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Author Topic: mobile siege weapons?  (Read 713 times)

Lagslayer

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mobile siege weapons?
« on: June 09, 2012, 10:27:27 am »

A thought occurred. If we have wagons back, can new multiple tile creatures be made? If possible, from a workshop reaction? Or better yet, baby wagons?

Meph

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    • worldbicyclist
Re: mobile siege weapons?
« Reply #1 on: June 10, 2012, 02:35:05 pm »

No. To all three.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
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Pan

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Re: mobile siege weapons?
« Reply #2 on: June 10, 2012, 06:51:07 pm »

Hardcoded?
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Meph

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Re: mobile siege weapons?
« Reply #3 on: June 10, 2012, 07:45:29 pm »

Yes. If you duplicate the wagon creature without the wagon tag, you get a 1tile creature that moves on its own, with a wooden body and 4 wheel bodyparts.

You could give it an interaction to shoot, and call it a catapult, but it is not the same, since it would work like a fireimp, with material emissions and wont need ammo/dwarves to reload. I actually use these for my automated turrets.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::