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Author Topic: NO migrants  (Read 492 times)

Moonshine Fox

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NO migrants
« on: April 06, 2012, 06:09:26 am »

So as I've understood from searching, the first two waves of migrants are largely "hard coded" to always arrive regardless of circumstances. But if I set my population cap to 0, would that mean that after that initial two waves, I'd get no more migrants, ever? Only fort increases would come from children alone, right?
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TomiTapio

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Re: NO migrants
« Reply #1 on: April 06, 2012, 06:41:11 am »

If you want to speed up the game, also try the following:
2x2 embark, not on a river
zero cavern layers
temperature and weather off
more tips at http://dwarffortresswiki.org/index.php/v0.31:Maximizing_framerate
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Moonshine Fox

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Re: NO migrants
« Reply #2 on: April 06, 2012, 06:48:42 am »

It wasn't so much for FPS (my computer handles a 200+ dwarf, 5x5 fort comfortably) but for challenge and less "rush". I find most of my forts EXPLODE from 10 dwarves to 100 in just too short of a time. I want to enjoy it in a slower pace.
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EmperorJon

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Re: NO migrants
« Reply #3 on: April 06, 2012, 07:41:47 am »

I've been manually controlling my migrant waves recently. Set to 0 and wait for a few waves, then every year I increase the cap by a small amount so I get a wave. Sometimes the wave's way too big and I go a long way over, but it's still fun. :)
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I think it's the way towns develop now. In the beginning, people move into a town. Then they start producing tables, which results in more and more tables. Soon tables represent a significant portion of the population, they start lobbying for new laws and regulations, putting people to greater and greater disadvantage...
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GreatWyrmGold

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Re: NO migrants
« Reply #4 on: April 06, 2012, 02:53:11 pm »

Elf. You shouldn't be preventing migrants. You should be dealing with them.
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Anathema

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Re: NO migrants
« Reply #5 on: April 06, 2012, 03:01:46 pm »

Or you could just embark on a full terrifying biome with a zombifying mist and/or deadly rain. Then you don't have to get any migrants! (not live ones, anyway).
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The good news is that ghosts die of old age.