort)
« Reply #31 on: March 07, 2012, 10:50:34 pm »

The chamber test has been concluded!
Results could have been better, but it does the job.
The cat has completely melted and its rope burned up. Hehe, takes care of the socks on the invaders. The iron will not melt, though, which is good. I have uses for iron.

Sidenote, YET ANOTHER BABY HAS BEEN BORN TO START OFF A SEASON.

Now, after the magma evaporates, I'm going to have the mechanics repair a flaw in the system.

Yet again, in midwinter, another baby was born.

There was an ambush at the iron mines. No biggy.
All of them gobbos were quickly slain.

Sometime in late winter, there was a commotion in the mechanics devision.
Apparantly, one of them built a cobaltite mechanism and paraded it around the fortress boasting about its high value, spikes of iron, red beryl engravings, and violet spessartine encrustments.
Big whoop.

Second ambush. All I had to do was make Delioth look at them for them to drop dead. What a load of wussies.

Well, was a boring season. The last thing to report is the roasting chamber has finally been repaired. Next season comes the grand test!
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Re: Ironroast (community fort) - Roasting Chamber V2 ready for operation!
« Reply #32 on: March 08, 2012, 12:04:04 am »

I tested the roasting chamber.
Two flaws remain.

Since I let the magma in via a lever, the pressure plate that's supposed to close those floodgates does not override the lever.
Additionally, I set the drainage activation pressure plate to activate at magma of a depth of 2. It works. The floodgates raise and start draining. However, when the magma drops back to one on the pressure plate, it lowers the floodgates again, stopping drainage. I guess this is ok since it lets out just enough magma for the chamber itself to drain, but the tunnels underneath are filled with magma, and optimally, I'd like them to be empty. Although this way the filling up is quicker.

Well then, issue number one is the big issue.
Any ideas?
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Re: Ironroast (community fort) - Roasting Chamber V2 ready for operation!
« Reply #33 on: July 05, 2012, 04:44:58 am »

The forgotten beast Quula, an enormous, bloated, three eyed, oval-skaled snake with three curling horns, thirsted for warm blood.
So it went after a cat, pinned it down with its central horn, and sucked the blood out of the living cat. That obviously killed the cat.
But the dwarves didn't care. They celebrated that another one of the furry FPS killers, whatever that means, had died. That didn't last long, for the beast set its eyes on the dwarves in front of it.
As it so happened, it was square in the middle of a shipping lane, at the staircase leading down to the forges. The dwarves sped by beast, mostly ignoring it. The giant beast was rather slow, as it didn't manage to even nip a single dwarf.
After a day, dwarves noticed the beast exists, dropped the goods they were hauling, and ran widly around the caverns till they decided to eat a lavish roast while admiring adamantine statues laced with elf bone.
Zon was not pleased with the interruptions to the forging industry, so the core 5 were dispatched to deal with the beast. Some of the dwarves in these five squads were becoming rusty in their skills, even though there had been a recent joint human-goblin siege; they were always too late to the battlefield as their comrades had singlehandeldy murdered the masses by the time of their arrival.
This time was different. A rusty hammerdwarf, Goldenrod Stakemurders the Pristine Sandals, arrived first on the scene, as she happened to be drinking some ale down near the forges whilst watching stupid fire men get caught in primitive wooden cage traps. Goldenrod jumped atop the beast and proceeded to bash its head in.
The beast was annoyed and threw Goldenrod off its head. Goldenrod took no time to quickly bash the Quula's trunk several times and then bruise its guts.
Goldenrod swung so furiously that all the beast had time to do was snake out of the way of another swing. Goldenrod was on a roll here, recalling all the gory days of battling crundles in the caverns of times long gone.
To her dismay, her bashing of the trunk and breaking of several ribs was not sufficient to take down the beast. Not even stun it! Its at these moments of despair that dwarfs get inspirations. "Why should I keep whacking it like a mole?", she thougth to herself. "I'll bite it!"
So Goldenrod jumped up and bit the snake's eyelid, denting it. As Goldenrod hung in the air with her mouth firmly latched on the beast's eyelid, it threw its head back and let out a fell roar.
As Goldenrod swung over the beasts head, she took advantage of the oppurtunity and whacked the mutant mole snake. Unfortunately, that didn't even phaze the beast. A measly fracture was nothing more than a beaty mark to Quula.
Moments before Goldenrod his the ground, she stretched her neck out and bit the beast's tail, denting the scale, bruising the muscle, and latching on firmly.
Quula easily broke Goldenrod's grip without breaking a sweat.
Frustrated, Goldenrod began to run around the beast, bashing it in various places. Quula is not amused. It gores goldenrod in the right foot with its middle horn and the severed part sails off in an arc still enwrapped in a masterfull adamantine high boot, causing Goldenrod to fall onto her back.
Nobody said this would have a happy ending. In her lifetime, Goldenrod had killed two elves in Ironroast in the year of 161, Quazi Paddlecrevice the forgotten beast and a goblin in 162, a goblin in 163, and two more in 164. Not counting her eight various underground wildlife kills.
Quula takes its slow pleasure in killing Goldenrod. First it gores her in the right upper arm, causing her to drop her masterful steal hammer.
It takes another stab at her, but she has just enough time to roll out of the way, up to the feet of a Swordsdwarf who had just arrived.
Mang, a swordsdwarf, takes a look at Goldenrod, then at Quula. Mang is enraged and jumps at Quula. She stabs it in the trunk with Thosbutlesast, "Drillflank", her trusty copper short sword. This sword has Eleven notable kills and sixteen others. It was first wielded first by Carp Danceiron the Ashen Wires of Creating, who procurred four kills. Upon the obtainal of a steel short sword by Carp, Thosbutlesast, then unnamed, was passed onto its current owner, who obtained the other 23 kills.
Back to the battle, Mang took a slash and several stabs at Quula. Some scales were torn, its guts were ripped apart apart, and  it gets stabbed in the trunk.
The mighty snake falls over as Mang twists the embedded copper short sword in the wound.
Mang had slain 13 goblins and a troll in her time, besides sixteen various wildlife found roaming the caverns.
Before another attack is made, some dwarves arrived on the scene and spectate the epic battle unfolding between a professional swordsdwarf and a legendary forgotten beast from ages long past.
Mang lashes out with her sword and cuts Quula's trunk clean off. The severed part sails off in an ark, landing on Goldenrod as she lays wallowing in a pool of her own blood.
In a rage, Mang kicks Quula in the heart, bruising it. Quula feels the pain as of one who was rejected by their lover. Mang takes advantage of this disturbance and slashes Quula's middle eye, tearing it apart. She then slashes Quula's left eye.
Quula awakens to reality when Mang jumps up, bites it in the head, and kicks it in the third horn with her left foot. A swordsdwarf nearby gets to grips and decides to gang up on the beast, together with an axedwarf.
The axedwarf, wanting  to be dwarfy too, bites the beast. The swordsdwarf slashes its tail with his masterful iron short sword.
A nearby speardwarf stabs Quula with an adamantine spear, tearing apart its right lung.
Mang, enpowered with a new burst of adreline, slashes and tears apart Quula's third and finnal eye.
The speardwarf follows this up by ripping apart Quula's guts with the masterfull adamantine spear.
Mang fractures the beast's skull, but manages to tear apart a tendon.
"Hah", said the spear dwarf. "A cheap attack like that will never work. Try this." The speardwarf thrusts the masterful adamantine spear into the large snake's head, tearing the muscle, chipping the skull, and tearing apart the brain. The adamantine spear is lodged firmly in the wound.

Thus was the fall of the forgotten beast Quula in the year 164, on the 24th opal, mid-winter. A large, bloated, three eyed, oval skaled snake with three curling horns and a thirst for warm blood.
It was the talk of the gold statue hall of drinking and gluttony, along with Delioth's acension to elite hammerdwarfism and promotion to "Goblin Purger".
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addictgamer

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Re: Ironroast (community fort) - Roasting Chamber V2 ready for operation!
« Reply #34 on: July 05, 2012, 04:49:11 am »

Sorry for the delay, end of school blarg. After that, I forgot to play Ironroast for a while. After that, I played without updating. Part of it was the fact that my FPS quickly dropped from 50 to 6.

I've not worked on the roasting chamber since I don't know how to get it working. I might scrap it and start again. Maybe a smaller 3x3 room or something.
In addition, I'm flattening some mountain at the edge of the map and starting construction of a grant wall to put some distance between the dwarves and the world. The FPS drop coincided with the mass channeling designations.

Edit: And yay, we've broken the 62 million dwarfbuck mark.
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Re: Ironroast (community fort) - Roasting Chamber V2 ready for operation!
« Reply #35 on: July 05, 2012, 03:32:56 pm »

In the late winter of 264, some goblins thought it wise to ambush the miners working on clearing the way for the grand wall. The comrades of the miners, who happened to be the elite of the military, were not too happy about this attempt on their friends' lives. It got dark. The goblins looked up. To their astonishment, the sky had turned black. Black with the arrows of death. These foolish goblins endured a whole minute of being transformed from goblin to porcupine. The next day, all the peasants of Ironroast rushed out to loot the corpses of the slain goblins.

The early spring of 165 brought about more adamantine mining. There is no such thing as too much of that stuff. Zon knows this, for she's the very one who ordered the miners to procure more adamantine.
Having a spout of boredom, the king arranged for a  peasant, Acmex, to become a gladiator and fight to his death in the arena. Fully clad with adamantine and dual wielding crossbows, he heads there are starts battling the various hordes of creatures and prisoners we've accumalated over the years.

Halfway through the month of Granite, the giant Xospo Botungorno arrived. For the last 151 years, he had been meanlessly wandering the desolate continent. Looking to subjugate Ironroast as his first fortress, he proved the myth that giants really are just big, dumb, and stupid. He lumbered up to the fortress, maimed a cat and a cavy sow boar, and then walk into one of the cage traps. Somehow, that tiny cage managed to capture that enormous giant. I tried to get the engineers to explain to me how this is possible, but in the end, I just shrugged it off as magic.

That same day, Osnusm decided to attack a war dog chained up down at the entrance to the caverns. It drenched it in Osnusm Forgotten Beast extract, which causes smoke to fill up the cavern. A marksdwarf happened to be nearby, and was pissed off by the smoke, so it pulled out its crossbow and shot Osnusm dead. A third, unimportant, forgotten beast was slain by a pack of war dogs in the caverns. Then a FOURTH beast rampaged threw the caverns. It killed one war dog. In a matter of moments, the dwarves swarmed the beast and advanged the dog. The kill went to the swordsdwarf "Carp". After the battle, Carp bestowed the name Bobet Resl "The Trifle of Comedy" upon his steel shortsword, still dripping forgotten beast blood.

The dwarves were stupid, though. They stood round the fiery corpse of the forgotten beast and gossiped with each other. The fire from the beast spread to the vegatation around it, which then spread to the dwarves. The population of Ironroast dropped from 222 to 193 in a matter of moments. One of the recruits that were burning alive began to tantrum. The rest of the dwarves noticed they were on fire, and ran up to the surface, looking for water. A baby burns to death inits mothers arm just as the mother dives into a moat filled with water. The mother is stricken with grief.

Many dwarves are unhappy from the loss of their friends and family. Is the end in sight for Ironroast?
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Re: Ironroast (community fort) - Roasting Chamber V2 ready for operation!
« Reply #36 on: July 06, 2012, 01:19:48 am »

Necate the forgotten beast decided to waltz into the Duke's palace uninvited. Later that day, I found the duke throwing tantrums complaining that Necate was destroying his furnishings. That day, 5 million dwarf bucks on lack of laughs from the peasants were lost.

Both Zon and Queen Obed were starting to worry. They had lost a lot of elite, master, and accomplished soldiers. There is already deccension in the ranks as new recruits throw tantrums and break into bursts of rage. To put their destructive power to good use, for they had rampaged through the fort destroying property, the Queen ordered they go to the arena and brawl with the prisoners. Three marksdwarves became elite, replacing some of their fallen comrades. A marksdwarve recently praised as a "Great Marksdwarve" bestowed the name Kamutroder Mukar Emen "The Sadness of Strength" upon her copper crossbow. Quite a befitting name.

Contributing to all this madness was a forgotten beast leading assaulting the war dogs guarding the underground entrance to the fort. A boring giant viper that was quickly slain by the marksdwarves. No casualties reported despite its poisonos bite.

Zon set down the adamantine engravingprints on her adamantine desk and slumped in her adamantine thrown. It was just too much for her. The fortress population was nowhere near the target ammount. Migrants were few and sparse due to Ironroast's location far from anything but goblins, humans, and elves. Out and about she went, taking a break from here hard work as manager. Queen Obok had it easy, resting in the laps of luxury. From the peak of Ironroast's tallest watchtower, Zon spotted an elven caravan heading down the western mountianside. It just didn't make sense to Zon - she always slaughters the elven merchants mercilessl, chopped down more trees than she cares to count, and offended the elves time and time again. Why are they not waging war? Did that one puny attack seem enough to them? Did the elves really fear the power of the dwarves that much, despite being the immportal beings they were? Apparently it was so.

Zon did not like this one bit. She rushed down the stairs of the watch tower and past a cat succumbing to infection. The soldiers gather around her, interest piqued, for there had been no alarm announcing the arrival of invaders. Quickly, she gave the soldiers their instructions.

A day later, after the elves were up and continuing the trek down the mountain, a squad of dwarves clad in adamantine and wielding various adamantine weapons greet them. Led to the trade depot, were the elves. A grand fanfare of trumpets and drums awaited them from a dwarven marching band. The elven merchants took note of the great wealth the fortress was displaying. Zon rubbed her hands together and greeted them at the trade depot.

"Oh wait till you see the surprise we have for you!", Zon exclaimed to the lead elf trader. The elf, Fuma, took in everything about him and proclaimed, "I expected as much from this vast display of the great wealth of Ironroast." "Good, good,", replied Zon, "now, we have a gift to present to you to mark a new era of peace for dwarves and elf-kind." Fuma was intrigued. "What could this be, I wonder?", the elf grinned, for he was surprised to find the dwarves knew what elves liked. Zon grabbed a wooden bin a child brought ther her and presented it to Fuma. "Here it is. The envy of the nations - the blue armor, and lots of masterwork steel armor! This kind of bargain doesn't exist, for neither are ever for sale!"

Fuma is taken aghast. "Once a beautiful tree and now? It is a rude bauble fit only for your kind." The elves ignored what the dwarves had OFFERED them. Not even traded, which never happens, but outright gave as a gift! An armor bin with exceptional adamantine greaves worth 16,500 bucks, and 50,511 bucks worth of assorted masterful steel armor and shields. Fuma continued, "Mark my word, dwarf. Anethipi will surely crush this fortress and purge the land of its blight." Zon smirked. "I knew that'd be your reply. Look behind you." Fuma turned around to see his comrades turned to bloody gore by a superiourly armed dwarven military. He turned back to Zon and opened his mouth as if to say something. "You have ten seconds to get out of here," Zon cut him off, " or you will join your friends now rather than when I burn your putrid forest retreat to the ground." Zon turned to the marksdwarves. "Okay, on the count of three!" Fuma was about to utter a word of protest, but Zon payed him no attention. "One.", spoke Zon. Fuma hesitated. "Two.", the count went on. Fuma became more agitated. "Three!", shouted Zon with her fell voice. Fuma bolted out of the courtyard as the sky turned blue from adamantine bolts blotting out the Sun, casting an eerie blue shadow on the land for miles around, Fuma's light blue eyes complementing it. Fuma barely made it out the southern gate. Lucky for the elf, the war dogs had not moved from their positions at the urging of their masters, for hippies were at peace with nature. Zon ordered a few of the recruits and soldiers who she knew to be slower to chase after Fuma. This was to keep him frightened, running, and to hide the fact that she wanted him to get away.

In all of this excitement, artifact forgotten beast bone leggings worth 117,960 dwarf bucks and the destroyed gold doors in the Duke's palace being replaced with adamantine ones was overlooked by all except the Duke.
« Last Edit: July 06, 2012, 01:23:38 am by addictgamer »
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Re: Ironroast (community fort) - Roasting Chamber V2 ready for operation!
« Reply #37 on: July 06, 2012, 01:39:50 am »

It has come to my attention, and it saddens me to announce this:
Delioth the elite hammerdwarf, Goblin Purger. Burned to death as a result of the rampage of a fiery forgotten beast.

Don't fret. He had reached legendary hammerdwarf at the expense of the blood of goblins.
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Hugo_The_Dwarf

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Re: Ironroast (community fort) - Roasting Chamber V2 ready for operation!
« Reply #38 on: July 06, 2012, 01:45:21 am »

I am intriged.
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Re: Ironroast (community fort) - Roasting Chamber V2 ready for operation!
« Reply #39 on: July 06, 2012, 11:52:10 am »

I am intriged.

What an intriguing statement. It prompted to goblins to uphold what was said, and procure us some fun.
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Re: Ironroast (community fort) - Roasting Chamber V2 ready for operation!
« Reply #40 on: July 07, 2012, 01:21:27 am »

Upon the slaying of a Forgotten Beast, Zunathan Rimtarkz the marksdwarf went berserk and was promptly shot to death.  <berserk1.png>

Spoiler (click to show/hide)
Marth went insane from being featured in various video games. He was struck down by his own squadmates.

Mining more adamantine resulted in the deaths of two miners. One died of thirst in the mine. That confused Zon. They should have been able to come up to the surface. But, as it turns out, they weren't. Somebody thought it a grand idea to place the ramp in the wrong place, so that once the mining started, they would trap themselves and the dwarf with them down there, which is exactly what happened. Mosus Rimitarular died from thirst. Some  legendary miner named "Hecken" was smarter than Mosus and dug a way out and escaped to the fort. There, he quenched his thirst, but on his way to grab food, he dropped dead from starvation.

Spoiler (click to show/hide)
More meat for the grinder.
A few choice retarded dwarves decided it a good idea to run out into the siege. A stonecrafter died. Serves him right.
A full squad of goblins charged straight into the traps. Some died on weapons traps. The rest were captured in cages, to be shipped off to the roasting chamber, zoo, prison, or arena.

While this war was going on above ground, Wynz the speardwarf was enjoying mass slaughter in the arena. It was not as exciting above ground, though, for over the course of a few days, all the goblins had rushed into the traps. Gar grinned. At least all the traps she had been laying for the last few years were being put to good use.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

Spoiler (click to show/hide)
And after we've purged the land of you, Lady Peace will fall next.

To top it off, Acmex, Wynz, and some random axedwarf played around in the arena to pass the time.
Spoiler (click to show/hide)
The axedwarf received numerous cuts. She also had a few teeth knocked out. Gave something for the doctors to do.

Acmex's mother and baby sister were killed in an ambush just outside the northern gate. Tis a pity.

Strangely, a furnace opererator died of thirst in the dining room. Complementing this report was a report of a child thinking it a smart idea to get impaled on a wooden training spear intended for training our military in the classical danger room.

Towards the end of the year, the 6th Obsidian of late winter a large fogotten beast composed of vomit appeared, uninvited.
Spoiler (click to show/hide)
It should be the perfect test for the super ninjas we've been training in the new danger rooms.
Speaking of which, there was another forgotten beast that appeared and dived into the lakes. A squad of markswarves is still waiting for it to surface again.
Spoiler (click to show/hide)
Wow, the very next day, 7th obsidian, comes this bugger. Trees in the proximity had to be destroyed to access this beast.

Speaking of tests, the new roasting chamber has been completed and requires testing. Zon ordered it loaded with four goblin prisoners. Two goblin pikemen, a goblin crossbowman, and a petty goblin thief. After the goblins were released from their cages and wandering around their little prison, the floodgates blocking the wall of lava were raised.
Spoiler (click to show/hide)
Success! It will be perfected after the fortifications are replaced with grates to prevent creatures and objects from passing through.
As if in celebration, a child committed suicide in one of the danger rooms. Congratulations, Gar, legendary engineer (mechanic), on a job well done!
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addictgamer

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Re: Ironroast (community fort) - Roasting Chamber V2 ready for operation!
« Reply #41 on: July 09, 2012, 03:31:13 am »

The year of 166 is here at last! It commences with the joyous impaling on spikes of a child. The Queen was impatient with the mining of the adamantine. She wanted more of that blue stuff, and she wanted it now. So she took it on herself to tax the miners with finding more adamantine spikes and mining them out. Zon went through manually and cut down just how much was to be mined, for she feared the myths. Even so, the strand extractors had their work cut out for them.
Here's one of the many levels in just one adamantine, one of two newly discovered ones, bringing the adamantine veins discovered to 5, if memory serves right.
Spoiler (click to show/hide)
Here are the strand extracters busying themselves.
Spoiler (click to show/hide)
Here are two veins very close to each other
Spoiler (click to show/hide)

A month or too later, and look at this!
Spoiler (click to show/hide)
There's simply too much for the strand extractors to handle.

About halfway through mid spring, a child created a crundle bone cabinet worth 369 thousand dwarf bucks.
Spoiler (click to show/hide)

Late spring.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
One escaped.

In mid summer, a forgotten beast dropped by. One of our elite marksdwarves bled to death without a single wound. Odd.

19 Galena, mid summer.
Spoiler (click to show/hide)
They interrupt work on the wall. Again. Silly humans. Remember that oath we made last year? We're keeping it.
Only 5 dwarves showed up. Two rookies, one without a weapon for some reason, and the other with a steel shortsword, were quickly heavily wounded by human bowmen.
The rest was a rookie spearman who immediatly set to battling the bowmen.
A legendary spearmen began felling macemen. Akky the legendary shield user, legendary fighter, and great axeman, though still considered by many as an elite, singlehandedly slew the rest of the siegers.

Early autumn was uneventfull other than the duke being overcome with joy at the grand wealth of the fortress, over 64 million dwarfbucks, and had a fey mood.
While he was working, a trogldyte pulled a puppy underwater in the caverns and devoured it.
The finished product is this,
Spoiler (click to show/hide)
748,800 dwarf bucks.

In late winter, Ereni, a forgotten beast, marched into the upper levels of the fort and bullied a ram.
Spoiler (click to show/hide)
Did you really think you could waltz into the greatest fort in the world and live? Get real.
The death of this foolish forgotten beast ends the year of 166.

By the way, guess what the dwarves are eating.
Spoiler (click to show/hide)
And it's worth FOUR THOUSAND dwarfbucks.
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peregarrett

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Gar is legendary mechanic? Cooooool!

What about magma geizers? Same idea as the roaster, but looks much more cool. Here it is:

.......
.#####.
.#...#.
.#.#.#.
.#...#.
.#####.
.......

Red one is a geizer source. Deep vertical shaft where magma is pressurized into with magma-safe grate covering it. Once the pump is on, magma bursts up from the shaft. Give it a few z-levels, for the most dwarveness.
Yellow grates are drainage where magma pours and is utilized.
Set several of them at the road approaching the gate, and burn their asses!
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addictgamer

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I think I'll be using that contraption at the gates in the new wall.

I hope to have the channels for the new wall dug out in 4 ingame years. Progress is slow, and it's a real FPS killer ._.
But, when it's finally done, Gar can go back to making epic contraptions, such as the magma geyser you mentioned.
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