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Author Topic: Trying Adv Mode  (Read 789 times)

smeeprocket

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Trying Adv Mode
« on: February 17, 2012, 12:03:01 am »

NVM< there's a newbie topic, delete please.
« Last Edit: February 17, 2012, 12:12:41 am by smeeprocket »
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Steam Name: Ratpocalypse
Transpersons and intersex persons mod for Fortress mode of DF: http://dffd.wimbli.com/file.php?id=10204

Twitch: http://www.twitch.tv/princessslaughter/

"I can't wait to throw your corpse on to a jump pad and watch it take to the air like a child's imagination."

NonconsensualSurgery

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Re: Trying Adv Mode
« Reply #1 on: February 17, 2012, 01:01:41 am »

There's an option in the Q screen to get a line pointing you towards your quest destination. There's also a little yellow star on the travel map.

The two best skills are throwing and ambushing. If you can hide behind a tree for a bit you can sneak away from a fight. With throwing, you can somehow run backwards while tossing rocks (pick them up with g) at deadly velocities and gradually "kite" bogeymen troupes to death. If you can find a big stack of arrows then throw those too - you don't really need a bow if you have throwing skill. Even harmless objects like rope reed fiber short skirts have been known to inflict life-threatening injuries. Thrown spears, knives and swords are amazing. Combine with (S)neaking and you can throw pikes from the shadows in safety.

Armor is your friend and more is better. You want multiple chain shirts, multiple leather trousers and one pair of greaves, multiple cloaks, a helmet, a hood, a cap, multiple mittens, gauntlets.... if you kill the bandits that are ambushing you they'll have some, and there's also vast troves of the stuff under castles in cities. Curiously, killing the soldiers guarding the loot under the castle and then walking out completely covered with stolen armor doesn't make the rest of the civilization upset.

You can train wrestling as high as it needs to be by setting (C)ombat preferences to close and attempting to wrestle groundhogs. While somewhat clunky, wrestling is also a godly skill because if you have a free hand you can grab people's weapons and then take possess(I)on or strangle pretty much anything with your bare hands by grabbing its throat and then using the option to place it in a chokehold. You need a free hand though - a 2h weapon like a halberd or a warhammer leaves you with one semi-free to do the good wrestling moves with.

Drinking (e) the blood off your weapons keeps you from getting thirsty.

Butchering zombie wildlife (x) will cause it to bleed to death the moment it reanimates. Serves them right.

Tactically, you always want to start by reducing an enemy's ability to inflict crippling injuries and pursue you. A bogeyman that's missing a foot is no longer a problem. A swordsdwarf without a swordarm is merely a nuisance.

The sheer hardness of the game forces you to use guerrilla tactics, and even if you do you'll die, lose a limb or suffer motor nerve damage A LOT.

Logged
Never had a bat massacre people with an axe before.
EDIT2: Oh god, the bat has got a title now.