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Messages - Robsoie

Pages: [1] 2 3 ... 469
1
Other Games / Re: Free Game List
« on: May 16, 2024, 10:07:07 am »
the epic store has a few weeks of "mystery games" as their weekly freebie.
This week the freebie is "Dragon Age: Inquisition GOTY" that includes all its dlc
unfortunately requires EA's origin

2
chatgpt is so censored nowadays that to try to get it to recreate some fictional battles from kid friendly movies without triggering  "I can't create a scenario involving violent or harmful actions" , you need some workaround
Spoiler (click to show/hide)

:D

3
General Discussion / Re: Space Thread
« on: April 27, 2024, 04:10:08 am »
Quote from: chatgpt
Scully: Mulder, I know you love a good conspiracy theory, but I'm not sure where you're going with this one. Black holes are a scientific mystery, not a government cover-up.

Mulder: Hear me out, Scully. Think about it. Black holes challenge everything we think we know about physics. Maybe they're intentionally being kept mysterious to hide something bigger.

Scully: What exactly do you think is being hidden, Mulder? Black holes are perplexing because they push the boundaries of our understanding, not because of some elaborate cover-up.

Mulder: What if there's a whole new branch of physics that's being concealed? Imagine the implications if we could harness the power of a black hole or understand their true nature.

Scully: That sounds like science fiction, Mulder. The laws of physics as we know them are based on rigorous observation and testing. Black holes are a puzzle precisely because they challenge these laws, not because they're part of a grand conspiracy.

Mulder: But isn't it strange that we know so little about them? It's like there's a deliberate effort to keep us in the dark.

Scully: Sometimes, Mulder, the unknown is just that - unknown. It doesn't mean there's a conspiracy behind every cosmic phenomenon. Our job is to uncover the truth, not create wild theories.

Mulder: Fair point, Scully. Maybe I'm just seeing shadows where there are none. But mark my words, there's more to black holes than meets the eye.

4
Other Games / Re: Free Game List
« on: April 25, 2024, 02:14:40 pm »
this week on epic store, the freebies are :
- Industria, a fps setup in Berlin&odd dimension near the end of the cold war
- LISA definitive edition, a bundle of 2 games : LISA the Painful and its sequel LISA the Joyful, some 2D side scroller RPG

LISA has a -lot- of very positive review pointing that you should avoid internet spoilers , but note that reviews mention that the game story is reported as having very though, very horrific dark and mature tone, "a tale of desesperation, sadness and redemption"

5
General Discussion / Re: Space Thread
« on: April 24, 2024, 07:53:04 am »
related interesting article from a few years ago about why scientists are often losing their hairs after repeatedly scratching their head from the amount of contradictions coming in theoretical or established physic laws, all because of those black holes and particles not willing to cooperate with them ;)

https://www.scientificamerican.com/article/escape-from-a-black-hole/

6
General Discussion / Re: Space Thread
« on: April 19, 2024, 01:57:42 pm »

7
Other Games / Re: So OpenX-Com...
« on: April 09, 2024, 08:44:48 am »
just checked on the openxcom board, and you're right the feature was removed :
https://openxcom.org/forum/index.php?topic=3833.msg104293#msg104293
Quote
This feature has become too incompatible (on code level) with other features.
Also, players mostly used it as a cheat.

I've decided to remove it (already a long ago), but today it happened.

If someone wants to maintain it on their branch, here's the commit to revert: https://github.com/MeridianOXC/OpenXcom/commit/a936d1c7205cd11dd7c937516b3b9d4580bd0772
it was removed in 2018, it show how i never missed it as i wasn't even aware it was removed since all those years :D

8
Other Games / Re: So OpenX-Com...
« on: April 08, 2024, 11:29:06 am »
various useful OXCE features, key shortcuts and QoL :
Spoiler (click to show/hide)

9
Other Games / Re: So OpenX-Com...
« on: April 08, 2024, 08:00:40 am »
There was a point in which some of the new mechanics were resulting in things getting harder, but since then they are counter balancing them with other features that makes things easier, so all in all there's a balance at work in Rosigma.

Rosigma troops are usually more resilient than they were in 40k, they have more options (through various additional type of weaponry, armors and items), you can customise some of the transport vehicles with a selection of different turrets and sponsons etc...
Some enemies have new mechanics (the intimidate ability that can drain TU from their target when they miss their resistance roll, the ability that allow an unit like the Flayed Ones or the Juggernauts to regain TU by killing, etc...) that can make things harder , but all in all from my imperial guard run it feels more balanced now than it has ever been.

Some of the factions like the Space Marine will face harder enemies earlier, but they counterbalance by having tons of strong troops from the start (the Scouts aren't weak at all) with some good weaponry and they can get even stronger ones through promotions and armor (various type of marines, teminators, centurions, dreadnoughts...) , the Imperial Guard has easier enemies but your guardsmen will die like flies (like in the squaddies from original xcom) until you finally get access to better armor (the Carapace) and better promotions (officer promotion followed by personal shield award by example) .

There are additionally plenty of specific unit ability that they can use to boost the troops, like by example the "Dig In" ability of the weak guardsman allow them to be surprisingly resilient when lucky (as there's a chance to nullify incoming damage), the "Inspire" ability that give more TU to units (machinegunners or melee troops can become a lot more scary), the "Hunker Down" ability that reduce damage, "Blitzkrieg" that boost reaction shot etc....

Now if you find things too hard, there's a bunch of minimod that you can enable to tone down the difficulty in various way (or increase it if you find things too easy), there's many of those minimods in this collection :
https://mod.io/g/openxcom/m/minimods-collection-for-40k-and-rosigma

10
I remember the bear pit discussion, it was on the Bafford mission if i remember well.
That was the mission of the 1st Thief demo, i think i played it so much time i knew the layout by heart once i got the actual game, mission was slightly edited for the retail version.

Anyways, on Thief 4 i ran into a frankly ridiculous thing on chapter 4, i don't know if it's a bug or some broken design decision though

11
The atmosphere in Thief 4 additionally feel very different, from the costumes, from "newGarrett" dressing like some goth boy in bodysuit with a corset and wearing mascara around the eye for some reason (while the rest of his face is very pale so it's not even for hidding), the architecture everything feels like mid-18th century .

While everything felt occuring toward the end of medieval era in the other Thief games.

After progressing more, the linearity become more of an annoyance as you start to feel very "blocked in" , the mention of "arena" is accurate too so they can integrate those cinematic cutscenes regularly, as there's mostly only 1 path toward an objective the player can't accidentally miss triggering those cutscenes.

From my playthroughs Styx Shard of Darkness and Dishonored felt a lot more Thief-like than Thief 4 is.
Again, it's a good game but it's not really a Thief game or at least it does not "feel" like one.

12
Other Games / Re: So OpenX-Com...
« on: April 05, 2024, 01:59:12 pm »
After an april fool "version 3.0" that saw the Orks replacing most of the Space Marines faction for some funny effect (the Orks will very likely become a playable faction at some point in the future), this time Rosigma got a real release, version 2.6A
https://mod.io/g/openxcom/m/rosigma

Spoiler: changelog (click to show/hide)

Requires :
- OXCE 7.12 ( https://openxcom.org/forum/index.php/topic,5258.0.html )  or Brutal OXCE 8.3.3 ( https://mod.io/g/openxcom/m/brutal-ai )
- 40K mod 0.37.2 ( https://mod.io/g/openxcom/m/40k )
( note that 0.37.2 is a bugfix not the full mod, you need to download 40K 0.37 before, click on "View other versions" to see the 0.37 40k)

The very latest dev builds are always available on this link :
ROSIGMA - https://codeberg.org/LeflairKunstler/ROSIGMA/archive/main.zip
40k - https://github.com/BeatAroundTheBuscher/OXCE_40k/archive/refs/heads/main.zip
40k Submods - https://github.com/BeatAroundTheBuscher/OXCE_40k_submods/archive/refs/heads/main.zip

Note that the 40k Submods are the various chapter variants for 40K and Rosigma worked to be up to date with each new version.

Minimod collection for 40K Rosigma is updated for the new Rosigma release :
https://mod.io/g/openxcom/m/minimods-collection-for-40k-and-rosigma


13
Thief 4 is a good game, it's only a pity it is called Thief and ditched the Thief lore, the era atmosphere (as while Thief was based on medieval fantasy, Thief 4 feels like it's a bit past renaissance time) or the character (you're playing as Garrett but it's not the same Garrett as he does not even have the mechanical eye by example)

I'm sure Thief 4 would have been renamed anything else or the devs would not have been using the Thief franchise just because they had bought it (and so making Thief 4 into its own unrelated to Thief game) it wouldn't have run into so much (often deserved) critics, because the game itself is not bad at all.
Though from what i played so far it feels a bit more linear in how to go through a mission (i guess to have all those forced cinematic cutscenes playing right) than old Thief games were (or at least the Fan Missions that often had a lot of different way to tackle the objectives as i think i played those even more than the default campaigns). 

Interesting video very informative about what happened to this game as it looks like it went through some development hell with lead, vision and direction switching too often  :
https://www.youtube.com/watch?v=aqN-C5pWyYQ

Anyways, after setting things to low to fit my old system, i'm surprised how smoothly it run while still looking very nice.
But it made me reinstall the 1st Thief game (Dark Project), because i just learned of the existence of a phenomenal fan mission (well a 10 mission campaign) for it that i need to try : The Black Parade
https://www.thiefguild.com/fanmissions/26275/thief-the-black-parade

14
Other Games / Re: Free Game List
« on: April 04, 2024, 02:16:36 pm »
this week on the epic store, the freebies are :
Outer World "Spacer Choice" that was previously given away a few months ago
Thief, the 4th game in the excellent Thief serie, though the 4 annoyed the previous 3 games fans because it distanced itself from the past in lore, atmosphere and characters a bit too much. Still a good game but not the best Thief game.

15
Not to necromance the old CK2 thread, so i'll put it there.
For a change of game, i"ve been trying to use the Historical Immersion Project, HIP (https://ck2.paradoxwikis.com/Historical_Immersion_Project) + the VIET Events Reborn (https://github.com/cybrxkhan/VIET-Events-Reborn) to add a lot more events and flavor to my dlc-less base CK2 (by the way the base CK2 game is permantly free on both gog and steam if you didn't knew)

The Latest HIP download location is defunct unfortunately :
https://forum.paradoxplaza.com/forum/threads/historical-immersion-project-download-faq.748775/
but fortunately it can be found there on one of the last page of the related thread : https://www.mediafire.com/file/7oq5r2vakkh53de/HIP_2020-07-10_Frosty3.7z/file

there's a bugfix/balancing patch for HIP
https://forum.paradoxplaza.com/forum/threads/frozen4-hip-bugfix-and-balance-patch-for-frosty3.1456679/

Not installed the new map of the component (SWMH ) of HIP as i want to keep my performance good (SWMH is great but adding a lot more areas, regions etc.. and related characters increase the load obviously)
Hmm, let's check with a minor zone, this corner of Sardinia named Arborea that seems perfect to start and has that nice fantasy realm name to it.

The Guidice  ambition is to improve his martial abilities, Abisatu is not young anymore but is still willing to get better at commanding his army.

Looks like his wife Joanna decided to make fun of her husband Abisatu improving his strategy skills..


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