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Author Topic: Quick question about coffins.  (Read 800 times)

Jordanb716

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Quick question about coffins.
« on: July 06, 2012, 02:07:23 pm »

After reclaiming a fortress with a rather large ex-population I found a sudden need for a rather large amount of coffins. My question is this: is there a way to select a group of coffins so I can make them "available for burial" and "not allow pets" all at once or, even better, is there a way to just set that as the default or do I have to keep manually selecting the option for each individual coffin? Thanks.
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Argelle

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Re: Quick question about coffins.
« Reply #1 on: July 06, 2012, 02:19:16 pm »

In the init file, you can set "not for pets" by default. It saves one keystroke :)
Path:
C:\NiceGames\df_34_11_win\data\init
and within d_init.txt
Quote
Change this to YES to disallow pets from coffin burial as the default option.
[COFFIN_NO_PETS_DEFAULT:YES]
« Last Edit: July 06, 2012, 02:21:47 pm by Argelle »
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Killing dwarves is so much fun. Heck, even the dwarves agree, else they wouldn't kill themselves so often.

wuphonsreach

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Re: Quick question about coffins.
« Reply #2 on: July 06, 2012, 02:30:36 pm »

Best bet is to build them in rows, then record a macro to move the cursor over each one and turn on/off the various options.
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