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Author Topic: Pocket Region with 10 Necromancer Towers  (Read 847 times)

Reelya

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Pocket Region with 10 Necromancer Towers
« on: February 20, 2012, 12:09:08 am »

Here's my latest pocket world's params, which had no less than 10 towers :-

Click 'c' for all region rejects notifications.

Spoiler (click to show/hide)

What I'm looking for now is if anyone knows how to make elves and goblins,etc learn the secrets? I can't find any particular tags which are limited to dwarves and humans.

EDIT: umm, just remembered i made a few minor raw mods like taking out aquifers, don't know how much this will affect the worldgen.
« Last Edit: February 20, 2012, 12:24:27 am by Reelya »
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Trance

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Re: Pocket Region with 10 Necromancer Towers
« Reply #1 on: February 20, 2012, 12:56:42 am »

Goblins and elves dont die of old age, so dont get worried about dying, unlike dwarves and humans.
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Reelya

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Re: Pocket Region with 10 Necromancer Towers
« Reply #2 on: February 20, 2012, 01:01:42 am »

Goblins and elves dont die of old age, so dont get worried about dying, unlike dwarves and humans.
Giving them MAXAGE alone didn't help. But i found if you do that, and also substitute them into MOUNTAIN and PLAIN entities, they DO give towers ... need more testing to find the exact entity tokens which affect this.