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Author Topic: Mountain Halls  (Read 511 times)

LuRockz

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Mountain Halls
« on: June 05, 2012, 07:37:10 pm »

I am adventuring with 4 companions and we are currently on a "mountain hall"
Im hoping this is some sort of shelter because the sun is on the western side.
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Garath

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  • Helping to deforest the world
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Re: Mountain Halls
« Reply #1 on: June 06, 2012, 08:08:04 am »

if you go into the mountains themself, you're safe, but mountainhalls, elven retreats and such don't actually physically exist in adventure mode
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.

Noobazzah

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Re: Mountain Halls
« Reply #2 on: June 06, 2012, 09:48:54 am »

Wut, they don't? Any mods to fix this?
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Garath

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Re: Mountain Halls
« Reply #3 on: June 06, 2012, 01:24:30 pm »

probably some more creative ones can be found in the mod forum, but for simple, if you go to the raws - object - entity_default and change prefered location (I think) mountainhome or forest retreat or whatever to city, they'll build cities like humans.

I've found that goblins either conquer the world or become a slave race or get nearly wiped out when everyone builds cities (except kobolds, they can live in caves just fine)
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.