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Author Topic: Severing enemies in two, gore differences between 40d and df2010/2012  (Read 3716 times)

Deadly Lamarr

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Re: Severing enemies in two, gore differences between 40d and df2010/2012
« Reply #15 on: March 04, 2012, 12:30:06 pm »

I understand OP's position, and I too sometimes miss the ability to puncture various body parts in confoundingly unlikely combination, but I can bite bogeymen's heads off now. That too is priceless.
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Powder Miner

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Re: Severing enemies in two, gore differences between 40d and df2010/2012
« Reply #16 on: March 04, 2012, 12:42:12 pm »

You can aim at the upper body too. I had a DF2010 adventurer whose method of choice was longsword to the upper body and he bisected SO many people...
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Hugeposter

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Re: Severing enemies in two, gore differences between 40d and df2010/2012
« Reply #17 on: March 04, 2012, 03:33:44 pm »

Good to hear that you can bisect people, i have to just try cutting weapons more.

I agree that aimed attacks are overall more gory but also goofy sometimes, i played a bronze colossus in df2010 and bashed every limb broken from some peasant and kept smashing his limbs, eyes, mouth and every other part except head for ages but he didnt die until i hit him once to the head, it would be nice if you hit a limb enough times or with enough force with a blunt weapon it gets pulverized completely like cutting it off, i just couldnt imagine how he could survive 20+ punches to upper lip/tongue from a colossus fist.

There was a certain charm in the way how 40d handled attacks randomly, nothing like ending a tough battle with a lucky strike with bunch of purple text filling the screen stating how you just cut off your enemy's each finger in a single strike, or the more hilarius head shots which slashed both eyes, ears, nose off but didn't kill your enemy.
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Powder Miner

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Re: Severing enemies in two, gore differences between 40d and df2010/2012
« Reply #18 on: March 04, 2012, 04:36:15 pm »

You don't have to aim, you can just walk into your enemy to hit them randomly which I do when I get bored/have low skill characters.
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Intro1827

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Re: Severing enemies in two, gore differences between 40d and df2010/2012
« Reply #19 on: March 04, 2012, 07:37:05 pm »

A slash to the upper body will never bisect anything. Actually, there's no way to cause instadeath wih hits to the upper body.
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TheLinguist

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Re: Severing enemies in two, gore differences between 40d and df2010/2012
« Reply #20 on: March 04, 2012, 07:42:30 pm »

It doesn't bisect them too often, but I've definitely had it happen. Try grabbing a superracely strong adventurer, and taking an axe to a hoary marmot's upper body, or something.
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saltmummy626

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Re: Severing enemies in two, gore differences between 40d and df2010/2012
« Reply #21 on: March 04, 2012, 07:51:27 pm »

biting cavies in half was fun for awhile. then I looked up what cavies were and I didnt do that anymore.
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