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Author Topic: #Spoiler Warning# Want clothing in bins without it getting worn before hauling.  (Read 838 times)

Tabbyman

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Specifically candy clothing. I have a good feeling some dwarf is gonna snatch it up if I make it... But I want to leave it in a bin and forbid it till I'm ready to leave my fortress for an adventurer. Already got a full set of candy armor, various candy weapons, etc, forbidden (candy crutch too). But the clothing I'm worried about.

I have no clothing industry and keep my dwarves naked but happy enough not to care about it. There would be many dwarves trying to get at it all at once, and even if I limited it to one dwarf with access to haul it to a bin, that dwarf may decide to wear it.

Will candy clothes be there in adventure mode if I leave them forbidden at the forge? I heard they disappear if not left in heavy bins with non-candy stuff mixed in.

Any known methods of leaving candy clothes behind without outfitting your entire fortress with XXadamantine cloaksXX?
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Sheb

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I think the'yll be there, but since they're so light, they will be spread around the whole embark. What might work is stucking the workshop behing a closed floodgate, openable by a lever.

Alternatively, just make clothes out of some other stuff for you whole fort. This will have the added benefit of training your clothier so you'll get *Admantine Clothes*.
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Tabbyman

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I think the'yll be there, but since they're so light, they will be spread around the whole embark. What might work is stucking the workshop behing a closed floodgate, openable by a lever.

Alternatively, just make clothes out of some other stuff for you whole fort. This will have the added benefit of training your clothier so you'll get *Admantine Clothes*.

I thought the armorer made the clothes at the forge.

EDIT: My legendary armorsmith is making the clothes right now. ;) I will forbid them instantly and hope I can at least find some of them when I visit.
« Last Edit: June 09, 2012, 07:50:23 am by Tabbyman »
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greycat

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Make a burrow that covers the entire fortress except the forge where the clothes are being made, and assign all but one dwarf there.  Make a second burrow that covers just the forge, and assign the armorsmith there.  At least that way there'll only be one dwarf who can possibly try to claim the clothes.  (I'd also suggest making him a set of non-candy clothes first, but it's your call.)
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i2amroy

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I don't know if it has updated to the latest version yet, but DFHack has a way to make the game regard your site as a lair, meaning that it doesn't scatter stuff around after you leave. I use it on all of my adventurer preparation forts.

Also yeah, you will need to forbid the clothes almost instantly to stop your dwarves from grabbing them, or maybe you could outfit just your forge workers and then seal the forges off from the rest of the fortress until the adamantine has been safely transported to bins and then forbidden.
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Tabbyman

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I don't know if it has updated to the latest version yet, but DFHack has a way to make the game regard your site as a lair, meaning that it doesn't scatter stuff around after you leave. I use it on all of my adventurer preparation forts.

Also yeah, you will need to forbid the clothes almost instantly to stop your dwarves from grabbing them, or maybe you could outfit just your forge workers and then seal the forges off from the rest of the fortress until the adamantine has been safely transported to bins and then forbidden.

Seems like so much trouble. :P DFHack is up to the version I'm playing (34.10) so I'll give that a whirl with a backup copy.

And keep the original incase I want to play that fortress to a bloody end in fortress mode.
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