Bay 12 Games Forum
Dwarf Fortress => DF Gameplay Questions => Topic started by: joostheger on May 12, 2020, 03:57:52 am
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in the RAW's it says that plain-civs (humans) can build a wall
WORLD_CONSTRUCTION:WALL
they can also build bridges and roads, but no tunnels. That I understand.
But what is the wall? some kind of Chinese Great Wall, or Hadrians wall, or The Wall from GOT?
sounds pretty interesting!
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It is intended to be something along those lines, yes, but right now civs aren't smart enough to tell where their biggest threat is coming from and that they ought to actually build the walls, so these are effectively not implemented.
A part of me suspects that they'll be implemented in the upcoming army improvements, but there has been no official word on that.
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It is intended to be something along those lines, yes, but right now civs aren't smart enough to tell where their biggest threat is coming from and that they ought to actually build the walls, so these are effectively not implemented.
A part of me suspects that they'll be implemented in the upcoming army improvements, but there has been no official word on that.
Civs understanding where to build their settlements in relation to other civs goes way beyond Improved Sieges and basic off-site army management. Not likely to be a thing until Politics & Society arc, probably.
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By that logic, we shouldn't have had the new magic zombies till after the first myth and magic release, don't you think?
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By that logic, we shouldn't have had the new magic zombies till after the first myth and magic release, don't you think?
True, which just proves that Toady doesn't operate on logic alone, but also an (un?)healthy dose of tangents.
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But what is the wall? some kind of Chinese Great Wall, or Hadrians wall, or The Wall from GOT?
It's a big, beautiful border wall with a golden door that the elves still haven't paid for yet. :P
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For what it's worth, Human civilizations have had "[WORLD_CONSTRUCTION:WALL]" since version 0.28.181.39a (which was released nearly 12 years ago), but it's not clear whether it's ever actually done anything.
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By that logic, we shouldn't have had the new magic zombies till after the first myth and magic release, don't you think?
It's a complete rewrite of history generation. Not a magic zombie. So, no, not at all the same thing.
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By that logic, we shouldn't have had the new magic zombies till after the first myth and magic release, don't you think?
It's a complete rewrite of history generation. Not a magic zombie. So, no, not at all the same thing.
Well, the new zombies do have magic effects, and so will probably have to be redone after magic is implemented "for real".