Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: custom secrets?  (Read 868 times)

gabandre

  • Bay Watcher
    • View Profile
custom secrets?
« on: February 27, 2012, 06:50:39 pm »

is it possible to create custom secrets for my worlds?
if yes, where in the RAWS should they be?
Spoiler (click to show/hide)
Logged

Courtesy Arloban

  • Bay Watcher
  • This isn't a fortress... ...It's also not a map.
    • View Profile
Re: custom secrets?
« Reply #1 on: February 27, 2012, 06:56:06 pm »

Yes, you should put them in the raws folder in a file interaction_secret_whatever you want to put here.txt and if you refer to a book you need to put it in the text folder(I originally thought the game would generate the text file for me, but was wrong.)
Logged
Maybe that the dwarves never died and everyone is just shunning them.
"Wait, what are you doing?  I don't want to go in there!  No, I'm still alive, you can't do this to me!  Is Anybody listening?  Hello... Can someone let me out?  Help me!  Is anyone there?  I'm running out of air!"

Hugo_The_Dwarf

  • Bay Watcher
  • Modding Mentor
    • View Profile
    • Regeneration: Forced Evolution
Re: custom secrets?
« Reply #2 on: February 27, 2012, 06:57:04 pm »

Try these threads:

Spellbook best bet as they discuss interactions and secrets
Modding 34.0x I think there have been a few questions on secerts in there but it is rather long (search function helps too)

I am no expert in this field, maybe someone who is will stop by
Logged