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Author Topic: Need modding assistance  (Read 667 times)

Splint

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Need modding assistance
« on: February 19, 2012, 10:53:39 am »

I'm trying to make a few little tweaks and a few added stuff for a planned succesion game. I'm trying to add in a few things without having to go full blown conversion mod. And I need help in the following areas.

Rock warhammers as emergency weapons for a conscript horde
As one of the challenges is a standardized army utilizing pikes, a wooden training pike
Anvil casting from iron and bronze at the smelter. Last test for the dwarves seem to reveal a caravan crew too stupid to bring the anvil I asked for.
Mountain Barbarians - Essentially humans who are belligerent mountain dwellers who siege early and often. Dunno how to make the entity for them, can't seem to wrap my head around it.

Already did basics (removing aquifers and exotics, and making 90-something percent of the giant varieties trainable)

I just need some help with these and time to test them and I'll be good to start it.

I appreciate any and all assistance. Raws from mountain barbarians aren't finished as a heads up.

Hugo_The_Dwarf

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Re: Need modding assistance
« Reply #1 on: February 19, 2012, 11:29:03 am »

Here's for the "Casting" of Anvils.
Code: [Select]
[REACTION:CAST_BRONZE_ANVIL]
[NAME:cast bronze anvil (use bars)]
[BUILDING:SMELTER:NONE]
[REAGENT:A:300:BAR:NONE:INORGANIC:BRONZE] - 2 bars
[PRODUCT:100:1:ANVIL:NONE:INORGANIC:BRONZE]
[FUEL]
[SKILL:SMELT]

[REACTION:CAST_IRON_ANVIL]
[NAME:cast iron anvil (use bars)]
[BUILDING:SMELTER:NONE]
[REAGENT:A:300:BAR:NONE:INORGANIC:IRON] - 2 bars
[PRODUCT:100:1:ANVIL:NONE:INORGANIC:IRON]
[FUEL]
[SKILL:SMELT]
You can change the amount of bars you want to use for casting at the smelter

Rock Hammers (NOTE stone weapons, Ammo, and the like don't get stockpiled)
Code: [Select]
[REACTION:MAKE_STONE_W_HAMMER]
[NAME:make stone warhammer]
[BUILDING:SMELTER:NONE] - might want to place this in the craftshop or custom workshop
[REAGENT:A:1:BOULDER:NONE:NONE:NONE][WORTHLESS_STONE_ONLY]
[PRODUCT:100:1:WEAPON:ITEM_WEAPON_HAMMER_WAR:GET_MATERIAL_FROM_REAGENT:A:NONE]
[SKILL:MASONRY]
If you want you can add another reaction line to take a log too.
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Splint

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Re: Need modding assistance
« Reply #2 on: February 19, 2012, 11:31:16 am »

Obsidian ones normally do. But then that's probably different.
GREATLY appreciated. Uhm, how would I go about making the craftsdwarves make them?
I onlt have creature modding experience, so this is a new learning expeirience for me.

Hugo_The_Dwarf

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Re: Need modding assistance
« Reply #3 on: February 19, 2012, 11:41:59 am »

Change [BUILDING:SMELTER:NONE]
to [BUILDING:CRAFTSMAN:NONE]

Also don't forget to PERMIT the reactions in the Entity

EDIT:
You can force stockpile by dumping the stone weapons,ammo, etc onto the stockpile
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Splint

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Re: Need modding assistance
« Reply #4 on: February 19, 2012, 11:45:39 am »

Change [BUILDING:SMELTER:NONE]
to [BUILDING:CRAFTSMAN:NONE]

Also don't forget to PERMIT the reactions in the Entity

EDIT:
You can force stockpile by dumping the stone weapons,ammo, etc onto the stockpile

Ah. Thank you very much sir. Your assistance will be credited, and you get a dwarf of your choice when the game begins for your contribution!