Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Twenty Turns to Live: A Triperson Text Adventure - Update 1a  (Read 874 times)

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile

Twenty Turns to Live: A Triperson Text Adventure.

Rules:
  • There will only be three (3) living players each Turn. Each of these players will be in their own unique Session.
  • All players enter the game at Turn 0.
  • There are two Phases each Turn: Free Phase and Turn Phase.
  • During the Free Phase, only the following actions are allowed: Talking, Looking, Taking, Dropping, and Object Use or Manipulation.
  • During the Turn Phase, any action is allowed, though it is generally frowned upon to do actions that are knowingly impossible.
  • You are free to totally cheat and use information obtained from other players or Sessions. You big cheater you.
  • A queue will be saved of all players that have signed up, but the next available Session will be filled in a first-post-while-it's-open, first-served fashion.
  • When first posting to take a Session, please post your first Free Phase action.
  • Phases will be completed within one or two days or less depending on several conditions. Most of these are player posting. If you do not post within 48 hours, you will automatically choose to use the action "Drool," an action that has been known to confuse zombies.
  • Should your Session become unwinnable, the bomb in your stomach may explode. However, there are a few cases where the bomb has malfunctioned for various point-gathering reasons.
  • The game ends when somebody catches the Golden Snitch escapes.


Turn Phase 0
You wake up in a cave-looking room. It's cold, wet, and your lack of clothes only serves to make you colder and wetter. While you normally pride yourself in your fantastic memory (you think), your head is clouded. You've forgotten everything but your name. Or, a name. Jamie. Wait, is that your name? ...Maybe it's Taylor.

Well, this is awkward. Naked in a cave. Not your proudest moment, Nameless. Or maybe it is. You don't know your life. Stop judging you.

You sit in a cave-like room with a swinging light on the ceiling. You look to the direction you have just called east. There is a doorway leading into a rather well-lit room. In that room is a stack of hay. In the direction that is now south, you see a wall with a painted "1" on it.

What shall you do, Nameless?

Player Queue:
Fenrir
New Guy
This could be you!
« Last Edit: May 26, 2012, 09:49:30 am by webadict »
Logged

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile
Re: Twenty Turns to Live: A Triperson Text Adventure
« Reply #1 on: May 24, 2012, 05:08:02 pm »

Sad days.
Logged

Fenrir

  • Bay Watcher
  • The Monstrous Wolf
    • View Profile
Re: Twenty Turns to Live: A Triperson Text Adventure
« Reply #2 on: May 25, 2012, 11:43:50 am »

I shall play this. I claim a session.

I call out “Hello! Can anyone hear me?”
Logged

Trapezohedron

  • Bay Watcher
  • No longer exists here.
    • View Profile
Re: Twenty Turns to Live: A Triperson Text Adventure
« Reply #3 on: May 25, 2012, 11:58:24 am »

I also claim a session.

> Look around rather decrepit area. Also call self Cocytus, because it's the first word you remember.
Logged
Thank you for all the fish. It was a good run.

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile
Re: Twenty Turns to Live: A Triperson Text Adventure
« Reply #4 on: May 26, 2012, 09:48:47 am »

Fenrir - Free Phase 1

You call out. Nobody answers.


New Guy - Free Phase 1

You now call yourself Cocytus. What a strange name you have.

You look around the room. The whole room appears to be part of a cavern. Either that, or just a poorly built room that has puddles everywhere. Some water drips from the ceiling. It's pretty dark in here. It's much brighter in the hay room.
Logged

Trapezohedron

  • Bay Watcher
  • No longer exists here.
    • View Profile
Re: Twenty Turns to Live: A Triperson Text Adventure - Update 1a
« Reply #5 on: May 26, 2012, 09:52:44 am »

> Drink dripping water. The puddles are full of infected ew-ew, so avoid it.

> Enter Hay room nonchalantly.
Logged
Thank you for all the fish. It was a good run.

Fenrir

  • Bay Watcher
  • The Monstrous Wolf
    • View Profile
Re: Twenty Turns to Live: A Triperson Text Adventure - Update 1a
« Reply #6 on: May 26, 2012, 07:53:50 pm »

Peer into the eastern room.
Logged