Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Dwarfgasm  (Read 2215 times)

simonthedwarf

  • Bay Watcher
  • ¤Death¤
    • View Profile
Dwarfgasm
« on: May 14, 2012, 07:56:55 am »

- Can create/assign to squads from v-p
- Squads can be given nicknames from v-p or the military screen

Logged
Quote from: Syndic
Sentry towers, manned by orang-utangs./quote]

the_game_hunt

  • Bay Watcher
  • [NO_MERCY]
    • View Profile
Re: Dwarfgasm
« Reply #1 on: May 14, 2012, 08:36:20 am »

Mine is MINECARTS, amigine what you can do.
Logged
Quote
The spinning (silk shoe) strikes the Baron in the left upper arm, bruising the skin!
The Baron has been shot and killed.

WARNING! I'm not responsible for damaging/destroying your post!

Mrhappyface

  • Bay Watcher
    • View Profile
Re: Dwarfgasm
« Reply #2 on: May 14, 2012, 08:44:43 am »

Done some lava/magma science. Dropped objects now create magma mist, not just collapsed buildings.
Logged
This is Dwarf Fortress. Where torture, enslavement, and murder are not only tolerable hobbies, but considered dwarfdatory.

Syndic

  • Bay Watcher
    • View Profile
Re: Dwarfgasm
« Reply #3 on: May 14, 2012, 09:57:08 am »

Stockpiles can now give to multiple stockpiles.

Finally I can keep food and booze stockpiles in burrows stocked without endless micromanagement  :D
Logged

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Dwarfgasm
« Reply #4 on: May 14, 2012, 02:22:04 pm »

Minecarts and military naming alone is worth it.

EVERYTHING IS WORTH IT D:

Though still, I'll miss forced RNG.

JarinArenos

  • Bay Watcher
    • View Profile
Re: Dwarfgasm
« Reply #5 on: May 14, 2012, 02:45:57 pm »

Done some lava/magma science. Dropped objects now create magma mist, not just collapsed buildings.
Oh wow, that's amazing. Weaponized magma mist just got wonderfully easy to implement.
Logged

the_game_hunt

  • Bay Watcher
  • [NO_MERCY]
    • View Profile
Re: Dwarfgasm
« Reply #6 on: May 14, 2012, 02:51:12 pm »

Lesson learned: Dont use gold bins.
Logged
Quote
The spinning (silk shoe) strikes the Baron in the left upper arm, bruising the skin!
The Baron has been shot and killed.

WARNING! I'm not responsible for damaging/destroying your post!

Garath

  • Bay Watcher
  • Helping to deforest the world
    • View Profile
Re: Dwarfgasm
« Reply #7 on: May 14, 2012, 05:01:44 pm »

name generator worked for my favor lately, but it's good that I can rename the cheery lances
Logged
Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.

Saiko Kila

  • Bay Watcher
  • Dwarven alchemist
    • View Profile
Re: Dwarfgasm
« Reply #8 on: May 14, 2012, 05:15:13 pm »

Some features, like following a dwarf or renaming squads (and other things) were already available with DFhack. While I'm usually persistent enough to create squads with appropriate names using built-in interface (all marksquads are "The Bolts of Something" for example), I was finding it handy on occasion.
Logged

Hamsmagoo

  • Bay Watcher
    • View Profile
Re: Dwarfgasm
« Reply #9 on: May 14, 2012, 06:06:07 pm »

"The Crab's cephalothorax skids across the ground, tearing apart the fat and bruising the muscle and bruising the brain!"

"The Crab slams into an obstacle!"

Just when I was becoming desensitized to the violence in Dwarf Fortress.
Logged

Garath

  • Bay Watcher
  • Helping to deforest the world
    • View Profile
Re: Dwarfgasm
« Reply #10 on: May 15, 2012, 09:29:11 am »

breaching hfs: dump in bolt filled mine carts, watch them bounce off various fliers and cause disaster at the bottom
Logged
Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.