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Author Topic: Is it possible to assign a weapon to the fighter or striker skill?  (Read 2606 times)

bombzero

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Re: Is it possible to assign a weapon to the fighter or striker skill?
« Reply #15 on: March 07, 2012, 05:09:12 pm »

well Meph added <metal name> knuckles, so striking is a yes, as confirmed by someone else and the communal modpack.

if labors cant be used, the only 'unused' skills left are, blowgunner(used for rifles in some mods), striker, kicker, biter, military tactics(WTF?), and fighter possibly.
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neosorcerer

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Re: Is it possible to assign a weapon to the fighter or striker skill?
« Reply #16 on: March 07, 2012, 08:49:28 pm »

I've just tested COMEDY, PROSE and FISH and they all work fine, therefore I'm assuming every skill works. It takes only a minute to test it in the arena.
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bombzero

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Re: Is it possible to assign a weapon to the fighter or striker skill?
« Reply #17 on: March 07, 2012, 10:22:41 pm »

awesome, we can now create fishing poles as weapons, and make fisherdwarves carry them around to fend off carp.
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Meph

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Re: Is it possible to assign a weapon to the fighter or striker skill?
« Reply #18 on: March 07, 2012, 11:03:41 pm »

I tested these back in 31.25 and they did not work. Please give them a go. But not Arena, fortress. The people in the fortress must equip them.



#########################################################################
################   SKILL WEAPONS   ######################################
#########################################################################

[ITEM_WEAPON:ITEM_WEAPON_SICKLE]
[NAME:sickle:sickle]
[ADJECTIVE:extremly sharp]
[SIZE:200]
[SKILL:PLANT]
[SKILL:HERBALISM]
[TWO_HANDED:27500]
[MINIMUM_SIZE:5000]
[MATERIAL_SIZE:1]
[ATTACK:EDGE:5:2000:cut:cuts:NO_SUB:1000]
[ATTACK:BLUNT:20:600:strike:strikes:pommel:1000]

[ITEM_WEAPON:ITEM_WEAPON_SHOVEL]
[NAME:shovel:shovels]
[ADJECTIVE:muddy]
[SIZE:300]
[SKILL:MINING]
[TWO_HANDED:0]
[MINIMUM_SIZE:5000]
[MATERIAL_SIZE:1]
[ATTACK:EDGE:100:4000:strike:strikes:edge:2000]
[ATTACK:BLUNT:1000:6000:whack:whacks:flat:1750]
[ATTACK:BLUNT:100:1000:bash:bashes:shaft:1250]

[ITEM_WEAPON:ITEM_WEAPON_CARVING]
[NAME:carving knife:carving knives]
[ADJECTIVE:sharp]
[SIZE:500]
[SKILL:WOODCRAFT]
[SKILL:STONECRAFT]
[SKILL:BONECRAFT]
[TWO_HANDED:50000]
[MINIMUM_SIZE:20000]
[MATERIAL_SIZE:1]
[ATTACK:EDGE:3000:2000:cut:cuts:thin blade:1200]
[ATTACK:BLUNT:100:400:strike:strikes:handle:1100]

[ITEM_WEAPON:ITEM_WEAPON_FISH]
[NAME:fish knife:fish knives]
[ADJECTIVE:smelly]
[SIZE:500]
[SKILL:FISH]
[SKILL:DISSECT_FISH]
[SKILL:PROCESSFISH]
[TWO_HANDED:50000]
[MINIMUM_SIZE:20000]
[MATERIAL_SIZE:1]
[ATTACK:EDGE:3000:2000:slice:slices:curved blade:1200]
[ATTACK:BLUNT:100:400:strike:strikes:handle:1100]

[ITEM_WEAPON:ITEM_WEAPON_CHISEL]
[NAME:mason's chisel:mason's chisels]
[ADJECTIVE:dusty]
[SIZE:500]
[SKILL:MASONRY]
[SKILL:DETAILSTONE]
[TWO_HANDED:50000]
[MINIMUM_SIZE:20000]
[MATERIAL_SIZE:1]
[ATTACK:EDGE:3000:2000:hit:hits:sharp end:1200]
[ATTACK:BLUNT:100:400:strike:strikes:handle:1100]

[ITEM_WEAPON:ITEM_WEAPON_CLEAVER]
[NAME:meat cleaver:meat cleavers]
[ADJECTIVE:bloodstained]
[SIZE:500]
[SKILL:BUTCHER]
[SKILL:COOK]
[TWO_HANDED:50000]
[MINIMUM_SIZE:20000]
[MATERIAL_SIZE:1]
[ATTACK:EDGE:3000:2000:chop:chops:broad blade:1200]
[ATTACK:BLUNT:100:400:strike:strikes:handle:1100]


[ITEM_WEAPON:ITEM_WEAPON_HAMMER]
[NAME:smith's hammer:smith's hammers]
[ADJECTIVE:heavy]
[SIZE:200]
[SKILL:FORGE_WEAPON]
[SKILL:FORGE_ARMOR]
[SKILL:FORGE_FURNITURE]
[TWO_HANDED:37500]
[MINIMUM_SIZE:32500]
[MATERIAL_SIZE:1]
[ATTACK:BLUNT:10:200:bash:bashes:NO_SUB:2000]


[ITEM_WEAPON:ITEM_WEAPON_SCALPEL]
[NAME:scalpel:scalpels]
[ADJECTIVE:sharp]
[SIZE:100]
[SKILL:DIAGNOSE]
[SKILL:SURGERY]
[SKILL:SET_BONE]
[SKILL:SUTURE]
[SKILL:DRESS_WOUNDS]
[TWO_HANDED:27500]
[MINIMUM_SIZE:5000]
[MATERIAL_SIZE:1]
[ATTACK:EDGE:1000:800:slash:slashes:NO_SUB:1250]
[ATTACK:EDGE:5:1000:stab:stabs:NO_SUB:1000]
[ATTACK:BLUNT:20:600:strike:strikes:pommel:1000]
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
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bombzero

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Re: Is it possible to assign a weapon to the fighter or striker skill?
« Reply #19 on: March 07, 2012, 11:05:36 pm »

[ITEM_WEAPON:ITEM_WEAPON_SCALPEL]
[NAME:scalpel:scalpels]
[ADJECTIVE:sharp]
[SIZE:100]
[SKILL:DIAGNOSE]
[SKILL:SURGERY]
[SKILL:SET_BONE]
[SKILL:SUTURE]
[SKILL:DRESS_WOUNDS]
[TWO_HANDED:27500]
[MINIMUM_SIZE:5000]
[MATERIAL_SIZE:1]
[ATTACK:EDGE:1000:800:slash:slashes:NO_SUB:1250]
[ATTACK:EDGE:5:1000:stab:stabs:NO_SUB:1000]
[ATTACK:BLUNT:20:600:strike:strikes:pommel:1000]

and you though dwarven medics were scary before...
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Meph

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Re: Is it possible to assign a weapon to the fighter or striker skill?
« Reply #20 on: March 07, 2012, 11:06:55 pm »

If they work now I will add them gladly. I made them a while ago, for people to equip civilians with. Make the last-stand militias as bit better
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::
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