Well sure, but usually if you look at the reject log it's not 3 of the precisely same exception in a row. I'm not talking about something like:
Plane of Sorrows rejected: Could not place volcanos, 2 < 3
World of Tempests rejected: Could not place volcanoes, 1 < 3
Plane of Wonder rejected: Could not place volcanoes, 0 < 3
That's three different rejections, even if it's the same type of objection. And three separate names so it's clear there is a random element to it.
What I'm talking about is this:
Plane of Sorrows rejected: Could not place volcanos, 2 < 3
Plane of Sorrows rejected: Could not place volcanos, 2 < 3
Plane of Sorrows rejected: Could not place volcanos, 2 < 3
Plane of Sorrows rejected: Could not place volcanos, 2 < 3
Plane of Sorrows rejected: Could not place volcanos, 2 < 3
Plane of Sorrows rejected: Could not place volcanos, 2 < 3
Plane of Sorrows rejected: Could not place volcanos, 2 < 3
Plane of Sorrows rejected: Could not place volcanos, 2 < 3
Plane of Sorrows rejected: Could not place volcanos, 2 < 3
Plane of Sorrows rejected: Could not place volcanos, 2 < 3
Plane of Sorrows rejected: Could not place volcanos, 2 < 3
Plane of Sorrows rejected: Could not place volcanos, 2 < 3
Plane of Sorrows rejected: Could not place volcanos, 2 < 3
Plane of Sorrows rejected: Could not place volcanos, 2 < 3
Plane of Sorrows rejected: Could not place volcanos, 2 < 3
Plane of Sorrows rejected: Could not place volcanos, 2 < 3
By that readout, it's clear the situation will not change since none of the variables have either. Even 10 times is too many if it's clear like that nothing can or will change.