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Author Topic: PolyVox - Minecraft-like worlds and more  (Read 1267 times)

EvilTwin

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PolyVox - Minecraft-like worlds and more
« on: May 25, 2012, 08:39:12 am »

Hey there fellow programmers of Bay12

I found this awesome library called PolyVox. What does it do? Basically you can use this library (which is free, btw) to create your very own blocky worlds in C++, as long as you have a way to display procedurally generated meshes in your 3D engine of choice (I use the ManualObject class of OGRE 3D, for instance).
So I have been working on getting it to work with Ogre, as it turns out that's pretty easy, and here is the first result:
Spoiler (click to show/hide)

Also, Marching Cubes:
Spoiler (click to show/hide)

If you have worked with this before, or if you are testing it out right now as well, show your results!  :D
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