Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: I need to see schematics of your GCS silk farm.  (Read 805 times)

franti

  • Bay Watcher
    • View Profile
I need to see schematics of your GCS silk farm.
« on: April 09, 2012, 07:15:07 am »

Title says it all, show me your farms. I'm sick of dealing with Pig Tails.

Also, rather than having a hostile GCS, I have two Domesticated GCS and a couple cages of zombies. How would I make that work?
« Last Edit: April 09, 2012, 07:21:10 am by franti »
Logged
Adamantine, Steel, Pig Iron, Iron, Bronze, Bismuth Bronze, Platinum, Brass, Black Bronze, Billon, Rose Gold, Electrum, Bismuth, Aluminum, Gold, Copper, Tin, Sterling Silver, Silver, Nickel, Zinc, Lead, Nickel Silver, Trifle Pewter, Fine Pewter, Lay Pewter.

franti

  • Bay Watcher
    • View Profile
Re: I need to see some GCS Silk farm pics to know how to make mine.
« Reply #1 on: April 09, 2012, 07:20:37 am »

Also, can GCS fire silk down a z-level?
Logged
Adamantine, Steel, Pig Iron, Iron, Bronze, Bismuth Bronze, Platinum, Brass, Black Bronze, Billon, Rose Gold, Electrum, Bismuth, Aluminum, Gold, Copper, Tin, Sterling Silver, Silver, Nickel, Zinc, Lead, Nickel Silver, Trifle Pewter, Fine Pewter, Lay Pewter.

NedeN

  • Bay Watcher
    • View Profile
Re: I need to see schematics of your GCS silk farm.
« Reply #2 on: April 09, 2012, 07:34:21 am »

http://dwarffortresswiki.org/index.php/GCS#Farming_Silk

Looks pretty solid to me

Im sure the gcs can shoot a z-lvl but it would probably be easier to just have the gcs and bait in the same lvl like it is in this diagram
Logged
I watched a zombie dwarf tear off a girls dress and hit her with it so hard it became lodged in her skull.

Ghoulz - 15 minutes could save you 15% or more on carp insurance.

sGdYy409L

  • Bay Watcher
    • View Profile
Re: I need to see schematics of your GCS silk farm.
« Reply #3 on: April 09, 2012, 07:55:19 am »

It is much simpler than that. GCS do not need to have a valid path anymore in order to shoot webs. The following design works for me (34.07) with a hostile CGS. For a tame CGS add a second row of fortifications after the bait creature (and move the drawbridge up such that it blocks line of sight to the (hostile) bait creature).
Code: [Select]
  d       : bait creature which is hostile toward the CGS
╞════╡  : drawbridge, to block line of sight toward the CGS when collecting webs.
╔╬╬╬╬╗  : fortifications
║ S  ║  : CGS
╚════╝

« Last Edit: April 09, 2012, 07:59:38 am by sGdYy409L »
Logged