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Author Topic: Dwarven Flipbook  (Read 1339 times)

LARD

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Dwarven Flipbook
« on: March 11, 2012, 06:32:51 pm »

This is a mega-project that would look awesome to pull off. you dig large areas at the same coordinates as each other on a bunch of levels, then you build floors of stone in a picture on them, each one a little different than the one above it. Then as you go down, it shows a moving picture. I apologize for redundancy if someone has already thought of this and no, I have not done it myself. My netbook can't support a population big enough to have the fifty masons required for this.
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Loud Whispers

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Re: Dwarven Flipbook
« Reply #1 on: March 11, 2012, 06:35:25 pm »

I reckon you could pull off the opening cutscene with 150 z lvls...

Guedez

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Re: Dwarven Flipbook
« Reply #2 on: March 11, 2012, 06:38:41 pm »

that, would be fucking awesome
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Michaelsoftman

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Re: Dwarven Flipbook
« Reply #3 on: March 11, 2012, 07:44:11 pm »

Haha why has no one ever done this before?!
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BigD145

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Re: Dwarven Flipbook
« Reply #4 on: March 11, 2012, 07:57:07 pm »

A bugged embark with thousands of z-level is needed. You'd be surprised how many frames you need in just a walk cycle.
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Urist Da Vinci

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Re: Dwarven Flipbook
« Reply #5 on: March 11, 2012, 08:10:02 pm »

6 seconds at 24 frames per second is 144 z-levels.

However, if our embark is wide enough, one can hit one of the hotkeys to recenter the view at the top of a new image stack and continue. A 3x3 embark could yield perhaps 8*6=48 seconds of 24fps video.

Vattic

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Re: Dwarven Flipbook
« Reply #6 on: March 11, 2012, 08:28:39 pm »

With what Urist Da Vinci said macros to play the animation might be a good idea.
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