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Author Topic: Werewolves Vampires and Demons ohmy! - curse interaction project v.3  (Read 856 times)

Nihilist

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Here is the project that has been distracting me from the brain stem project, a set of hierarchical werewolves and vampire with some demons and other goodies planned.

Right now the basics for the were creatures is done, with a wolf base for the first creature. I plan to add more were variants as the project goes on.
Vampires still in the early testing phase and aren't included in this version nor are demons who are aren't on paper yet.

Download current version .3
Best results when werecreatures set to NONE in worldgen.
Notes
Spoiler (click to show/hide)
Also if anyone could help me figure out why my secrets interaction isn't working it would be much appreciated. I get no errors yet I can't seem to find anyone that has learned the secret.
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Xangi

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Re: Werewolves Vampires and Demons ohmy! - curse interaction project v.3
« Reply #1 on: March 13, 2012, 01:38:49 pm »

Well, next time just ask if you're going to borrow my code or something, but whatever, no big deal, you probably could have made it yourself anyway. Secrets need a raise dead spell to work, so you're gonna need to add that to the lord in order to make him gen properly. Just take a look at the example_secret code and copy that, but dumb down the buffs and make the cooldown enormous. Or you could make it do the casting the spell requires a bodypart that werelords don't have.
« Last Edit: March 13, 2012, 01:41:11 pm by Xangi »
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A spooky ghost.

Previous mod (34.11):
<<Fear The Night!>>
http://www.bay12forums.com/smf/index.php?topic=103747.0

Nihilist

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Re: Werewolves Vampires and Demons ohmy! - curse interaction project v.3
« Reply #2 on: March 13, 2012, 02:00:35 pm »

Found your stuff while trying to figure out usage hints, thought I'd give credit where its due. In return, feel free to borrow liberally from any of my works if you find anything interesting.
Thank you very much for the advice on the secrets, I think I may have werewolf necromancers with a weaker raise dead spell. <evil_grin>
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