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Author Topic: how to edit the raws for rock bins, and beds  (Read 1030 times)

thistleknot

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how to edit the raws for rock bins, and beds
« on: February 20, 2012, 09:02:01 am »

Lots of rock, not enough wood.  It also scares me that walking tramples my soil.

I could create wood, but rock bins and beds seem a bit more logical

http://dwarffortresswiki.org/index.php/v0.31:Cheating#Produce_Food

GreatWyrmGold

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Re: how to edit the raws for rock bins, and beds
« Reply #1 on: February 20, 2012, 10:33:37 am »

You need custom reactions. That's about all I can say right now...I'll get back to you once my computer gets back to working. Unless someone else beats me to it.
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thistleknot

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Re: how to edit the raws for rock bins, and beds
« Reply #2 on: February 20, 2012, 11:13:44 am »

Is there a way to assign the building of it to a masonry shop (or would it have to be removed from the carpentry shop to do so)?

Quietust

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Re: how to edit the raws for rock bins, and beds
« Reply #3 on: February 20, 2012, 11:46:50 am »

If you want to make rock bins/beds, you either need to use a custom reaction or use a memory hacking utility (such as Dwarf Foreman) to insert a valid work order to make them. There is no other way.
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krenshala

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Re: how to edit the raws for rock bins, and beds
« Reply #4 on: February 20, 2012, 12:45:18 pm »

Making a copy of the rock pot reaction and making the appropriate changes to have it make a rock bin should be the way to go with this.  Just make sure you change all the relevant names to avoid duplication. :D
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Reelya

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Re: how to edit the raws for rock bins, and beds
« Reply #5 on: February 20, 2012, 12:48:49 pm »

Another way: make a reaction which turns rock boulders into rock logs ;D presto, the logs will be used for all wood-needing normal reactions.

Stone buckets, barrels, bins, beds, training axes ;D

i2amroy

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Re: how to edit the raws for rock bins, and beds
« Reply #6 on: February 20, 2012, 12:50:27 pm »

Keep in mind that you will need to generate a new world in order for any of these new reactions to function properly (unless you steal a non-useful reaction already in the game or use a utility to add it in that is).
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