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Author Topic: Is it possible to make a plant perform an interaction?  (Read 1314 times)

Robosaur

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Is it possible to make a plant perform an interaction?
« on: June 14, 2012, 10:03:34 pm »

EG, a plant that turns the consumer into a vampire?
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Hugo_The_Dwarf

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Re: Is it possible to make a plant perform an interaction?
« Reply #1 on: June 14, 2012, 10:20:37 pm »

not an interaction but [SYN_INGESTED] syndrome

yes
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Courtesy Arloban

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Re: Is it possible to make a plant perform an interaction?
« Reply #2 on: June 14, 2012, 10:26:05 pm »

No, but plant materials can have syndromes that are consumable, leading to the effect you want.

  For my flame spitting flowers, I have a slow vermin creature that is structured like a plant, and an identical plant that has the same name, tile, biome, and even calls to the materials used by the creature (which itself uses plant material templates), it is a little out of date though and uses the old material breath attack format.

If I update it I could make it truly immoble.
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Maybe that the dwarves never died and everyone is just shunning them.
"Wait, what are you doing?  I don't want to go in there!  No, I'm still alive, you can't do this to me!  Is Anybody listening?  Hello... Can someone let me out?  Help me!  Is anyone there?  I'm running out of air!"

Hugo_The_Dwarf

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Re: Is it possible to make a plant perform an interaction?
« Reply #3 on: June 14, 2012, 10:28:13 pm »

[PLANT:OIL]
   [NAME:tar][NAME_PLURAL:tar][ADJ:tacky]
   [PREFSTRING:tackiness]

   [USE_MATERIAL_TEMPLATE:OIL:PLANT_ALCOHOL_TEMPLATE] --- Simple everyday Oil
      [STATE_NAME_ADJ:ALL_SOLID:thick oil]
      [STATE_NAME_ADJ:LIQUID:oil]
      [STATE_NAME_ADJ:GAS:smoke]
      [MATERIAL_VALUE:5]
      [DISPLAY_COLOR:0:0:0]
      [EDIBLE_RAW]
      [ENTERS_BLOOD]
      [PREFIX:NONE]
      [SYNDROME]
         [SYN_NAME:lubracted]
         [SYN_AFFECTED_CREATURE:AUTOMATION:ALL]
         [SYN_CONTACT]
         [SYN_INHALED]
         [SYN_INJECTED]
         [SYN_INGESTED]
         [CE_PHYS_ATT_CHANGE:AGILITY:110:0:START:0:END:2400] --- 10% boost
         [CE_PHYS_ATT_CHANGE:RECUPERATION:110:0:START:0:END:2400] --- 10% boost
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Robosaur

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Re: Is it possible to make a plant perform an interaction?
« Reply #4 on: June 14, 2012, 11:02:23 pm »

I ended up just using a syn_ingested, then made an interaction that did the exact same thing but was dummied out so I can test enhanced dwarves in fortress mode

now I can brew potions that permanently buff a dwarf's strength
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Hugo_The_Dwarf

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Re: Is it possible to make a plant perform an interaction?
« Reply #5 on: June 14, 2012, 11:38:21 pm »

since you are doing science on this matter, if a dwarf drinks one potion and say gets a perm boost to str. then drinks another one, does those buffs stack?
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