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Author Topic: Falling items anti-Kobold trap  (Read 4105 times)

krenshala

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Re: Falling items anti-Kobold trap
« Reply #15 on: May 16, 2012, 01:17:29 pm »

I think someone mentioned they don't pass through doors, though if they are opened for them it might be different

Long hallway, pressure plate at one end and powered roller at the other.  Activate the plate and the roller gains power, sending the cart accelerating down the hallway.  8)

have you actually done that or are you just speculating?
Pure, unadulterated, but enthusiastic, speculation.  I've not had time to do more than embark in my 34.08 world.
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Quote from: phoenixuk
Zepave Dawnhogs the Butterfly of Vales the Marsh Titan ... was taken out by a single novice axedwarf and his pet war kitten. Long Live Domas Etasastesh Adilloram, slayer of the snow butterfly!
Doesn't quite have the ring of heroics to it...
Mother: "...and after the evil snow butterfly was defeated, Domas and his kitten lived happily ever after!"
Kids: "Yaaaay!"

NW_Kohaku

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Re: Falling items anti-Kobold trap
« Reply #16 on: May 16, 2012, 01:26:55 pm »

Technically, couldn't you dump a little magma into that tile?  (Make the door magma-proof to keep it repeatable...) The door will still keep the magma out, and when the door it opened, the magma falls down.

If just just use a pump to refill the tile above the door, you would always have a 7/7 above that door, and maybe have some grates on either end of the door to recover spilled magma. 
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webber

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Re: Falling items anti-Kobold trap
« Reply #17 on: May 16, 2012, 01:48:59 pm »

Long hallway, pressure plate at one end and powered roller at the other.  Activate the plate and the roller gains power, sending the cart accelerating down the hallway.  8)

Kobolds do not trigger pressure plates.
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krenshala

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Re: Falling items anti-Kobold trap
« Reply #18 on: May 16, 2012, 02:21:39 pm »

Long hallway, pressure plate at one end and powered roller at the other.  Activate the plate and the roller gains power, sending the cart accelerating down the hallway.  8)

Kobolds do not trigger pressure plates.
They do when knocked unconscious by falling anvils.  :P
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Quote from: Haspen
Quote from: phoenixuk
Zepave Dawnhogs the Butterfly of Vales the Marsh Titan ... was taken out by a single novice axedwarf and his pet war kitten. Long Live Domas Etasastesh Adilloram, slayer of the snow butterfly!
Doesn't quite have the ring of heroics to it...
Mother: "...and after the evil snow butterfly was defeated, Domas and his kitten lived happily ever after!"
Kids: "Yaaaay!"

Urist Da Vinci

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Re: Falling items anti-Kobold trap
« Reply #19 on: May 16, 2012, 08:12:09 pm »

Technically, couldn't you dump a little magma into that tile?  (Make the door magma-proof to keep it repeatable...) The door will still keep the magma out, and when the door it opened, the magma falls down.

If just just use a pump to refill the tile above the door, you would always have a 7/7 above that door, and maybe have some grates on either end of the door to recover spilled magma.

The trap was based on a magma-using design from previous versions, but the old design didn't take off because of reset time and accidental dwarf burnination: doors that kobolds enter are USED BY INTRUDER and have to be reset - by a dwarf walking through them. If you have to clear junk that is jamming the door open in order to reset, then you can reforbid the door at the same time. Dwarves who are working near the trap after it has been triggered aren't at risk of accidental injury.
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