Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Zombies with skills.  (Read 1357 times)

Pokon

  • Bay Watcher
  • [ETHICS:HAHAHAHA]
    • View Profile
Zombies with skills.
« on: February 02, 2012, 07:42:07 pm »

While testing some interesting substances in the arena, I noticed something odd: zombies (and skelies) get almost nothing from increased skills. One with Grand Master Anything is still as easy to kill as one freshly spawned. Has anyone else noticed this disipointing discovery in the weaponisation of the undead?
Logged
A vile force of dark'ness has arrived, led by their champion Ebony Dark'ness Dementia Raven Way.

Nyxalinth

  • Bay Watcher
  • [LIKES_FIGHTING]
    • View Profile
    • My facebook page.
Re: Zombies with skills.
« Reply #1 on: February 02, 2012, 09:01:15 pm »

I'll admit to being disappointed that this wasn't involving zombie mayors.
Logged
Nyxalinth likes the color blue, gaming, writing, art, cats for their aloofness,  Transformers for their sentience and ability to transform, and the Constructicons for their hard work and building skills. Whenever possible, she prefers to consume bacon cheeseburgers and pinot noir. She absolutely detests stupid people.

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Zombies with skills.
« Reply #2 on: February 03, 2012, 02:06:54 pm »

Zombies and Skellies don't use any skills sadly, although I'm still unsure as to what happens if something with a natural skill becomes an undead