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Author Topic: Fun in the New Evil Regions  (Read 3208 times)

misko27

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  • Lawful Neutral; Prophet of Pestilence
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Re: Fun in the New Evil Regions
« Reply #15 on: June 22, 2012, 10:44:31 pm »

Zombies aren't particularly picky about who they are attacking. It sounds perfectly feasable to have a fortress defense system based on dropping attackers into a pit of zombies, though in the end the result will just be, more zombies.

Dig a pit underneath that pit that feeds straight into hell itself. Wait until you have a zombie army several hundred strong, then drop them in to see what happens.

Why do I feel like that could work, or... what happens if you just end up with zombie hell demons? That could potentially make things worse... er... I mean... more fun.

Search for the voidbreach thread, it was exactly this, and the discovery of thralls. Frankly, Its terrifying to read, And should probably be put on the wiki.
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The Age of Man is over. It is the Fire's turn now

ZzarkLinux

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Re: Fun in the New Evil Regions
« Reply #16 on: June 22, 2012, 10:55:23 pm »

Just poking my head in to say that bridges don't work for some things like buffalo corpses.
So I've just been stuffing zombies into chambers for now.

Of course, I don't have any plans for when I run out of space.
...
I guess, then, I'll just link all the doors to a killswitch, wait for the right moment, and when the sieges hit I'll go out in style.
You picked the wrong fort to invade, you bastards !!
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