Humans:
- 30 humans go and work on the farm, supervised by Doctor Ridjin Hines
-28 humans go and help Professor Finley Tells with
A: Examining the giant locked down bulkhead
B: Designing a scavenger drone(Armored, no weapons, tractor beams, low cost)
C: Decrypting the databanks
D: Examining the damaged frigates
E: Make stonewall droids blueprints( Low priority because they're going to cost a hell lot of minerals)
Drones:
- Factory builds: 1 transporter droid(80 minerals) and 3 miner droids(45 minerals) Total: 125 minerals
- 40 repair droids continue exploring the station( Focus: Metal deposits, droids and fuel production)
- 30 repair droids approach the locked of area from different directions
- If food production is sufficient wake special ops team, if not don't
- Medibots continue catalogizing
AI :
-Continue decrypting databanks
TO do:
-Repair power system: 80 minerals
-Patch up asteroid defenses: 100 minerals
-Repair frigates: 100 minerals/ship
-Repair Asteroid defenses: 1000 minerals
By the beginning of the week all the humans are up, and about, settling into their new home, and waiting for orders from you which come swiftly enough. As your orders are heard the group splits into two groups, one lead by Doctor Ridjin who is tasked with overseeing the agricultural farming, and the other by Prof. Finley who is given a massive list of tasks to complete that week. Doctor Ridjins gets the farming operation up, and running quickly, and the beginning to many plants soon to be harvested are planted, and kept throughout the week.
Elsewhere Prof. Finley, and his group go about inspecting the bulkhead, through all their studies they fail to find any hint of what may be inside, nor any hint of how to get in besides blowing the damn thing open. With that done Prof. Finley moves on to his second objective, to making a scavenger drone. In order to do that he takes a combat drone, and strips it down of everything, but its hull, and engine, after that he modifies the arms of long lost mining droid into grabbing pincers, and creates a bin that is welded to the back of the drone. When you requested tractor beams he laughed, and said something about that being the most expensive single piece they add to capital ships. Compared to that recreating the stonewall drone blueprints is easy, and he has it done in fifteen minutes.
Taking a break from the actual hard parts of the job Finley takes his team down to inspect the frigates, and he manages to recreate their make-up for a blueprint, but to make them you'll need a
Frigate Shipyard, which you don't have the drones, nor the facilities to make on this station. With all other tasks done him, and his team move onto cracking the databank you already weakened, he reports they'll have it, and the others done in two weeks with no distractions though he doubts anything will be on them besides star-maps.
Your Factory uses that weeks mineral income to help create three more Mining Droids for work within the asteroid mine. You try to build a transport bot, but you do not have enough materials to build one.
Forty R.D.s explore the sections of the ship that remain unsearched, and find something that may be of use to you later on. The first isn't a facility, but a Sorium Harvester Rig that can be used to harvest Sorium fuel from stars, and dense nebulae. The rest are just empty floors, and spaces that you may have use of later.
The rest of your R.D.s approach the sealed off area from every direction they can think of, but besides the bulkhead their are no other entrances. Your Medical Drones continue to checkout the humans, but find no one of interest in their search of the first Cryo Bays.
Last Hope Station:Station Status:Power -
25% [
500 Units of Power Created per Week]
Damage -
Fully ActiveEnemy Presence -
NoneStored Power -
3400/10000Democra-Brain Status: PerfectFacilities: - Prototype Drone Factory [Fully Operational, Materials: 60/1000, Power: 100/100, Costs 1 Power Per Unit]
- 3x Cryo Bay [In The Center of the Station. Must Protect at All Costs. Contains 1,000 Humans Each]
- Sensor Room [Detects All Anomalies within One Light Year]
- Central Command Node [Houses AI, Must Be Protected at All Cost, but the Humans lives]
- 4x Drone Bays [Can House up to 500 Drones, Current Capcity: 150]
- 2x Station Batteries [
Fully Operational,Each Acts as Eight Auto-Cannons, 500 Energy Per Battle]
- Power Storage System [Holds 10,000 Units of Power]
- 3x Habitation Modules [
Fully Operational, Houses 1000, Does not Produce Food]
- 2x Storage Bays [Contains 500 Food Units, Capacity: 500/5000]
- 3x Agricultural Modules [Workers: 30/30, Output: 60/60]
- Massive Bulkhead [Can't Even Scratch]
- 4x Heavily Encrypted Databanks [Contents Unknown]
- 80x Open Slots
Last Hope Station Forces:Drones: 55 Mk.I Combat Drones, 6 Mk.II 'Stonewall' Drones, 2 Mk.I Battery Drones
Defenses: 15 Mk.VI Auto-Turrets, 3 Heavy Auto-Cannons
Other: 70 Repair Drones, 4 Medical Drones, 10 Mining Droids, Transporter Bot, Scavenger Drone
Humans: Professor Finley Tells, Doctor Ridjin Hines, 58 Humans
Nearby Last Hope Facilities: - Mining Station [
Fully Operational, Miners: 13/40, Output: 130/400]
- 5x Mining Stations [
Moderately Damage,
, Controlled by Alien Forces]
- 4x Asteroid Defense Platforms [
Nearly Beyond Repair, Requires Immense Amounts of Power, Over 1 Years worth of Repair Time needed with current Work Force]
Important Human Figures: - Doctor Ridjin Hines [Ridjin Hines is the woman who built the Medical Drone prototype, and is the lead scientist in biology, and cloning technologies.]
- Imperial Rangers 1st Detachment [The Imperial Rangers are a group of highly trained, highly skilled covert operatives that could be of great use in protecting the station from boardings]
- Professor Finley Tells [A Genius, Prof. Tells was the man who created the base design for the 'Stonewall' Drones used in your station]
Misc: - Debris Field [Materials: 600, Can Be Salvaged, 10% Chance of harming any Units moving through it [Any Units Leaving the stations zone (Outside all facilities)]
- 5x Derelict Mk.I Torgash Light Frigate [Material: 0/100 Per Frigate, Fuel: 0/500,
In Dire Need of Repair, Requires 40 Drones, and 1 Week Per Frigate]
Ours:
Mk.I Combat Drone: HP - 1, Atk: 1, Def: 0 [Material Cost: 25]
Mk.II 'Stonewall' Drone: HP - 4, Atk: 2, Def: 1 [Material Cost: 60]
Mk.I Battery Drone: HP - 6, Atk: 8, Def: 0
Mk.VI Auto-Turret: HP - 4, Atk: 2, Def: 2
Heavy Auto-Cannon: HP - 8, Atk: 12, Def: 4
Repair Drone: Does Repairs, and Salvaging [Material Cost: 10]
Mining Droid: Mines Ores [Material Cost: 15]
Transporter Bot: Transport Ores, Max of One Hundred a Week Per Bot; [HP: 2, Atk: 1, Def: 1] [Materials: 80]
Scavenger Drone: Gathers Materials from Debris Fields, Max of Fifty a Week per Drone [HP:2, Atk:0, Def: 0] [Materials: 20]
Mk. I Torgash Light Frigate: HP- 50; Atk: 4x Laser Turret[3], 2x Missile Pods[Varies]; Def: 6
Enemy:
Mk.III 'Hivemind' Carrier: HP - 40, Atk - 6, Def: 8