Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Unusually Peaceful Untamed Wilds  (Read 4735 times)

KodKod

  • Bay Watcher
  • Fond of despair and alcoholism.
    • View Profile
Re: Unusually Peaceful Untamed Wilds
« Reply #15 on: March 31, 2012, 11:42:29 pm »

...Which takes less than 15 minutes.

It's so damn easy that I've gone and done it FOR YOU. And for anyone else who wants it.

Here. All of the creature raws that need to be replaced to remove all of the animal people, excluding the subterranian civilizations and tigermen.
Logged
/人‿‿人\
Tell me what you see. It's a mortal wretched cacophony!
KodBlog: A rage in progress. Updated 20/04/12

Chagen46

  • Bay Watcher
    • View Profile
Re: Unusually Peaceful Untamed Wilds
« Reply #16 on: March 31, 2012, 11:45:31 pm »

...I was going to do it myself...

But thank you.
Logged
Great! my fps improved significantly and now my sewer is full of corpses like it should be.

trees

  • Bay Watcher
  • [MUNDANE]
    • View Profile
Re: Unusually Peaceful Untamed Wilds
« Reply #17 on: March 31, 2012, 11:52:48 pm »

The whole creature variation system kind of exists for this reason. You don't have to change every individual animal person entry, just open c_variation_default and add this at the bottom of both [CREATURE_VARIATION:ANIMAL_PERSON] and [CREATURE_VARIATION:ANIMAL_PERSON_LEGLESS].

Code: [Select]
[CV_NEW_TAG:DOES_NOT_EXIST]
Logged
I am often bad at phrasing things - don't hesitate to ask for clarification if something I said doesn't make sense.
Pages: 1 [2]