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Author Topic: Name Stockpiles  (Read 2080 times)

hjd_uk

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Name Stockpiles
« on: May 24, 2012, 06:07:54 am »

Stockpile naiming would be fantasic, custom-stockpiles have no useful way of telling which one apart.

And seeing this in the Buildings list is very annoying:

Wood Stockpile #16
Stockpile #17
Stockpile #18
Stockpile #19
Stockpile #20
Food Stockpile #21


id rather be able to see:

Woodburning Stockpile
WoodCraft Stockpile
Bone Crafting Stockpile
Bone Ammo Stockpile
Gold Bars Stockpile
Booze Stockpile
Unprepared Fish Stockpile
Candy Axes Stockpile
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aka010101

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Re: Name Stockpiles
« Reply #1 on: May 24, 2012, 06:39:11 pm »

Seconded. This would make it a bit easier to tell which material stockpiles go to what, and satisfy my dwarven OCD. Plus it would take VERY little work to code, so hopefully we can talk today into doing this during the bugfixes or something, wouldn't take long.
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bluea

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Re: Name Stockpiles
« Reply #2 on: May 24, 2012, 10:45:55 pm »

I'd like to add to the suggestion that the default naming change to reflect the tightest category plausible from the custom settings.


That is:
If you make a random food stockpile, the default name would be 'Food #47' or whatever.

But if you make it Food -> Plants Only, the default name would instead be "Plants Stockpile #2".

And you could end up with single-item "Sewer Brew Stockpile".

This would still allow for further custom naming, but just changing the defaults to "Most restrictive category that still holds all the selected items" would be awesome.
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aka010101

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Re: Name Stockpiles
« Reply #3 on: May 25, 2012, 01:14:18 am »

To an extent, that already happens, if you alter a stockpile's contents in the customize screen, the name of the stockpile will change. for example, a stone stockpile you change over to wood, will have it's name change accordingly. It WOULD be nice to have it be a bit more specific though.
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