Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: A new use for the wagon  (Read 3347 times)

dree12

  • Bay Watcher
    • View Profile
Re: A new use for the wagon
« Reply #15 on: April 16, 2012, 06:02:11 pm »

Quote
Quote
Second, it ensures that not everyone will deconstruct their wagon the instant they embark.
Is this a problem?
It's not really a problem, but at the moment there is no reason not to destroy the wagon.  It's a small thing, but this would introduce an actual tradeoff between some pre-built sleeping space and the wagon's raw materials. 
I just pointed out that certainly there is a reason to not destroy the wagon. It's a free quantum stockpile when embarking.
« Last Edit: April 16, 2012, 07:15:48 pm by dree12 »
Logged

NW_Kohaku

  • Bay Watcher
  • [ETHIC:SCIENCE_FOR_FUN: REQUIRED]
    • View Profile
Re: A new use for the wagon
« Reply #16 on: April 16, 2012, 06:24:55 pm »

Again, it's a small thing, but you currently need to get inside and have beds set up before your dwarves get tired for the first time, or you'll be starting with a few more unhappy thoughts.  It won't make a huge difference in the long run, but this gives less experienced players a little more breathing room.

I'm an experienced player, but my dwarves often spend their first night in the mud outside.  The hit to happiness is generally not anything I worry about, however.  I can compensate for it easily enough, especially for the starting seven who are specially toughened up for it.  That part isn't really much of a problem.

How often have you ever had starting seven tantrum within the first year?  I've never seen it.
Logged
Personally, I like [DF] because after climbing the damned learning cliff, I'm too elitist to consider not liking it.
"And no Frankenstein-esque body part stitching?"
"Not yet"

Improved Farming
Class Warfare

rampaging-poet

  • Bay Watcher
    • View Profile
Re: A new use for the wagon
« Reply #17 on: April 17, 2012, 12:18:23 pm »

I just pointed out that certainly there is a reason to not destroy the wagon. It's a free quantum stockpile when embarking.
I was mostly explaining my reasoning at the time of my first post.  I probably should have made it clear that I saw your post but hadn't yet taken that into consideration.  In fact, your post is the only one I've ever seen pointing that out.  The only other time I've heard of people keeping their wagons is when they plan to cause a cave-in to move their stuff underground.

That said, other than keeping your food in one place, what's the advantage of the wagon's quantum stockpile over deconstructing the wagon and having things scatter for a few squares?  Other than food, I don't tend to take a lot of things that require large amounts of storage space, and I'm going to be placing a food stockpile for gathered plants right away anyway.  Maybe this just comes down to playstyle differences.

How often have you ever had starting seven tantrum within the first year?  I've never seen it.

Never.  I guess it's just not a very big deal.  I shall admit defeat, but I still like this suggestion. :)
Logged
Lame excuse? 'Having a drink instead' is the dwarfiest reason to not get something done, short of accidentally flooding your home with magma. Or intentionally flooding your home with magma.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: A new use for the wagon
« Reply #18 on: April 18, 2012, 07:02:51 am »

I do agree that something to act as a sorta-like-a-bed would be very useful, if it could be made easier than an actual bedroom (e.g. could be built outdoors, didn't require building materials, something like that). My dwarves usually sleep on the ground until my miner digs out a meeting area, then in said meeting area until he gets to the bedrooms and the carpenter makes beds (which is usually completed before the bedroomwing).
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.
Pages: 1 [2]