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Author Topic: Aquired and natural abilities?  (Read 5912 times)

AngelXDv

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Aquired and natural abilities?
« on: March 01, 2012, 09:18:13 am »

What are those?And how to become a husk?Please post here how to become night creatures too.Example:vampire-you do this;werebeast-you do that
« Last Edit: March 01, 2012, 09:26:37 am by AngelXDv »
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Kobold Troubadour

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Re: Aquired and natural abilities?
« Reply #1 on: March 01, 2012, 09:34:13 am »

As it states, Acquired abilities are skills you can learn like Necromancy. Natural abilities are certain creatures natural skills like a Dragon's firebreath and GCS web spraying.
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jaxy15

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Re: Aquired and natural abilities?
« Reply #2 on: March 01, 2012, 10:31:03 am »

To become a husk, go to an evil area and run into the mists.

To become a vampire, fight one and drink one's blood. You don't have to kill them.

To become a werebeast, find one during a full moon so they are in their werebeast form, and let them bite you. It doesn't ALWAYS make you a werebeast.
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Loud Whispers

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Re: Aquired and natural abilities?
« Reply #3 on: March 01, 2012, 02:59:45 pm »

To become a husk, go to an evil area and run into the mists.

It is recommended you do not do this alone, or at the very least have a peasant sample the mists first :P

AngelXDv

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Re: Aquired and natural abilities?
« Reply #4 on: March 02, 2012, 10:40:56 am »

How can I do that?
To become a husk, go to an evil area and run into the mists.

It is recommended you do not do this alone, or at the very least have a peasant sample the mists first :P
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Salmonpunch

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Re: Aquired and natural abilities?
« Reply #5 on: March 02, 2012, 01:33:37 pm »

While we are on the topic of natural/aquired powers...
I want to make a mod where elves entire bodies retreat into their heads when startled or in danger (for laughs) like a tortise with its shell. Can someone provide the raw tags I would have to add? I understand you need the
[RETRACTS_INTO_BP] tag, but what do you put after it?
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Loud Whispers

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Re: Aquired and natural abilities?
« Reply #6 on: March 02, 2012, 04:40:22 pm »

How can I do that?
To become a husk, go to an evil area and run into the mists.

It is recommended you do not do this alone, or at the very least have a peasant sample the mists first :P
Just leave a peasant in the path of the murk, and observe the effects :D

jaxy15

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Re: Aquired and natural abilities?
« Reply #7 on: March 03, 2012, 01:43:15 am »

While we are on the topic of natural/aquired powers...
I want to make a mod where elves entire bodies retreat into their heads when startled or in danger (for laughs) like a tortise with its shell. Can someone provide the raw tags I would have to add? I understand you need the
[RETRACTS_INTO_BP] tag, but what do you put after it?
[RETRACT_INTO_BP:BY_CATEGORY:HEAD:retreat into <pro_pos> head:retreats into <pro_pos> head:come out from <pro_pos> head:comes out from <pro_pos> head]
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Salmonpunch

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Re: Aquired and natural abilities?
« Reply #8 on: March 05, 2012, 10:45:02 pm »

While we are on the topic of natural/aquired powers...
I want to make a mod where elves entire bodies retreat into their heads when startled or in danger (for laughs) like a tortise with its shell. Can someone provide the raw tags I would have to add? I understand you need the
[RETRACTS_INTO_BP] tag, but what do you put after it?
[RETRACT_INTO_BP:BY_CATEGORY:HEAD:retreat into <pro_pos> head:retreats into <pro_pos> head:come out from <pro_pos> head:comes out from <pro_pos> head]
Thanks ill add this and try it out
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This is Gabe Newell, a vast humanoid. He undulates rhythmically. Beware his deadly release schedule!
Oh look, more apocalypse in my cereal.