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Topics - Jervous

Pages: [1] 2
1
Life Advice / Computer Problems
« on: January 28, 2012, 06:04:55 pm »
hey nerds i need comp help

Recently, aka starting yesterday I've been having bluescreens on my brand new computer. Brand new as in Christmas. What happens is sometimes when I'm watching videos on youtube and I click to go to a new video, the display drivers stop responding for a minute (causing a freeze and a black flash) and then come back working normally. The next video I click will crash my computer and give me a bluescreen. This has only started yesterday and happened twice but fuck I don't want to experiment to see if it'll happen again!

I really have no idea what would cause it, and I don't really even know what a display driver is. Does it have something to do with my monitor??

Also, what relevant computer specs should I be posting and how do I see what they are.

2
Forum Games and Roleplaying / Don't Die
« on: December 29, 2011, 03:19:21 am »
Spoiler: Jervous Notes (click to show/hide)





dont die

3
Forum Games and Roleplaying / Simulation (Text Adventure)
« on: November 18, 2010, 09:03:21 pm »
This will be a serious text-adventure, and there probably won't be much humor in it. So uh, yeah.  :-\

You are sitting in a chair, strapped in with a belt. You aren't exactly sitting, actually, but lying down. Infront of you is a large window. Outside there are many clouds, and it is probably the afternoon. You can't see the sun or anything else, really, only the blue sky and the white, fluffy clouds. The clouds draw nearer and pass around you as time passes. You hear nothing. You can't smell anything. You can't taste anything. You can only feel the calm feeling of nothingness. You think for a moment you felt a cold breeze gently brushing over your skin, but it was probably just your imagination.

You look down, and examine yourself. At least, what you can see. You are wearing a thick wooly jacket- even though you don't feel warm or cold. You don't even feel any heat from wearing it. You are also wearing some lin mittons, dark jeans, and you feel something on your head...you can't look up and see it though. You're so tightly strapped into this chair you can't move anything but your head, and that's only to look around...

You fly through a cloud. As you reach the other side of it, a mountain is directly in your path, seemingly jutting out of nowhere. You'll probably crash into it, unless you change course.

>What do you do?

4
Play With Your Buddies / Let's Play Fallout 3 (2)?
« on: June 19, 2010, 11:12:31 am »
Hey everyone that may or may not have posted in my other Let's Play of Fallout3, the other one kinda ended sorta badly, and I was thinking of starting a new one. I've gotten back into Fallout 3, so I thought it might be fun to try it again. Completely different history this time, different mods and everything.

I mean, if they've got the caps and you've got the rooms, it's a win-win right? Whaddya say?

Should I start another?

5
DF Gameplay Questions / Well this is confusing...
« on: March 12, 2010, 07:23:10 pm »






wtf

So basically what I'm seeing here is...The King is married to the Queen's Consort, who is infact a guard...but there is no queen. Infact I checked legends, no queen ever existed. I'm really confused.

I decided to post this in gameplay questions instead of bug reports because there must be something I'm missing here...

6
DF Adventure Mode Discussion / Why won't this corpse turn into an earring!!
« on: December 31, 2009, 05:27:24 pm »
I've been hearing around the forums that when you retire as a peasant while you're holding a corpse, the next time you continue he'll have made an accessory from it like an earring or a bracelet. When I tried this, I retired while in a human village holding a named ogre's corpse. When I unretired my adventurer, he still had the corpse.

What me do wrong?

7
Play With Your Buddies / Let's Play Fallout 3
« on: December 23, 2009, 10:00:05 pm »
Let's Play Fallout 3!



My game is heavily modded, and I decided to add some basic mods to our quest.

Mods I'm using:

FOOK2

Unofficial Fallout 3 Patch

Sharing and Caring Companions

RH Ironsights (Realistic first person aiming)

Named Wastelanders

No Respawn (Prevents anything from respawning)

FOOK - Owned! (Kill someone? Take their house!)

RobCo Certified (Get the perk, revive dead robots!)

Mart's Mutant Mod (More enemies!)
Feral Ghoul Rampage (+5 ghouls each spawn)
Hunting & Looting (NPCS hunt and loot)
Natural Selection (Wildlife preys on smaller wildlife)
No Ghoul Raise (They never came back to life anyway)

Power Armor Training (More ways to get power armor!)

Alternate Start - Roleplayers (More options for characters)

T_R_A_S_C_H (Trade.Repair.Aid.Skillbooks.Change.Helping.
This allows me to ask random NPCs to repair my stuff, trade
with me, diagnose and heal me, and me heal them, I can give
them skillbooks, I can change how aggressive, confident or
assisting they are and what faction they're from.)

Pipboy PDA (Awesome!)

DCInteriors (More Interiors for DC!!!)

Mothership Zeta
The Pitt
Point Lookout
Broken Steel
Operation: Anchorage


--


Name: Urist

Race:
Caucasian

Hairstyle:
Sarge

Beard/Mustache:
Goatee

SPECIAL:
Strength: 7
Perception: 5
Endurance: 6
Charisma: 5
Intelligence: 10
Agility: 5
Luck: 5


Preferences:
Energy Weapons
Science
Repair


History:

Enclave Rebel (Power Armor!)

8
Life Advice / Eyesight Woes
« on: November 24, 2009, 03:24:09 pm »
Yeah.. I've been becoming more and more near-sighted lately, and it's freaking me out. I'm pretty sure the cause is just that I spend too much time on the computer, but now that I can barely see anything, I'm wondering why I did this to myself. Anyways, is there any way without eye surgery or glasses that I can see well I again? I hate glasses because once you start wearing them too much you rely on them. And that'll make my eyesight even worse. I was wondering..could I train my eyes to see things far away? Or would that just make me farsighted?

I need the help!

9
Forum Games and Roleplaying / Tales from a Mine, an Asciidraw adventure
« on: November 11, 2009, 05:41:35 pm »
Hi, going to start another one of these. Play if you want.

Spoiler (click to show/hide)

You are a Dwarf. A slave dwarf, actually. The king ordered you to work in the mines because you were different. By different, I mean you have orange clothing. Swell fella, huh?

Basically, the door is barred and there is no possible means of escape. Not that'd you care, since you actually quite enjoy mining! The masons outside of the new mine are the only ones with the lever key to open the door bars and they also hold onto the weapons and picks around here. You are good friends with them.

The other dwarves don't talk to you much and are intent on filling stone quotas. You know you'll finish anyways, so you talk to them as much as you want. They don't listen much.

First things first, what was your name again?

10
DF Community Games & Stories / Stories of a Jervous
« on: November 04, 2009, 08:02:31 pm »
I'm going to make some short stories based on stuff that happened to me on Dwarf Fortress and put them here. Please comment on them so I can improve my lousy writing skills.


Rakust's Last Hunt
By Jervous McLeechman


In the small outpost of Suvaszasit, "Lusterknife", the bustling outpost was working hard making bolts. The outpost was comissioned by the King to supply weaponry, armor and ammo to his armies. Since farming was a waste of time to these new dwarves, he would send hunters every year to get food.

Rakust was a huntsdwarf that had a normal life in the small home. He had many dwarven friends, and even had a few tamed pets the adopted. He would go out everyday and hunt small animals out in the clearcut forests with his masterpiece wooden bolts and would kill a few foxes or goats. He was an ambitious fellow and if he saw an animal, he'd go after it.

One day, while stalking the woods he stumbled upon a one-humped camel. The outpost manager had specifically told him not to go near the dangerous animals, but Rakust had a crossbow. As I said before, he was ambitious, but also fearless. He pulled up his crossbow with a grin and fire a bolt into it's furry hide. The bolt broke off and fell to the ground. The camel turned, enraged and charged towards him. Rakust, frightened, decided to grab a steel bolt instead and fired it straight towards it's head. The bolt struck the beast's left ear and tore it straight off. The camel wasn't phased. It slammed headfirst into the dwarf and knocked him into the stone wall behind him and began to stamp on his body. Rakust grabbed his crossbow and for the final time, fired a bolt straight through it's brain and ended the beast.

Rakust struggled to stand up, and found a pool of blood beneath him. He held his wound and walked back to the entrance to the outpost, leaving pools of blood beneath him. The blood trail thickened and grew long and wide, but he finally made it to the gate and went straight to his room. He lept onto his bed, and held his crossbow close to him, dreaming of his kill. Then he remembered he forgot his kill back in the wilderness.

Frantically, he jumped up from his bed, fell unconsious from blood loss, and bled to death.

Some dwarves say that when the hunters come back from the forests bearing their kills, they leave a long blood trail with wounds. Some say it's Rakust's spirit, searching for his lost kill. Noone can be sure.



Morul and the Lizardmen
By Jervous McLeechman

Morul was another hunter sent by the mountainhomes. Unlike Rakust, he was a veteran marksdwarf and had fought in many wars. He wasn't a champion, or elite at his craft, but was a strong hunter with an iron will, and fierce in battle.

One day he was out hunting camels, a few days after Rakust's death, and when the chimes of bells came from the outpost, Morul knew that the caravans were arriving and he'd have to get his game in quick. While he was running back in the woods, another alarm was sound. One for a siege. He turned and jumped behind some bushes, he had just stumbled upon a lizardman raiding party. Led by axelizards, the groups divided and Morul knew he had to do something fast. He loaded his crossbow with amazing speed, and with accuracy so direct he could pierce the pupil of an eyeball, he fired bolts directly at the lizzies. The lizards scattered and many fell and were shot down, Morul kept leaping backwards and the lizardmen couldn't touch him. Another fell, and another! They fled as fast as they came, and left Morul standing around a pile of scaly corpses.

Then, Morul turned and looked at the many camels in the area. He grinned and tackled one, before gouging out it's eyes and mangling it's hump with his crossbow. He loved this job.



The Lovely Roaches
By Jervous McLeechman

In the outpost of Lusterknife, there were of course the weirdos. Shorast Idatir was one of them. He was a woodsman, and actually one of the founders of the fortress. He was probably one of the greatest woodcutters ever to live, I think. He was legendary at his craft, and easily clearcut every tree in the woods in the second year. He was friendly among all of the dwarves and especially friendly with Stakud Lorbamshalig, a farmer. She was a founding mother aswell. They were married soon after the Violent Siege of the Lizardmen.

Unfortunately, in the first few weeks, Stakud found some weird things about Shorast... First of all, when Morul came back with animal traps filled with creepy crawlies and pretty birds, Stakud asked Shorast if he could get her a cardinal. Shorast thought about it, and instead he grabbed an animal cage filled with three large roaches. Stakud screamed! She hated roaches, purring maggots, flies and all other gross things. Stakud asked him why on earth he got the disgusting roaches, he replied simply with: "I love their ability to disgust."

Later, when Shorast was assigned to engraving duties along with Stakud, he stared at the engraving Stakud did. Then he went over to a smoothed wall and began engraving madly. Stakud went over and peeked over his roach ridden shoulder, to see a engraving of a very stout dwarf being milked for dwarven cheese!

Stakud stayed as far away from Shorast as possible. She wanted a divorce, but the outpost manager told her that divorces were not possible, and they're together forever. Needless to say, she got melancholic and jumped into the moat...and drowned.


Diamondbowl the Permanency of Bowing
By Jervous McLeechman

Tulon was a miner, and a busy one at that. When she wasn't working she would always go around to the side of the mountain and start chipping away at the schist walls, always intent on finding gems and other pretty ores inside the stone.

One day, she didn't come back for drinks, so her 'friend' Alath went looking for her. He found a strange tunnel and decided to go inside. He found Tulon in a fetal position holding a shining white gem. She kept saying the same thing as he pulled her away to her room. "Diamondbowl..." As soon as they returned, Alath put her to sleep and left to work on the new tower the dwarves were building.

Suddenly, she lept from her bed and ran into the Mason's workshop, where Shorast was working at the time. Tulon picked him up and threw him out of the room and began working on an object. She grabbed a piece of stone and chiseled it, then grabbed some silk cloth and spun it around the stone. In the middle, she embedded the large gem. On the cloth, she engraved images of crescent moons and diamonds. She ran outdoors and raised it to the sky, loving her new creation!

That is, until the raccoons came. The trading depot was directly beside the finished goods stockpile..directly where Tulon put her idol. A large league of raccoons raced for the beautiful idol, marveling at it's shininess. They grabbed it and bolted, and when Tulon came back, she couldn't find it anywhere!

She wept for days, crying about her loss. Suddenly, the door to her bedroom swung open and Morul was standing there, holding a leather raccoon-furred bag filled with fluffy tails in one hand, and her idol in the other. He grinned at Tulon, and she swung her arms around him. After he left, she dug a small hole in the ground and put it in. Then she covered it over with stone, deciding it was too valuable to be left lying around.

11
Life Advice / nevermind
« on: October 28, 2009, 06:55:15 pm »
ihatefrench

12
Forum Games and Roleplaying / Create Your Character!
« on: October 20, 2009, 03:01:53 pm »
Hey guys, since I'm a lazy fellow and not updating my MAIN story, I decided to start another one! Smart idea eh? I got a lot of brains up here yesiree!

Here's the main point. You create your character. Maybe you'll be able to play with him later. Why not. Anyway, let's begin.



Welcome to Create Your Character! I'm your host Jervous. I'll start by asking you a few questions. The first is:

What is your main element category?



Solid
Gas
Liquid

13
DF Gameplay Questions / I can't make soap?!
« on: October 04, 2009, 09:49:25 am »
Oh dear god it's the end of the world. I can't make soap.


I have tons of buckets filled with lye, and I know I have lots of tallow, but it keeps cancelling the work order saying I need a lye bearing item. How I make soap?

14
DF Community Games & Stories / Fishercrypts: Succession Game
« on: September 27, 2009, 07:34:18 pm »
Seven dwarves, sent from the mountainhomes are sent on a mission. To make the greatest fishery evar! The fishery is set on a lake, filled with longnoses and carpses. It has a river, lake, sand and also has an... Aquifer. (No shit)

Map: http://mkv25.net/dfma/map-7059-fishercrypts



Rules:

No sabotage.
If you fail too hard, like accidently dropping the entire dock in the ocean, you'll be skipped or even kicked out.
If you don't post your save within 3 days of your turn, I'll message you. One day later and you'll be skipped.
No pointless megaconstructions. Unless they are related to fish.
Name one of the dwarves after you and give it a custom profession.
Savescumming is A-OK.
There are no mods on this version, so you only need to give the save file.
Focus on fishing, metalsmithing and stuff can be used, but it is not top priority.
Making journals is appreciated, but posting a summary is ok aswell. Dates aren't important.
CATCH THOSE CARP!!



Signups:
1. Jervous
2. Wimdit
3. Shintaro Fago
4. Lawec
5. Arkaine
6. sava2004
7. Labs (skipped)
8. Time Kitten
9. Demonic Spoon (skipped)
10. Sava2004
11. Arkaine

ALL NICE AND FULL


After the six spots are filled I'll post a journal entry and we can get this show on the road, kapeesh?

15
DF Gameplay Questions / Immigrating nobles
« on: September 25, 2009, 07:52:08 pm »
Alright, so I know a lot of people like kings and such but I just really wanted one. I even made a luxurious abode for him.

Unfortunately, he isn't coming. I have all the requirements filled, over 10000 architecture, road value accepted, offers good, all that jazz. I waited until summer or whenver the migrants come and I got 20 migrants. But no King. Do I have to wait ANOTHER year for him to arrive? Or am I missing something?

I also am wondering about the Dungeon Master. My embark site has no special features and I've even checked that with reveal, but he still hasn't arrived. I have 173 dwarves. I'm a duchy. I need his talents!!

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