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Author Topic: Candy Strands  (Read 771 times)

Kathemenos

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Candy Strands
« on: April 20, 2012, 09:18:55 pm »

EDIT: It turns out this is counted as a bug already.  Mea culpa.  The report lives at http://www.bay12games.com/dwarves/mantisbt/view.php?id=1346

I just had a major facepalm when reviewing the medical records of three miners - my idiot doctors were wandering over to the loom, grabbing the first thing they saw in the stockpile - adamantine strands - and then heading back to the hospital and using it to suture up the dwarves.  I'm guessing they used all of the yarn and plant fiber when I wasn't looking, but still, I think adamantine either needs to be moved to another item category or we need a menu like the one for economic stone. 
« Last Edit: April 21, 2012, 04:07:48 pm by Kathemenos »
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Corai

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Re: Adamantine Strands
« Reply #1 on: April 20, 2012, 11:16:40 pm »

It should atleast make them auto-ecstatic


"Has been sutured with a holy thread."
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
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Kathemenos

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Re: Adamantine Strands
« Reply #2 on: April 20, 2012, 11:27:53 pm »

Or we could get a new category in the z-screen wealth display: "Medical Experiments"
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Neonivek

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Re: Adamantine Strands
« Reply #3 on: April 21, 2012, 12:54:32 am »

My issue is that Adamantine is basically useless for that job.
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NW_Kohaku

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Re: Adamantine Strands
« Reply #4 on: April 21, 2012, 10:43:53 am »

This is basically already a bug report.

Candy sutures should actually slice straight through the body of a dwarf sutured, as strands have nigh-infinite inflexibility and sharpness.

Of course, people probably wouldn't be sad to see candy clothing of all kinds go.

Also, this whole thread is spoilers, and the title should be edited and marked as such by the original poster.
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Personally, I like [DF] because after climbing the damned learning cliff, I'm too elitist to consider not liking it.
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vicwarrior

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Re: Adamantine Strands
« Reply #5 on: April 21, 2012, 12:34:17 pm »

Also even if you forbid the strands before they sew them they go back and grab another strand and etc this is  realluy pissing me off that they have to sew 1800 dwarfbucks worth of crap each time they need to be sutured
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Neonivek

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Re: Adamantine Strands
« Reply #6 on: April 21, 2012, 02:05:07 pm »

The way Candy Clothing works Kohaku is basically "Monkies in a barrel"

Or rather a series of hooks lined up together.

That is how they remain flexible inspite the strands being inflexible.

Though Toady has yet to REALLY explain how they forge Candy. To the extent that my theory is they can SOMEHOW link together.
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Corai

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Re: Adamantine Strands
« Reply #7 on: April 21, 2012, 02:08:43 pm »

The adamanite, in the rush of enthusiasm, is smashed into tiny tiny pieces by the miner in his joy, after being brought to the strand-extractor he takes all the pieces and hooks them to form a flexible string. It is then smelted which hardens them together.


Thats my guess.
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Jacob/Lee: you have a heart made of fluffy
Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

NW_Kohaku

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Re: Adamantine Strands
« Reply #8 on: April 21, 2012, 02:43:05 pm »

You can't smelt candy, it's melting point is way above even aluminum, which dwarves can't smelt due to its high melting point.  Candy has a melting point best described as requiring a decent-sized star for a furnace to smelt it.

The only thing even remotely reasonable would be if it were somehow chemically reactive, and you could dissolve it into an acid or deplete raw candy with electrolysis or something before chemically reducing it back to more pure candy. 

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Personally, I like [DF] because after climbing the damned learning cliff, I'm too elitist to consider not liking it.
"And no Frankenstein-esque body part stitching?"
"Not yet"

Improved Farming
Class Warfare