Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Fixing glazing  (Read 2396 times)

i2amroy

  • Bay Watcher
  • Cats, ruling the world one dwarf at a time
    • View Profile
Re: Fixing glazing
« Reply #15 on: June 19, 2012, 07:13:44 pm »

If there is something you are never planning on making (such as rose gold for example), then you could simply change rose gold to be called "glazing smoke" and have sub-room temp boiling point. You would probably want to remove access to the rose gold reaction from the dwarven entity then as well though.
Logged
Quote from: PTTG
It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.
Pages: 1 [2]