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Author Topic: Why are my legendary miners producing alot less ore than they used to?  (Read 5842 times)

wuphonsreach

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The blocks come from dividing up the boulder. If each boulder is being divided into 4 pieces, it makes sense, but if you're dividing it up into a random amount of peices, then block weight and volume will have to be made more dynamic, and construction projects like walls and floors and furniture production would also have to depend upon achieving a certain volume of material for the product, which is made difficult now because you've got 250 granite blocks of x volume and 600 granite blocks of x*0.5 volume, and another 135 blocks of x*0.736 volume (I'm just bullshitting the numbers, but you get the point, right?) It's simpler for Toady, if using blocks in item production is made possible and for the sake of wall constructions which would have to be cahnged to account for this, to simply keep with four blocks/boulder and say 1 block = a good section of wall or x quantity of mugs.

Blocks would still be the same size as before, same volume each.  The only question would be how many blocks you'd get from the stone-to-block job at the Mason's workshop.  Right now, we always get 4 blocks, no matter what skill level of the mason.  The rest of the blocks you could pretend that they got cracked during the process of carving the stone down into blocks and were useless.

Which means if you're willing to micro-manage a bit, you could produce about 2x the stone blocks as currently from the same number of dug out squares.  The +50% to mining for using the "slow" method puts you at 37.5% chance of a raw stone, getting 3-6 blocks from that stone would give you 5-6 blocks with a skilled mason.  Low skilled masons would only give you 3-4 blocks.  Mid-level masons would give you 4-5 blocks.

So right now, dig out 1000 squares, get 250 stones, which produces 1000 blocks.

With a skilled mason giving you 5.5 blocks per stone, plus the slower dig rate, you'd be turning 375 stones into about 2062 blocks.
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orius

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It always bothered me that you cant carve placed blocks that's one of the reasons I never made them....


You can't carve boulder contruction either, so it hardly matters.  Blocks weight less, and are easier to haul, plus they can be binned.  You can put up to 5 blocks in a bin now (used to be 10), which is still five times more than a single boulder, and make block stockpiles where you're constructing stuff. 

Yes and no.  You only get boulders/ore 25% of the time now, but each boulder gets turned into four blocks and each ore gets turned into four bars, more or less balancing things back out.
Unless you make a bunch of stone crafts -- or doors, or coffers, or cabinets, or tables, or thrones, or....

This hasn't been a big problem for me.  Once I get the dining room and bedrooms finished, I don't need more furniture unless I need to make doors.  And I eventually start choking on more stone crafts than my dorfs can possibly use.
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Fortressdeath

krenshala

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You can carve fortifications into constructed walls already.  I want to be able to smooth rough constructed walls and engrave smooth constructed walls.

Also, I think having a skilled mason produce more stone blocks would be a good thing.  I think the range should be lower, like 1 block for a noob and up to 4, maybe 6, for a highly skilled mason, however. (Yes, this severly nerfs block output from crappy masons; i think thats a good thing. ;) )

Also, is it 9 bars of coke from bituminous and lignite?  I lost the fort that had coal before I got enough charcoal to start making coke, so I wasn't able to check that on my last fortress.  My current one hasn't discovered any coal (yet).
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Zepave Dawnhogs the Butterfly of Vales the Marsh Titan ... was taken out by a single novice axedwarf and his pet war kitten. Long Live Domas Etasastesh Adilloram, slayer of the snow butterfly!
Doesn't quite have the ring of heroics to it...
Mother: "...and after the evil snow butterfly was defeated, Domas and his kitten lived happily ever after!"
Kids: "Yaaaay!"
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