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Poll

What shoul sell the Auto Union retail division?

Let's focus in cars, trucks, finished stuff only; be a realtailer!
- 3 (21.4%)
Keep the current inventory mix, it has worked fine til now!
- 3 (21.4%)
Become a tuning car shop, add engines and chip to stores
- 2 (14.3%)
Stay hungry, stay gredish: sell everything that we produce in the whole vehicle chain to keep surplus at minimum
- 6 (42.9%)

Total Members Voted: 11


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Author Topic: Auto Union: Economy of Scale Community Effort  (Read 32781 times)

Goron

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Re: Auto Union: Economy of Scale Community Effort
« Reply #345 on: May 16, 2012, 09:06:54 pm »

My job musta expired again... any chance I can get the production manager position, again?
(I know you've been giving more than just factory rights but I have not been researching or anything else... just setting productions)

BallC420

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Re: Auto Union: Economy of Scale Community Effort
« Reply #346 on: May 16, 2012, 10:00:59 pm »

Alright, restocking/repricing bot disabled for the time being. Kinda disappointed that RJ would release the new store UI unfinished (no sales data -- guess he's still working on implementing the new selling formulas) especially since I'm going to be out of town for a week starting Sunday. Hopefully the new UI will be up before then so I have enough time to recode to it.

From my initial look at the UI, it's 8 shelves per store. Any thoughts on an optimal algorithm for what to put on the shelves in each store? Changing products every tick is doable so maybe just put 1 product per store and choose whatever product seems most profitable at the time given world demand, avg Q, avg sales price, our cost, and our pricing strategy?
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LoSboccacc

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Re: Auto Union: Economy of Scale Community Effort
« Reply #347 on: May 16, 2012, 10:59:35 pm »

I've put up finished vehicles tyres and seats on shelves, until we can manage a proper mix

Prices are a bit random right now. I'm on a little phone right now and the interface is a bit too bad for proper navigation

Positions are up.

If anyone wants in, just ask
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Funk

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Re: Auto Union: Economy of Scale Community Effort
« Reply #348 on: May 17, 2012, 05:00:25 pm »

Urist mineing has just built its first car plant to mach it stores, im wondering if we should come to a sale priceQuality fixing agement?
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

BallC420

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Re: Auto Union: Economy of Scale Community Effort
« Reply #349 on: June 01, 2012, 11:37:11 pm »

So are we going to start a new B12 company on the new server or what?
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LoSboccacc

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Re: Auto Union: Economy of Scale Community Effort
« Reply #350 on: June 02, 2012, 03:16:30 am »

of course, this time, everyone will be ceo.

however, there is a wipe planned on 4/6, so it's a bit meh at the moment
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