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Slaves to Armok II: Dwarf Fortress is a fantasy game. You can check it out at www.bay12games.com. Feel free to discuss any aspect of the game here.

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The Dwarf Fortress Wiki

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Pages: 1 ... 23 24 [25] 26 27 ... 818
  Subject Started by Replies Views Last post
New types of metal « 1 2 » bool1989 16 1240 Last post December 07, 2022, 08:37:41 pm
by Ziusudra
dwarves no longer display what they are hauling Salmeuk 1 315 Last post December 07, 2022, 05:20:19 pm
by Shonai_Dweller
Control over speed and advancing time by ticks removed? Afghani84 2 263 Last post December 07, 2022, 05:14:02 pm
by brewer bob
Work order improvements: Suppress notices, groups, smelt any only-iron ore Hexicube 1 259 Last post December 07, 2022, 02:21:16 pm
by Bumber
Building placement QoL: Building materials made to order Julius Clonkus 0 255 Last post December 07, 2022, 12:27:34 pm
by Julius Clonkus
Stay paused when switching between menus Shonai_Dweller 0 270 Last post December 06, 2022, 09:53:09 pm
by Shonai_Dweller
Placing Farm Plots Needs Selection Rectangle Bumber 0 327 Last post December 06, 2022, 08:40:33 pm
by Bumber
Dragons should be fully grow by year 100 WereDragon 10 694 Last post December 06, 2022, 07:18:27 pm
by ayy1337
Adventure Mode Music for Steam PlumpHelmetMan 2 298 Last post December 06, 2022, 07:58:10 am
by voliol
Doors and hatches shouldn't visibly open if used by sneaking enemies/ambushers Mr Crabman 3 321 Last post December 05, 2022, 08:43:58 pm
by brewer bob
Beavers Orange-of-Cthulhu 7 487 Last post December 05, 2022, 04:41:54 pm
by Pillbo
Pulping clothes into paper Pillbo 1 228 Last post December 05, 2022, 04:28:56 pm
by Putnam
Adv mode: L-screen tells you how big creatures are compared to yourself Orange-of-Cthulhu 2 294 Last post December 03, 2022, 06:45:57 pm
by WereDragon
Automatically apply CUT_X to objects when defining them Mr Crabman 1 245 Last post December 02, 2022, 08:41:53 pm
by Putnam
Possible simple pre-myth HFS tweaks Mr Crabman 2 283 Last post December 02, 2022, 03:04:04 pm
by Mr Crabman
Fossils in the ground 🦴 Dibbler 0 265 Last post December 01, 2022, 01:21:20 pm
by Dibbler
Minor settlements Orange-of-Cthulhu 6 416 Last post November 30, 2022, 11:21:39 pm
by Splint
Kobolds can produce cobalt items Pillbo 6 644 Last post November 30, 2022, 07:18:14 pm
by Pillbo
Sacred/Not-For-Meat Animals Tachytaenius 8 684 Last post November 30, 2022, 12:28:11 pm
by Orange-of-Cthulhu
Some adventure mode suggestions NecromancerGoblin 3 1013 Last post November 30, 2022, 09:49:14 am
by Orange-of-Cthulhu
Pages: 1 ... 23 24 [25] 26 27 ... 818

 

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