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Topics - nenjin

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1
Before you post about the game please consider spoilers very carefully! Games of this ilk are all about the thrill of discovery and the smug satisfaction of figuring it out yourself.

In Book of Hours, you take on the role of a Librarian in charge of a huge occult library. But it's not all cobwebs and fine print: you'll need to carefully rebuild the library room by room, re-discovering its secrets, treasures and dangers. The Hush House has a long history and not all of it is pleasant.

I'm going to talk about the game in two ways: one for the uninitiated who haven't played its predecessor, Cultist Simulator. And another for the Knows.

For Neophytes:
Book of Hours is a chillaxed real-time point and click narrative-based game. It's part life-sim, part puzzle game and 94.3% reading. While it does have some rather charming graphics and plays in real-time with a pause button, the meat of the game is all text, prose and fact-finding. Its themes are heavily based in the occult, even down to how the game presents information to you. While Books of Hours does a better job explaining HOW to do things to you than its predecessor, the WHO, WHAT, WHEN, WHERE and perhaps most insidiously, the WHY are left to you to figure out. Information is presented largely out of context and it's up to the player to take it all in and synthesize an understanding out of it. For those with a scholarly bent and a knack for lateral thinking Book of Hours is cornucopia of stories, history, inference, supposition, intuition, experimentation, revelation and discovery.

The format of the game sees you omnisciently looking down on a map of the Hush House and the attached small village. Cards represent things like objects, attributes, skills and ideas. Put the right combination of cards in slots that represent activities, and things happen. This might be visiting someone, talking to someone, examining a thing or interacting with something. These "verbs" structure all of game play and wrapping your head around the idea can take a little getting used to. But game does a good job of telegraphing what your options are.

The lore of Book of Hours is what ultimately makes the game. There are several layers to it, from the world game takes place in to the history of Hush House and the village of Brancrag to the very nature of reality itself. The history of all three is a rich tapestry of ideas and stories that draw from every game the developer has made in the past. It IS overwhelming coming to it for the first time trying to piece together the world and its meaning, and therein lies the joy of gameplay. It asks you to build a 10,000 jigsaw puzzle of knowing without knowing what the final picture looks like.

Book of Hours mimics a life sim in that there's a seasonal day/night cycle and gameplay is a series of actions you're performing that take a certain amount of time to complete. So you'll often be juggling several activities on timers at once: cataloging a book here while talking to a cat there, while doing odd jobs around town and searching the countryside. All can be going concurrently as long as you have the physical and mental attributes to perform the activities. Once you use an attribute card it's exhausted and refreshes at dawn of the next day, or by a few other methods. It sounds like keeping multiple spinning plates in the air at once, and it kind of is. However the pause button lets you stop and take the time you ABSOLUTELY NEED to read all the things, figure out how to maximize your efficiency. And unlike its predecessor, there is no punishing upkeep you have to maintain. The game doesn't pressure you to do anything.


The most salient goal of gameplay is restoring Hush House to its former glory. You'll restore each room with help from the villagers and others, strategizing how best to use them and your available resources and talents to delve deeper into Hush House. Along the way you'll meet your charges: books. First you'll need to catalog them to know what they are. From there it's up to you what you decide to do. Once you've gotten settled in, visitors will start arriving to Hush House every season to seek out knowledge. The more of the collection you've cataloged, the better their chances of success. Of course you could also and SHOULD also READ the books yourself, for therein lies the truth. Accruing the knowledge and potential to do so however requires building on lower tiers of understanding, and a touch of chance. Hush House is also packed with objects to move around, craft things or simply decorate. What good is a Library if the Librarian can't organize their books, after all?

As you learn more lore through reading you'll gain skills which you can use to further your activities in Hush House, and allow you to work your way higher into the Tree of Knowledge. Once begin to understand all the layers and branches of the Tree of Knowledge, you're on your way to becoming a Know.


One unanticipated "benefit" of playing Book of Hours is that I now, whether I want to or not, understand how British currency works. :P

2
Life Advice / Decent Bluetooth Earbud recommendations
« on: August 23, 2021, 11:34:41 pm »
Work got me a new iPhone, and I jumped up like 5 versions of phone and lost my beloved 3.5mm audio jack.

I'd been thinking of getting a pair of Bluetooth ones for a while for working out but never really pulled the trigger. Now I don't really have a choice.

So I'm not looking for top of the line or anything. What I mostly care about is....

-Long battery life.
-No stupid stuff like a wire running between them with a volume control on it.
-No more than $120, and even that is pushing it.
-USB charging.

The only real brand that I know is Raycon because they're all over youtube gaming videos as sponsors. But a bit of research shows they're kind overpriced for what you get. I saw Creative Outlier Gold recommended, but the only thing I can find on Newgg is $170, because everywhere else seems sold out. So that's a no go either.

Anyways, any recommendations would be appreciated.

3
https://www.youtube.com/watch?v=asqWq8MIAWA

Have the first real gameplay trailer.

It looks.....pretty much like Dark Souls, only less gray and gothic. Not that what Elden Ring has shown isn't gothic, it's just more colorful, weirder and varied than Dark Souls.

I have very little else to say on it other than....I look forward to playing it in 2024 or whenever it's actually done. (1st quarter of 2022? I'll believe it when I see it......)

4

Short trailer: https://www.youtube.com/watch?time_continue=84&v=Zp44GNRzvCc&feature=emb_logo

Being made by Fatshark, the same folks who did Vermintide 1 and 2.

For those unfamiliar, the Vermintide games are the equivalent of Left 4 Dead, set in the Games Workshop's fantasy world. Massive hordes of enemies, strings of missions that deliver the overall story of the game organically, best enjoyed with friends or at least other human players.

I'll be talking a lot about Vermintide because it's pretty obvious that this is the 40k version of it, and it's probably easiest to imagine what to look forward to based on VT.

Vermintide is a largely melee focused game set in GWS fantasy universe. And it's a pretty fantastic looking and playing game (I've been playing with friends on and off since release, and have been playing pretty much nothing but it for the last three or four weeks, so it's timely this was announced today.) It's one of the best presentations of the Warhammer Fantasy IP next to like, Total Warhammer that I can think of. So it stands to reason that Darktide will be a more ranged combat focused experience.

As a fan of both fantasy and 40k, I'm really excited for this. Fatshark did an amazing job with both Vermintide games. It's easy to just sorta slap that adjective on to something you like, but the craft and detail and obvious love that went in to making Vermintide warms the cockles of my heart as a fan.

Visually, VT is gorgeous, rich and detailed with visuals that really do look like WHF stuff come to life and have never once taken me out of the game for their lack of quality or attention to detail.

It also has really high quality sound engineering and voice acting, so it delivers a great cinematic experience.

The writing in VT is also really strong, which manifests mostly in the playable characters and the sheer amount of dialog between them that they helps explain who they are and what they're about without getting in your face or getting old fast. (The kind of voice acting that, to me, you don't resent hearing over and over again. Especially when there's so much of it.) And most importantly, it actually uses the WHF world and its lore and shows both a deep understanding of it and a real appreciation for it.

The action of the game is, if not always super precise, very satisfying. I could crush rat skulls and lop off limbs and heads all day in VT, it's the kind of combat that you enjoy for its own sake rather than because it's helping you get through a game. VT is a pretty fast paced and hectic game that's usually about charging ahead into a mass of enemies to carve them up, only to get wrong footed by special enemies and overwhelmed until you get slaughtered. I imagine Darktide will probably follow the same format and I'm largely ok with that, but I wouldn't say no to a slower, tenser gameplay experience either.

All these things, brought in to my favorite IP, and WE FINALLY GET TO PLAY REGULAR ASS PEOPLE IN 40K! Someone finally had the talent and the nerve to do it instead of yet again making a game about Space Marines. (Although that would have been cool too in Fatshark's hands I think.) Plenty of reasons for me to be excited.

That said, despite the name being pretty obvious what it will be about, I'm sure there will be differences besides "now you shoot guns most of the time instead of hit stuff." I can easily see them dialing back the characterization a bit from Vermintide. (Although you can see quite clearly how they're already sketching out the personalities of the playable characters just by their posture and gestures and how they carry themselves.) A lot of what makes Vermintide a challenging game comes from its melee emphasis, so I'm looking forward to what they've cooked up for challenging ranged combat. Also looking forward to "Dark and Spoopy" stuff, because the lighting effects in Vermintide are one of the best parts of the game and exploring a dank, dark underhive with Fatshark's aesthetic sensibilities sounds very enticing indeed. As I mentioned above, people tend to plow through Vermintide maps, especially the more experienced they are with playing them. I'd be interested to see if Darktide, because of darker and more claustrophobic spaces and more ranged combatants, doesn't produce a slower, more methodical kind of gameplay than VT's frantic flailing around to save life and limb.

I also do sorta hope they get away from the "loot box" style of mission rewards and come up with something a bit more interesting. 40k doesn't really do "magic weapons" like fantasy does, so forging and yadda yadda from VT, and how kinda flat that has always been, could stand to have a lot of improvements or just be different. While playing up through VT the crafting and the random drops aren't really bad or annoying, but once you get in to high level gameplay and want specific things out of your gear, the way VT does it starts to get a little tedious and unfun. So I'd hope there's like, some weapon customization and interesting loadout choices you can make.

Or who knows, maybe there aren't going to be strongly defined characters like VT2 that are the "classes" and it will be a more generic, flexible affair. It could easily go either way.

To me there's only one sorta "big AAA-lookin" game out there in the last few years that really nailed the 40k aesthetic, which is Space Hulk: Deathwing. (It's also in the neighborhood of L4D-like horde killin' games.) It is one of the best LOOKING 40k games out there, and it delivered a lot of 40k lore and flavor via that, but didn't do as good a job presenting the 40k universe via characters or making it feel larger than the game it lived in. Fatshark did that with Vermintide I feel, and I think Darktide stands to dethrone Space Hulk: Deathwing for me as the best looking and sounding and feeling 40k game yet made. It's not really a question to me if Darktide is going to be cool and fun, but rather what form it's going to take.

5
Other Games / Hades: Can't tell me what to do DAD. 1.0 Release.
« on: May 11, 2020, 04:01:12 pm »

Currently in Early Access on Steam and EGS.

Hades is the latest game from Supergiant Games, of Bastion, Transistor and Pyre fame.

It's got all the hallmarks of their games: beeaaaaauuuuutiful art, rich quality voice acting, fun combat and engaging stories.

Hades is a roguelike action combat game. You play Zagreus, son of Hades, as he attempts to escape his father's dumpy old underworld to join the rest of the gods of Olympus in the sunshine.

You start in a hub at the heart of the underworld, where your father Hades holds court with his various retainers, notable spirits and a few Gods and demigods. Once you're ready, you slip out and assault Hell itself in a bid to escape to freedom. When you die, as the son of a god, you don't really die. You just respawn back in Hell, to be chided by your annoyed father and his exasperated staff, who wonder why can't you just be normal and happy.

If you've played Transistor or RUINER (another game that they didn't make) the combat will be pretty instantly familiar. You run around with the keyboard, and left click to attack with your weapon. Dashing makes up the majority of movement in the game, as you use it to avoid enemies, dodge through their attacks, deal damage or deflect projectiles.

The game itself is a series of randomly generated chambers, most of them with enemies in them. Avoid the various traps in each chamber, beat all the enemies and progress on until you encounter a boss fight. Beat the boss, and ascend up through Hell to a new area with new enemies, new traps and a new boss. Kick enough ass and you may yet see sunlight.



In Hades there are two methods of getting upgrades.

1. is the bog standard roguelike method. Each chamber in Hell has rewards for you. Some of these are cash to buy temporary powerups or life replenishment at shrines scattered around each level. Some of them are straight boosts to your health. Some of them are items that are useful when you return back to the hub. By and large though most of them are upgrades that belong to one of the various deities of the Greek pantheon. Each diety has several upgrades that affect how your weapon or spells behave. Zeus has lightning themed attack upgrades while Hermes has Dash based upgrades, and Ares has "Doom" themed upgrades...you get the jist. When you die and awaken back in Hell, all these upgrades are gone.

2. there's several meta-upgrade systems that persist between games. You earn "Darkness" which can be spent at a mirror in your room to buy ever increasing levels of different skills that you can use in your next run. There's "Gems" which you can give to the Contractor to build new stuff in the hub area, some of which has a gameplay impact and some of which are purely cosmetic. You can also unlock different advantages for use in different areas of Hell you fight through, like Healing Fountains that may or may not show up during your run. There's "Nectar" which you can give to various NPCs to unlock trinkets for use in your runs, and "Keys" which you can use to unlock new abilities to buy at the Mirror OR unlock new weapons for Zagreus to use.

Hades leverages its story as the reason to continually replay the game. As you play through multiple times you'll meet new NPCs along the way, each granting you various boons, and each little bit or challenge you take on nets you more resources to eventually unlock more NPCs, and more of the story behind why Zagreus just won't stay home.

Like most Supergiant games, the voice acting is superb and the story draws you in along with the art. At times the game's story seems almost like an anime, with plenty of tropes and references to reinforce that perception.

Combat is fast and flowing and chaotic, with projectiles flying all over the place, traps galore and ever escalating challenges. As indicated, there's oodles of upgrades, unlocks and levers to yank on to see new stuff.

I've only put a few hours in to the game but it's grabbed me pretty thoroughly. It's not finished yet but the next big content update is scheduled for June. No final release ETA yet.

If I have one complaint it's that the game's enemies aren't as interesting or well designed as everything else, they tend to go for the cutesy, bubbly, visually indistinct look.

And if you're wondering why you probably haven't seen much of this game before, it's because it went to the Epic Games Store first and has been there a while receiving not a lot of attention, and I think some Steam users were boycotting it based on that decision. For me, I've been watching it for a while but wasn't going to move on it until it came to Steam. Well, it's here now and it's pretty damn good.

6
Life Advice / Good USB Game Controllers?
« on: January 03, 2020, 05:48:21 pm »
I swear, in the last 10 years I've bought 3 or 4 Logitech game controllers for my PC, and within a couple years each one ends up having problems. The D-pads start sucking. The triggers wear out. The analog sticks start acting weird or develop dead zones.

Anyone got a recommendation for good controllers that are still affordable and reasonably plug 'n play? I want to buy several but don't want to end up dropping several hundred on something that may be finnicky to get working with all games.

7
https://www.youtube.com/watch?v=-ShtqK1eQP4

The E3 reveal finally fills in the details about their new game.

It's a Souls-like but with adjustments away from the standard Souls formula.

So in it you play some Japanese guy who was killed by his master and lost his arm. Some creepy guy brings you back from the dead and replaces your missing arm with this weird bone-based contraption. From there it's a revenge quest to catch up to your former master, while you slay your way through a dark and magical representation of feudal Japan.

That's what I got from a casual view of the trailer.

The game is being published by Activision this time, rather than Bandai Namco. Which I guess means From Soft has truly stepped in to the big tent.

So what's Sekiro doing? It looks like a mashup with standard souls combat, From Soft's signature brand of visual weirdness, new mechanics for From Soft, set in a classical looking-Japanese setting. (Maybe they saw Nioh and were like "Hey, we're Japanese, I think our next game needs to be set in Japan.")

It appears to have some of the weapon system from Bloodborne, in the form of your weird ass arm being able to do different variable attacks. Grafted to this is a more free-form level exploration compared to traditional Souls games. Rather than having your feet firmly planted on the ground, in Sekiro you'll have a grappling hook to shoot across the terrain, bringing a new element of vertical gameplay that From Soft hasn't done before. Enemies will pick you up and fling you across the level as well.

So this seems like a much more action oriented game than previous Souls titles. A lot more "Gee whiz" fast freedom of movement in line with your garden variety western 3rd person action games. I figure they'll leverage their experience from all their games, including Tenchu, to fill it out.

I'm interested for sure. It's refreshing to see From Soft do something different stylistically and in terms of mechanics. After BB and three Souls games the formula was getting pretty stale.

That said, I'm wondering what compromises if any they will make with this new IP that is clearly incorporating some of what's popular in today's games. Will their game retain the same From Soft feel of level exploration, meticulous combat and the restrictions which help define the game space? Or is all that getting thrown out in favor of whip slinging across levels and faster combat? What other changes might they make now that they're in the hands of the biggest NA game publisher?

Time will tell!

8
Life Advice / Tips on skin care/healing after an injury?
« on: April 10, 2018, 06:03:53 pm »
To the medicals out there.

Got my middle right finger pinched in a fork lift about three weeks ago, the bottom fleshy portion of the finger above the first joint.

There was *some* skin which the ER dutifully sowed back on, but in her words there wasn't enough left to fully cover the exposed area of flesh on the finger.

So the top portion has some flesh stitched back on and its mending, sort of. But there's a portion of finger about the size of a pencil eraser just above the joint with no skin on it.

Now, I'm not worried about aesthetics or I would have gotten a skin graft. But I am worried about the wound healing cleanly, and not forming an infection.

My 10 day supply of Cephalexin ran out a couple days ago, and so far the wound looks fine and uninfected. But that bottom portion just has a thick crust of blood over it.

The urgent care clinic that took the stitches out said it was ok to shower it and let it get wet, and that makes sense. These scabs are thick has hell and will need some help to break up. But every morning afterward, I noticed more fresh, dried seepage from the part with no skin covering it. It's always formed a crust and isn't freshly weeping fluid in the morning. But I know it's fresh because it's "shiny" and catches the light. And I'm just worried that, with no skin or real scab to cover it, it's just going to break, ooze and dry over and over again while the rest of the finger heals up until I eventually develop an infection.

Generally just looking for some good post-wound care tips and things to look out for. And maybe some guidance on how long I should reasonably expect this to take so, when the scabs come off, something workable has grown back there. I lift weights very regularly and have put it all on hold out of fear of tearing the wound back open, scraping the scabs off or raising my blood pressure to the point blood wants to exit the wound in force. It's been three weeks to the day of the accident so far, and I was figuring about a month at least. But I get nervous every time I take a shower, worried that the whole scab and half-dead skin is going to come loose and I'll be staring at more exposed flesh. At which point I WILL need a skin graft. I can feel the scab and sutured skin moving at this point, and not exactly in attachment with my finger flesh. I'm not even sure some of the skin she sowed back on is alive....although at least its acting as durable sheath over the wound while the body does its thing. The clinic that took the stitches managed to rip out the bottoms of the scab/flesh when they removed them....so the scab is already starting to come up at the bottoms. Scab? Skin? It's hard to tell quite what it is anymore.

I don't have much pain. Just the occasional mild stinging sensation at the edges of my scabs and parts where it's splitting apart, and reasonable discomfort where the scab is deep in the wound. Nothing that strikes me as out of the ordinary.

I gotta say I was not impressed with the urgent care clinic's dutifulness. I had to ask a lot of questions about post care followup.

Thoughts? Pictures available on request I suppose. I could post them now but I won't subject the forums to this mess unless it's necessary. I'm not worried enough yet by any signs that I feel the need to go back to urgent care or my primary doctor. But it's preoccupying my thoughts enough because I'm staring at it 3 hours a day mapping its fucked up topography that I thought I'd make a post.

(It seriously looks worse than it.)

9
Posting this because, maybe, somewhere down the line this will be useful to some forumite.

Synopsis 1: My PC turned off one day and wouldn't turn back on. Cue around 8 to 10 hours of troubleshooting to figure out why, and resolve the problem. Did I get off scott-free? No. But I managed to isolate the problem and get back to internet capable functionality.

Maybe I'm just forum-deprived for the last two days and need to type some shit, or maybe I'm just elated that I feel like I've navigated this web of fuckery and want to talk about it.

This post will cover several main points related to sudden PC calamity and what you can do/might do and what to look for. In my case it will cover:

1. WTF just happened.
2. How did I work through the issues?
3. How did I make it harder/more stressful on my myself?
4. What are the long term consequences?

Chapter I: Trouble In Paradise.

Be me, playing 7 Days To Die with friends, late on a school night. Blood Moon is coming. Gun be gud.

And then *poof*, darkness. My whole PC shuts down with barely a whisper.

I've been building my own PCs for near 20 years now. I work Tech Support as a job. My brain goes to work.

Assumption #1: Power surge. Even though none of the other lights in my room did anything, it was my gut reaction.

Solution #1: Wait a moment, power on PC.

Result #1: PC doesn't turn back on. Something in my case clicks when I hit the button, but nothing starts spinning.

Assumption #2: Short/Power supply has died. Very feasible explanation for why I get zero reaction to powering on.

Observation #1: Strangely though, an LED power switch directly on my motherboard is still lit up after a minute or two of looking at the situation and thinking. Couldn't be residual juice left in the board or battery because it drains off pretty quickly.....

Solution #2: Power off Power Supply, unplug it from the wall, wait 30 seconds. Let whatever electrical/magical wizardry dissipate. Reconnect, flip power switch back on, try to power on.

Result #2: Nada. Zero. Zilch.

Conclusion #1: Power supply could be having real problems.

Double-checking #1: Flip everything off again. Check Surge Protector. Yep, it's on, so the socket is good as well. Swap plugs on the surge protector. Yep, still not turning on.

Conclusion #2: PSU definitely fucked.

Consideration #1: Suddenly loss of voltage under load can have severe consequences for any component of your PC. Sure my power supply might be dead but who knows what else might be toast....

But it's way too late to start digging into the real guts of troubleshooting. So I go to bed and dream of a terrible world without internet and video games.

Chapter II: Panic, Mistakes, Discoveries and Troubleshooting 101.

The next day arrives and I do several things: I ask a co-worker if I can borrow his Antec 750w Power Supply to test in my rig. And I start checking PSU prices on Newegg. There are some nice deals on some good PSU's and they're going to be running out soon....

I order a PSU and take my loaner PSU home.

Troubleshooting Step #1: I disconnect my PC from wall and peripherals and take it into the living room to start disconnecting the PSU from everything.

Discovery #1: As I'm looking in and getting ready to disconnect stuff I notice....the supplementary connector that is part of the 24 pin ATX connector is dangling loose while the rest of the connector is still plugged......ruh-roh. That should not be like that!

Realization #1: It might not be the PSU. And the damage could be way, way more severe than I thought. The mobo losing power before the other components could fuck up all sorts of things.

Troubleshooting Step #1A. Still, I can't confirm it didn't uh...fall out while I was moving it. So I proceed on with replacing my current PSU. I get it all hooked up, hold my breath and......

Result #3: Fuck all, beyond *click* again. Well, now I'm in deep water. Could the motherboard be shot? Luckily I still have a phone and Google so I ask "computer won't turn on, what do?"

Lesson #1: Motherboards have this thing called the CMOS. It's like the core settings for the motherboard (*not an expert*). And the thing that helps it remember these settings is a battery about the size of a watch battery that sits on the motherboard itself. If you switch a certain jumper on the motherboard (to break the electrical circuit and "purge" the connection between battery and CMOS), you can pop that battery out and reset the CMOS. After a severe, unexpected shutdown due to something like, say, a random chunk of power suddenly disappearing, weird shit can happen to how computers store information. It gets corrupted, unreadable. It can't be processed and in the big chain of things that need to work for your PC to turn on, it runs in to a show stopper.

Troubleshooting Step #2: Still using the replacement power supply, I move the jumper over on the motherboard, move it back after 10 to 15 seconds, pop the CMOS battery out, wait 30 seconds, put it back in, hook everything back up, flip the power on and.....

Result #4: POOOOOOWWWWWWAAAAAHHHHHH! Things are spinning. Fans are turning in the case and on the CPU and that's good! But uh, wait a second.....

I've got power but nothing is happening. The screen doesn't show anything.

Panic #1: PPPPPPPPPPPPFFFFFFFFFFFFFFFFTTTTTTTTTTTTTTTT.

Chapter III: The Plot Sickens

Troubleshooting Step #3: Seek help. Not from the internet this time.

Lesson #2: There are a million paper manuals you get for the shit you own these days, and I keep almost none of them. But one manual I always hold on to are my motherboard manuals, because if you know what to read for there's a lot of diagnostic information in it. And if you buy a fancy enough motherboard with good diagnostic features.....My motherboard (Asus z97 Pro) has several LED lights to indicate problem areas of the board, and another LED to tell you (by way of codes you look up in the manual) what the motherboard is currently "doing." There's lots of small subroutines and stuff your motherboard has to do before Windows even starts up. 99% of that is invisible to you and happens in milliseconds. But when just one of those steps is fucking up....you got a seemingly dead PC on your hands.

Troubleshooting Step #4: Look up the codes.

Chapter IV: Chaos.

My recollection here gets a little hazy because, well, to be honest, I did a lot of stuff without a ton of rigor.

Essentially, between the codes being shown on the motherboard display, and the LEDs that point to specific areas and components of the motherboard as having troubles, it was telling me that it couldn't read my "IDE devices" (basically my hard drives and/or CD/DVD drive) or that there was a problem with my VGA slot (i.e my video card.)

Troubleshooting Step #???: These were dark times. I spent a lot of it alternatively unplugging hard drives trying to resolve why the motherboard couldn't see them.

Result ???: Every time I'd get the IDE detection problem to go away, the motherboard would complain about the VGA slot. It was frustratingly inconsistent.

Hindsight #1: Getting confused about what drive is plugged in to what SATA port, and what the drive label names are, on top of all the other inconsistent weirdness going on, added a lot of time and confusion to the troubleshooting process. I'll expound on this more in a bit.

Troubleshooting Step #5: Since things are so fucking weird and inconsistent between reboots and device swapping, I decide to reset the CMOS battery again (after switching the jumpers) and let it drain out for a good 30 mins while I collected myself. I also removed the video card because I couldn't seem to resolve any problems going on around it, and plan to just hook my monitor to the default display port on the motherboard itself.

Consideration #2: Electricity is a strange beast. It doesn't always operate cleanly the way we'd like it to with our devices. Charges get held on to by pieces of hardware, and this charge represents what it thinks it's doing. Maybe that's what's going on with all this inconsistent weirdness, or maybe my motherboard has been damaged by all this shit.....

Troubleshooting Step #6: I replace the CMOS battery, pray to the Dark Gods and....

Result #5: WE HAVE POST. Immediately after POST it goes to the BIOS. After everything that's been going on that's not unexpected I'd guess but it's indicative of other weird shit going on, that it didn't just immediately boot to the primary drive. The system clock has been reset (because the CMOS battery was reset) and that's expected.

Hindsight #3: Your device boot priority also gets reset when you pop the CMOS battery. If your drives were arranged to boot in a specific order, well, that order is now lost.

Observation #2: In the BIOS it does not recognize any of my drives. Wat. That....that's not right. Nothing on them has changed.

Troubleshooting Step #4: Set the right clock time, reboot, see what happens.

Result #6: System reboots, goes back to the BIOS immediately, and the system time is not what I set it to. Ruh-roh raggy. Devices still aren't visible in the BIOS boot priority list.

Troubleshooting Step #5: Breathe deeply, and calmly reset the system one more time.

Result #7: System goes immediately to the BIOS on boot. The system time I set previously is now being displayed. I have two devices showing in the boot list: my CD/DVD drive and one hard drive. (I have three total in the system.)

Observation #3: As I ponder all this, I happen to notice that, between various restarts and what not, that my GPU fans aren't turning. Not especially abnormal when the system isn't even really doing anything, but it's weird that they kick a little bit every 45 seconds or so.

Troubleshooting Step #6: Since I've got at least one drive visible, I should try to boot to that.

Result #8: The system POSTs and....I see a black screen and text saying BOOTMGR NOT FOUND.

Chapter V: The Tech Priest goes to work
If we were in to it before, we're knuckle deep now.

Assumption #3: BOOTMGR is basically a core file on the harddrive that needs to be there before Windows will start. If it's not there, my hard drive is probably corrupted or unreadable.

Hindsight #3: Remember what I was saying about 3 drives and not remembering what they were and how they're physically plugged in? Two of them (my main and my backup) both have Windows installs. The third is like 12 years old and is only there because is still runs, pretty much.

Stupidity #1: Guess which drive I was booting to, in my failure to read which one the BIOS was saying it saw. The shitty 12 year old drive with an utterly broken set of data on it. No wonder it didn't boot. But I don't realize this at the time, so I....

Troubleshooting Step #7: Try to repair the drive via the Windows disk. Worth a shot right?

Observation #4: Most troubling, during some of my reboots the BIOS screen locks up....uuuuuuhhhhhhh............

Result #9: Windows can't fix my shit ass old drive (because there's nothing to fix.) Moving on I....

Troubleshooting Step #8: Work my way up the chain. I unplug all the drives and plug them in one at a time as the primary and only drive next to my CD/DVD drive, to see if I can get one to boot.

Result #10. After trying to boot my shittiest, oldest drive, I boot my second oldest drive, which has a Windows install on it. It boots! I see the usual "Windows didn't shut down right" message and am like, yeah, ok, let's try to fix windows so I can get ANYTHING going. I'm concerned my primary drive might be fucked too and what to see if I can read, and maybe copy, data off it.

Troubleshooting Step #9: Let Windows do its thing.

Result #11: After a few minutes of Windows trying to repair the installation on disk, it reports back that it can't. What a shock.

Troubleshooting Step #10: I hook up the last drive in the stack as the primary drive.

Realization #2: I am a dumbass.

Result #12: I'm greeted with another "Windows did not shut down properly" message. But this time it's for the right Windows install. I tell Windows, you know what, go ahead and boot and voila....I'm looking at a glorious 800x600 rendition of my desktop.

Synopsis 2:
PSU: Probably not dead.
Mobo: Works....sorta? Some quirky shit going on.
GPU: The jury is out still.
CPU: Good, otherwise none of this shit would have worked.
Memory: Memory problems are often a show stopper. To be on the safe side I unplugged and reseated all the memory anyways. Even blew on them too.
Hard drives: My two older drives are intact but need reformatting. But my primary drive seems ok!

Smart Things #1: First off, I power it all down. I replace my loaner PSU with my own (just to make sure it really is OK) and hook up my older drives again as secondary drives. I do not yet hook up the GPU.

Result #13: System powers on and boots normally. (Sorry Rosewill, I maligned you for nothing) And in Windows I can see my other two drives. Things are starting to look up!

Smart Things #2: I format my other two drives and do fresh backups of documents, music and pictures. At least I can breathe a little easier knowing that's done.

Troubleshooting Step #11: All that's left now is to hook the GPU back up. Hell I might even get some gaming done tonight!

Result #14: The system boots, I see the POST messages....then it goes to black screen as soon as Windows tries to boot. FML.

Chapter VI: Or Is It Merely A Trick Of The Light?

Observation #5: The GPU fans are still not spinning correctly. Which is not encouraging. The system is clearly booting, Windows is clearly loading, why do I have no display...hrm.....

Troubleshooting Step #12: I have two monitors plugged in to the GPU. (When I was plugged directly in to the board I had just one monitor.)

Supposition #1: Perhaps Windows, after all this, and the program I run to use dual monitors non-natively in Windows, are very confused by having two inputs.

Troubleshooting Step #12a: Simplify the problem. Go down to one monitor.

Result #15: After POST, I see the Windows logo loading!...and then it goes immediately in to Windows repair. Oops. I guess all those reboots midstream when I don't actually know what the system was doing is really pissing Windows off. I decide it's best to just let Windows do Windows and so I wait.....

Observation #6: After about 10 minutes of waiting for the Windows repair to run, my display suddenly shuts off.

Assumption #4: My graphics card crashed.

I'm now in a state where Windows is doing repairs, after too many sudden restarts causing problems, and I can't see anything it's doing. Like when it's done or when it says it can't fix the problem. Which means I'm going to have to do another blind restart.

Panic #2:AAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!

Troubleshooting Step #13: Do not make the problem worse. Luckily almost all computer cases have a little light to let you know there's hard drive activity. Resetting your PC while there's hard drive activity enough that light is constantly on is generally a bad thing. So I use it as my guide. I wait about 20 minutes until I stop hearing the hard drives run and that light is no longer constantly flashing. Still staring at a black screen wondering what's going to happen next, I hold the power button and my breath and.....

Result #16: It reboots and goes straight into a normal Windows start up. PHEW. Ok.

Smart Things #3: After THAT little scare I decide to back up some more shit, because at this point I'm taking nothing for granted.

Observation #7: I'm about to start copying files over to my back up drives when my screen just goes white, and I can't see my mouse cursor.

Assumption #5: My graphics card died again. It's the only real explanation for why my display is turning on and off seemingly at random and not coming back on until a restart.

Troubleshooting Step #14: All I can really do is a) reboot the system or b) pull the graphics card. I decide to give it one more shot. Again I'm told Windows failed to shut down properly so, I decided to boot it in safe mode, so it doesn't have to load the graphics card drivers, so I can just get some more files copied before something else goes wrong.

Result #17: Windows begins loading core files for booting up safemode. It hits CLASS.PNP I believe when......the screen goes solid lime green and freezes.

Conclusion #3: My graphics card, if not completely fucked, is more or less fucked because it's unstable and is faulting while not even under load. The color is kind of a dead give away. If the graphics card is crashing just trying to be initialized sometimes, there's no way it's stable anymore.

Troubleshooting Step #15: Unplug and remove graphics card, plug single monitor directly into the board's onboard display adapter.

Result #17: So far I've been running for about 2 hours with no restarts, hangs or colored screens of any kind. I've got internet, my data is backed up, my primary drive has been error checked and come back clean, and things are looking ok.

Epilogue: What Price Victory?

So here's where I stand:

-PSU: OK. So easy to assume it's a PSU problem sometimes.
-CPU: OK. Never gave me a problem.
-HDD: OK. After all I put them through....
-MEMORY: OK. Like the processor, there was never anything to indicate a problem here, either in start up issues or LED codes and such.
-MOBO: ....It's hard to say. The BIOS locking up could be due to a lot of things. The failure to save BIOS changes on occasion could be due to a lot of things. If my display adapter on the board started giving me trouble, I'd say the board was damaged at the very least. It's also possible that my video card isn't the thing that's damaged, it's the PCI-E port that's messed up. But right now it's doing it's job so I'm inclined to say it's ok.
-GPU: The real casualty of this event (other than my weekend and peace of mind) It works for a little bit but it's damaged and so I'm going to have to get a new one. And now is a particularly pricey time to buy a video card. This card is a Geforce 970 and I hear people rave about their 1070s....but I'm not super enthusiastic about spending that kind of money when I was happy with my 970. As I said above, it's possible the video card isn't damaged and it's the PCI-E slot it's going in that is unstable.... and that's something I could test using one of my other PCI-E slots. It wouldn't be the first time I've heard of the expansion slots themselves getting damaged. I might as well try it before I order a new video card entirely.

So that's muh story. Let it be a cautionary tale about thinking you know what's going without testing, re-testing and verifying. Computers are legos with voltage, and voltage can make some weird shit happen to hardware. And much like software, there's a stack of processes that need to happen for things to work correctly, and the problem you're seeing might actually just be a symptom of something else.

I've already cancelled my order from Newegg for a new PSU and will be placing one for a new GPU soon. Hopefully when I install it everything goes smoothly and when the system goes under load I don't find out that, like, my memory is shot or some capacitor on the board is actually fried.

THE FINAL LESSON: So basically the random chaos of a connector becoming unplugged at the worst possible moment cost me a weekend and probably a couple hundred bucks. But maybe it wasn't so random. See I just moved a couple months ago to this new place. And while my PC booted up fine and everything when I moved in....I never did stop and double check all the connections. Hell I've gone to LAN parties over the years and never bothered to check the internals of my systems after I moved the computer around. I still don't have any evidence the loose power connector to the mobo actually popped out when my system died, I only saw it out after I'd been doing things. But it seems the likely culprit.

So the next time you move your PC, double check your critical connections like your CPU power, your CPU heat sink, your HDD power and SATA connections and of course your MOBO power. Any one of these things coming loose while your system is under load can set off a chain reaction of tech-fuckery that, obviously, if you don't know what you're doing can result in "welp, there goes my computer" or "better go pay a computer tech to figure it out." And if you're a builder yourself, just remember that when shit goes wrong, simplify the problem you're looking at. Take it one piece at a time, isolate the problem, fix it and go on to the next problem.

10
General Discussion / The Fitness Thread - THE RE-SWOLLENING
« on: November 10, 2017, 03:01:00 pm »

Here we talk about working out, losing fat, gaining muscles, changing our bodies and fulfilling goals! That's right, you can be a complete nerd and still look ripped as hell! I believe in you!

Please note: I'm just an enthusiast who has done a bit of research. I have no schooling in health, fitness or nutrition and it's not my job. Do your own research and evaluate opinions when it comes to health and working out, because there are a lot of them out there.

Working out the last six months has seriously changed my course on so many things, it's hard to not want to inspire others and get them working out as well. (Known as 'recruiting for the cult.')

I wrote a big thing in another thread about how my fitness journey started, which I won't clutter up the thread with here.

The TLDR of it is though I made real changes with what feels like not a whole lot of work, and it's work I've come to love doing. I went with Resistance Training (i.e. weight lifting) as my main path to weight loss and using a couple different techniques along with getting my nutrition in check, I really started seeing changes.

So if you want to start working out, what you need first are ***GOALS***. Goals are what motivate you to work out in the first place. It all starts with the simplest commitment of "I want X and I'm willing to work for it." For some people "being healthier" is a goal and it works, but I think most need something a little more concrete to get them coming back to the gym and sticking to their workout.

Ask yourself, what do you want out of your body? How have you always wanted to be different?

-Lower weight?
-Less fat?
-Flatter stomach?
-4 pack/6 pack/8 pack?
-A sexier butt?
-Bigger shoulders?
-Bigger arms and pecs?
-Broader back?
-Thiccer Legs?
-Better definition?
-More endurance?
-More strength?
-ALL OF THE ABOVE?

There's an aesthetic component to working out that I think a lot of people who have never felt themselves to be aesthetically pleasing are quick to dismiss, because they've reduced its importance in their life feeling it's not an attainable goal. I know I've been like that. But when you start seeing results and changing yourself and reaching some of your goals, it can really change your mind on whether or not those things are worth putting out the effort for.

Ok, so you've got some goals in mind. There's two main kinds of physical exercise you'll use to achieve them.

Steady State Cardio & High Intensity Resistance Training

1. Steady state cardio. Running, generally, in its many forms. Also biking. Jump rope. It raises your heart rate and breathing and then keeps them there for quite a while. 45 minutes of cardio burns around 150 calories from fat at a rate of 50%. SSC is great for weight loss, toning and conditioning. It is NOT good for muscle retention, muscle gain or strength gain.

2. Resistance training. Lifting weights, generally. (Also includes body weight resistance training.) You place your body's muscles under tension using weight, stretching the muscle fibers and in some cases damaging them. This sounds bad and can be if taken too far, but damaging them the "right amount" is what stimulates new fiber growth, and bigger, stronger muscles. 25 minutes of intense resistance training can burn a couple hundred calories from fat at a rate of 35%. It is NOT good for conditioning, unless you're talking about muscle stamina. However IMO it does have many of the other benefits of SSC, including yes, weight loss! Many women avoid resistance training because they want to slim down and look "soft", not get lean and hard. But there can be a lot of fat burning and toning benefits for women in resistance training too. So don't fear the iron ladies, the treadmill and exercise bike aren't your only friends in the gym.

(3. Yoga, Pilates, Tai Chi, other exercise disciplines. I haven't researched these nor tried them so I won't speak to them, maybe someone else can. I might try Pilates soon.)

There are some exercises that achieve the benefits of both, too. For example rowing machines in your average gym are both a cardio workout and a resistance training workout. Partly why people love them so much.

I personally favor resistance training over SSC because I want to build muscle and I don't want to spend a couple hours a week running to burn fat. I also find SSC boring, personally. But many people enjoy it, get a lot of fat burning out of it and if you're at all serious about fitness you should be doing some SSC and conditioning.

No exercise is without risk of injury or repetitive stress injury though.

1. SSC is hard on your knees primarily, but also on your ankle joints and maybe your hips. Uneven surfaces, fall risks, the weather, ice, traffic, pedestrians, are many of the reasons people choose to run on a treadmill or exercise bike instead of outside.

2. You can hurt yourself in pretty much every way imaginable with Resistance Training if you use too much weight, give yourself a hernia trying too hard, practice poor form over a long period of time, straight up do an exercise wrong or drop a weight on yourself. If you're going to do ANY Resistance Exercise, even a pushup I highly encourage you to check out some examples on Youtube if you don't know what proper form is. Lifting weights and doing resistance training correctly is far more technical than most people give it credit for. Just throwing weight around it ain't.

Body Fat % & The Very Overweight

And it's worth stressing: if you want to LOOK athletic and muscular, you have to get your body fat % down. For the average guy, ~15% body fat is where you start looking lean and muscles just kinda show on their own without needing to flex. For women, it's closer to ~19%. Women, because of their breasts and the need for body fat for child bearing, will always have a higher healthy body fat % than guys. Where a guy might get down to 9% body fat and look incredibly shredded and still be considered "healthy", a woman at 9% body fat starts facing a lot of hormonal problems because many of her bodily systems don't function right at that body fat %. Those are the extremes though. What most should take away is: you won't see shit if you don't get your body fat % lower. And let's just be realistic here for a moment: the media perpetuates a body image for men and women that take insane levels of commitment, air brushing, lighting and touch ups, unhealthy eating and dieting tricks and possibly illegal drugs, just to achieve a single photo shoot. (Seriously, go read Hugh Jackman talk about all the crazy shit he's done to play Wolverine in the later X-Men movies, to look like he did.) That is not reality for 99% of humanity, so don't make that your goal. The amount of work it takes to have a visible 6 pack 24 hours a day is like a full time job. Fitness models and the uber fit generally make working out both their job and their life style. You won't look like them unless you commit like them and that's not realistic for most people. So don't hold yourself to that standard. Create your own standard and redefine it as you go.

Lastly, for those who are very overweight you pretty much have to start with cardio. Even if it's just walking. Your high body weight means calisthenics will be very difficult to impossible for you (you know much upper body strength it takes to do a pushup when you weigh 300 pounds? A fuck load.) And you may lack strength or mobility in many critical areas to do many kinds of resistance training. So you pretty much have to start with cardio to get your body weight and body fat down, so other workouts become easier for you to do, to the point they can start contributing to your weight loss. The good news is, with the right effort and what I'm about to talk about below, you can shed that weight very quickly in large amounts.

So you've got some goals, you kind of know the two main kinds of exercise you want to engage in, you know the risks involved, and you know what's realistic. There's one last thing you'll have to address though.

Nutrition

Dun dun dun. The thing no one wants to talk about but probably has the most to do with how they look and feel today!

Whether you're trying to lose fat or trying to put on muscle, you have to think about your nutrition. Especially it come to fat loss.

The principle is pretty simple. If you want to drop fat you have to spend more calories working out and take in fewer calories than you are now. In practice though, it's a bitch.

-We love eating things that are calorie dense AND do not contain any real nutrients.
-We eat too much of the stuff our bodies like to turn in to fat (carbs), and too little of the stuff it doesn't and is good for us. (Vegetables.)
-We're busy and what we want to eat vs. what's available leads us to make poor choices.
-We are not physically active enough, as gamers, as people who spend a lot of time on a computer, to even begin to burn off this excess.

The US Daily Nutritional Value for calories is 2000 for most people at an assumed activity level of something (versus "next to nothing.") Most people know that. Now consider that you can easily eat 1400 calories in a single meal at most restaurants. Before snacking, before unforeseen calories and sugars, you can easily eat 75% of what you need in one meal, and still be ready to eat more later. Consider that you can get 1/3rd of your daily calories from just a couple sodas despite them not containing practically anything else you need. Consider that your body is hard wired to store sugar as fat, it is literally psychologically addictive so you continue to consume more and more, and there is no daily recommended dose of sugar.

The average caloric intake of Americans is around 2400 to 2500 calories a day. Or basically 25% more than most people need. Multiply that by a life time, with little to no physical exercise to burn off those extra calories, and is it any surprise our waistlines have just grown over the years? (For reference, for my age and my current level of activity, I need about 2400 calories to maintain my weight, because I'm burning off half of what I eat in a week through exercise and muscle growth.)

Bottomline: you can work yourself to death in the gym and see little to no change because you don't change your nutrition. At best you will see small changes overtime until you hit equilibrium with your calorie expenditure vs. your calorie intake. At worst you might be staving off further weight gain.

The second part to nutrition is much more enjoyable to talk about. And that's Feeding Your Body What It Wants. Let's say you've committed to making some nutrition changes. You're working out, feeling the burn and wondering "Ok, what should I be eating?"

If you're doing resistance training and trying to build muscle, you want as much protein as you can get. The average person gets somewhere in the neighborhood of 30 to 60 grams of protein a day, which is fine for daily metabolic needs and health. But if you're trying to build muscle, the going rate people talk about today is 1 gram per pound of body weight. So if you're 200 pounds, you want to shoot for 200g of protein a day. Which is a lot. But your body will convert that protein in to new muscle growth, and it will also burn calories while doing it. This is why I like Resistance Training over SSC. Not only is your body working hard in your workout and burning calories, it's working hard hours later. I go to sleep and can feel the actual heat in the muscle groups I worked on that day radiating as my body churns away turning good nutrients into muscle, and burning away my fat while I sleep.

It's not all about protein though. You'll want carbohydrates for energy to fuel your workout. People shit all over carbohydrates today because it essentially makes up 80% of junk food. But completely hating on carbs as a nutrient is pretty misguided from what I've read and researched. The problem isn't carbohydrates. The problem is we eat too damn much of it then do nothing with that stored energy it provides. (Carbohydrates get turned in to glycogen which is fuel stored in the muscles so they can exert force, and the liver contains a small amount to release in to the body too.) Carbohydrates are a vital source of energy that our bodies have evolved to prefer, and shouldn't be skipped. BUT! You should get them from good sources. Just eating white bread counts but there are more efficient sources that aren't as calorie heavy or full of other things you don't want. Bottomline on carbs is: don't skip them. Eat them but keep it in proportion.

You'll also want a couple good sources of fiber to keep you regular (I'm in to Kiwis right now), and find sources for your micronutrients like vitamins, potassium, the metals, etc...You can get most of that from a balanced take of vegetables high in the stuff you need. Daily multi-vitamins can help with that. Despite wanting to burn fat, you want to incorporate some in to your diet too. Just, again, get them from good sources like nuts or beans. Fats from oils like fried foods are too much and generally not of the good type. Sodium, again, is something your body needs. The issue isn't whether or not to get it, the issue is getting too damn much of it in everything we don't prepare for ourselves.

If you're doing SSC nutrition is still important too. Depending on how long or hard you run you'll definitely want to replenish your salts. (Gatorade may seem great because it's got THE ELECTROLYTES but consider there is almost as much sugar in a bottle of Gatorade as a bottle of Coca-cola.) You'll also want to NOT AVOID CARBS. You certainly may want to eat fewer of them, but you'll want some none the less. Without carbs, when your body is done burning from fat, it will go after your muscles instead, and when there's no stored energy in the muscle because you don't eat any carbs your body will start cannibalizing muscle tissue instead. Depending on your *GOALS* maybe this is ok. But the trap a lot of SSC people fall in to is they give up everything to fat loss, especially as they start doing longer and longer runs, and end up as really good at running long distances but are skinny, strung out, lacking any real muscle and are starved of nutrients. So don't do that. SSC doesn't mean give up everything besides water and vegetables.

Bottomline: Eat whole, real food! Things that are a single ingredient as often as you can! Vegetables are a single ingredient. Raw meat is a single ingredient (usually.) Rice is a single ingredient (usually.) You don't have to eat 1000% natural, but you need to shoot for making as much of your own food as you can from real food! Because that way you can control what goes in your body rather than be at the mercy of what's convenient (and likely not good for you.)

Getting Started & High Intensity Training

And finally the last bit that will always come up: But I don't have a gym membership, where will I get stuff to work out with!

To start with, if you're a fitness newbie there is SO MUCH you can do in your home, that you should do! before you start tackling weights anyways. If you're in to SSC, this is not an issue for you. If you really want to run, there's nothing stopping you.

For people wanting to do resistance training, you can start at home doing what's called calisthenics. Which is a fancy word for body weight training. It involves things like:

-Pushups (works chest)
-Pull ups (works shoulders and back)
-Body weight bicep curls (works the bicep. Grab on to a bar or pole or pillar or doorframe and pull your body toward it using one arm.)
-Crunches (Abs)
-Sit ups (Abs)
-Planks (Abs)
-Leg raises (Abs/Butt)
-Lunges (Butt, Hamstrings, Quads)
-Chair/Box Squats (Butt, Quads, Hamstrings)

And many more. To get started, do any of these exercises until failure. (I.e. to the point you can't do another.) Give yourself 60 seconds to rest. Then do as many as you can do until failure. Give yourself 60 seconds of rest. Then do as many as you can do to failure. Then rest. Congrats! You got through 3 sets. You should be feeling the burn now. Move on to another exercise immediately. This is called High Intensity Training, and for me it's proven very effective at burning fat while getting good toning/strengthening workouts in. You even get some conditioning in as doing your exercises back to back will leave you out of breath very quickly. The goal is to put the muscles you're working under as much constant stress (safely) that it can handle, for as long as it can handle. When you take 3 or 4 minutes to rest between sets, to when you're "fully rested" several things happen:

-Your muscles go out of a state of tension for longer.
-Your heart rate falls.
-Your breathing normalizes.
-Your workout ends up taking 45 minutes to an hour.

Not allowing your body to leave its elevated state of tension puts maximum stress on your body as you continue to do your workouts. That's how you achieve maximum calorie and fat burning in the shortest amount of time. With the required effort and intensity, high intensity resistance training can burn far more calories than SSC in a shorter period of time, even though fewer of those calories are coming from fat. And remember, it's about the keeping the intensity of your workout high. It is NOT about doing the exercises themselves fast. The exercises should be done in a slow, controlled manner maximizing the amount of time your muscles are under tension. The "high intensity" comes from that, and the fact you give your body little time to rest between states of high tension.

I generally try to get in 4 to 5 exercises at least of 2 to 3 sets each per workout. If you do that, with 30 to 60 seconds of rest in between all of them, I guarantee you within 20 to 25 minutes you will be pooped and unable to do much else. And that's the goal! Reach that level of physical exhaustion by going to failure and giving it your all, and I promise you will start seeing changes in yourself within a couple weeks. I started with just one 30 minute session a week and now am up to 3, planning on a 4th! How tired you feel after your first couple times working out becomes your first benchmark you can measure. As the weeks go by, how much easier is it getting? Are you doing more reps? Less winded? Losing weight?

Once you're comfortable with your home workouts, go to a used sporting goods store and pick yourself up a pair of dumbbell free weights or a kettle bell, and maybe some resistance bands. Plenty of different exercises you can do with each of those. There are variations on all these exercises too that make them tougher once you've become adapted to the basic versions. In Resistance Training that's called progression. And when you do find a gym or collect enough weights, that's where the real muscle building begins.

Maxims

Just a few other points to make about workouts.

1. Consistency matters. Your body gets used to things the more it does them repeatedly. If you've never worked out or haven't worked out in long time, your body has gotten very used to being sedentary. It fights being changed from that state. If you skip workouts, or put in half as much effort as you should be, your body is winning that fight to not change. Remember, once you've gotten comfortable with an exercise it's time to find a way to make it more difficult, raise the weight or graduate to a harder exercise altogether. Your body doesn't grow and change if it's not being challenged. You have to struggle against your body to get it to change its state, and to do that....

2. You have to get comfortable with being uncomfortable. Working out is not easy. It's labor intensive. You strain. It can "hurt". You sweat. You stink. You're out of breath. You grunt. Your muscles burn because they are LITERALLY filled with acid and your body, if it could speak, would be shouting AAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHH. The day after can almost be worse! Most people spend their day avoiding being like any of those things. You, on the other hand, have to want it. Not just the discomfort during your work out, but the exhaustion and soreness you'll feel the day, two days, maybe even three days later as well. You have to make a friend of pain and discomfort, because only when you're feeling them are you changing, are you actually burning lots of calories and fat. You have to learn to look forward to that burn, to relish the feeling of sore muscles. Sounds weird, right? Well what makes that change for you is when you actually start to see results. The results make you want to come back and do it again, make you seek that feeling of pain. You'll start equating that feeling of exhaustion with a job being well done. Which leads me to....

3. Be patient / Be observant. Change takes time. We live in a era of instant gratification where we don't have to work for many of the things that make us happy. Sure we may do a 9 to 5 and that's our work, but have we really had to struggle for some of the things we want that fulfill us? Well for changes in your body, there are no shortcuts that are healthy and safe. All you have is the work in front of you, and depending on how far you have to go to reach your goals, it may take a lot of time under tension to get there. You have to fight your well developed instinct to be disappointed and give up. So be patient. And while you're being patient, putting in the work, pay attention to your body. While you're working out, immediately after you work out, the day after you work out. Look for change. Evaluate. Watch your muscles ripple. Get to know your body and what it's doing instead of avoiding looking at it because it's a reminder you're out of shape. Always be alert for pain that isn't "the right pain." You will quickly learn the difference. Take measurements, weigh yourself. Watch for the signs of progress, and let those discoveries fuel your motivation to work even harder the next time. There's an element of narcissism in it, I won't lie. But some narcissism isn't necessarily a bad thing! Many people have probably been too hard on themselves for the way they look and there's nothing wrong with learning how to like yourself in the mirror again, especially when it was a product of your own damn hard work! Just....you know, don't become a total self-centered statuesque god or goddess, kay?

4) GET YOUR FUCKING SLEEP! This is one of the hardest things for me as a night owl to do. If you're going to be working hard though, your body MUST have rest. It's when muscle building happens. It's when healing happens. It's when bad stuff like stress hormones are flushed from your body. You need 8 hours sleep under normal working conditions. If you're going to be working out and putting your body under that additional stress it's EVEN MORE IMPORTANT to get that sleep. Otherwise you will feel like shit, become the "not good" kind of sore and worst of all, have less energy for your next workout, perform like shit while you do workout and your gains and/or weight loss will be lower and slower than if you had slept. Related that to that, if you've been injured or are sick, REST. Take the time off! Once you start enjoying working out this gets harder and harder to do, because you just want to get in there. But injury and illness represent additional stress on your body and working out in that state can lead you into feeling worse and recovering slower. So don't do it. Work hard, rest hard. And that means taking rest days.

5) Forget everyone else. This isn't about them, how they look, what they think, what anyone thinks.  I remember I used to drive around and see overweight people jogging and sweating and would sneer with contempt like a jerk. Now, now I see people who are incredibly out of shape trying something, anything, and all I can think is "You go girl."

This is about you, what you want, your struggle and no one else's. Let go of feeling judged when you workout, of being embarrassed about it. Anyone, of any fitness level, who commits to working out and getting in better shape should be commended. You have been and will continue to be your harshest critic.

So work hard, exhaust yourself, eat right, get your rest.....then try to tell me you don't feel all around better. If you don't feel stronger, more energetic, more vital, more capable, more confident. For me, personally, after having treated myself like shit for so long, the physiological benefits alone have been worth it. The weight loss and musculature growth is just the icing on the cake.

For me the fitness journey has been about momentum. The hardest part was starting, was committing in my mind to the hard work I knew was coming. Once I started doing the work it got easier, and easier, and easier to want to go back until working out has literally started pushing out other concerns like gaming, work and even stress. I would have never pegged myself as this kind of person and yet here I am, making long-winded threads on the internet about it. If you're thinking about starting, trust me....you are at the hardest point in the whole process because you're not sure you want to make the sacrifices and do it. Believe me on the other side of making that decision, you will see how much greener the grass on the other side is. And what you're sacrificing won't seem like much sacrifice at all. The human body and physiology was not designed to sit in a chair, burning minimal calories all day. It was built and evolved to move, quickly, with grace and power and speed! Start working out and remember what it's like to be in touch with that again and see if you don't recover a vital spark of being alive that you've let grow dim with the passing of time.

Think that's about it for now. Happy to answer questions, give specifics. If you're in to resistance training, I really found the Athlean-X channel on Youtube very straight forward, very honest and very useful.

Anyways, good luck, have fun and feel your power!

11
Life Advice / Weird 5.1 Speaker problem
« on: July 16, 2017, 08:36:17 pm »
I've had the same Creative 5.1 Surround Sound Speaker system for almost 20 years now. The hardware has never really given me a problem.

Today I noticed though that my front left speaker is playing way, way lower volume than the other 4.

I know it's not an issue with the speaker itself; if I switch the current front left to, say, front right, it plays at the correct volume and the one now in the front left spot is quieter.

So I figure it's an issue on my sub-unit. Not sure how something would get in the port as the speakers rarely if ever get unplugged from it. I shot some compressed air in there, no change. There's no visible corrosion on the connectors when I pull them out and look at them, they seem pristine.

I've got the Realtek 5.1 HD Audio program managing all my stuff. So I went and looked at all my sound settings.

-In the Realtek Audio panel, the speakers are balanced correctly.

-In the Windows Sound manager panels, the speakers are balanced correctly.

What's weird is when I started pulling out speaker cables and testing with less than 4 speakers....weird stuff started happening. For one I got some, but not all, volume back out of the speaker. Secondly when I was testing with less than all 5 speakers hooked up, I'd get two speaker sounds playing when I'd say, test the bass unit. I'd hear the bass but I'd also hear the very, very faint sound of the normal speaker test sound playing super quietly in the background of it.

I also notice sometimes that on opening the Realtek HD Audio panel, I get a Windows spinny circle for about 30 seconds while the Realtek HD Audio Manager tries to figure something out.

Lastly, when switching between my speakers and my headphones, I've occasionally noticed that I don't get sound out of the left side of the headphones. The problem is inconsistent and seems to go away between restarts of my computer.

So I'm thinking it could be one of two things:

-Either my port for that speaker on the sub unit has become fouled and isn't getting a full connection.

Or

-Realtek HD Audio Manager has gotten screwed up.

I've tried a couple combinations of removing the audio leads into my computer from the sub unit. After unplugging my sound system from my computer while it was on and plugging it back in, now the left speaker has gone from half quiet to completely silent. Then I rearranged AGAIN and now the left speaker is good as normal and my bass unit won't play anything.

At this point I'm leaning toward Realtek Audio HD being the culprit. The problem is it ships with Windows so I don't know much about trying to reinstall it. Anyone has any tips of fucking with or repairing the Realtek Audio HD manager?

edit

And now, seconds after posting this and trying all my speakers again, all 5 are playing sound at the correct levels. So it's almost certainly a software issue.

12
Life Advice / 5.1 sound system problem in games
« on: December 28, 2016, 01:24:12 pm »
I've had the same Creative 5.1 speaker set for.....like almost 20 years now. Has generally worked with little problem.

Except in 2016. Recently I'd say about half the AAA games I've bought lately have screwed up voice overs and dialog when on 5.1 sound settings in Windows. Voice overs play so quietly I can't hear them, like they're playing at no volume on one of the side speakers. XCOM 2, Dragon's Dogma and now Dark Souls 3 have all shown this problem. (In Dragon's Dogma when I spin the camera I can hear the voice overs from NPCs in the world track across my speakers....so I know it's working.) Other sounds play as expected in 5.1, but no voices. I have to switch my setup to stereo to hear voice overs.

I've tested my speakers and they're all playing normally.

Anyone run into this issue? I've got the same Realtek HD Audio Manager that Windows ships with. Did gaming companies switch to a new codec or something recently?

13

    Oh yes, it's time again.

    Wait, what? Seriously I didn't expect the sequel this soon but here it is, out for PS4/XBone/PC on October 28th. You can already pre-order on Steam.

    Here's a boatload of coverage from a place I've never heard of called Saiyan Island.  (I imagine it's a lot of dudes with big hair and no shirts shouting and flexing a lot.) Follow the links at the bottom of the page for additional coverage.

    http://www.saiyanisland.com/2016/10/dragon-ball-xenoverse-2-first-look-at-goku-black/

    Xenoverse 1 was a good game, in my opinion. The best DBZ fighting game ever? Hardly. But it had a lot of content to play through and it was enjoyable building a fighter, customizing them and then playing with all the different attacks and abilities to craft your ideal Z-Fighter. I had a lot of fun playing through it with a friend.

    The game had some weaknesses though. Namely that the fighting was rather spammy and unrefined compared to Tenkaichi or Raging Blast. Blocking was not a thing that worked hardly ever, Beam Clashes were not a thing, the Parallel Quests (which were the real meat of the game next to the campaign) were occasionally frustrating to try to complete due to the LOL-Randomness of different steps in individual PQs. Online battles rarely seemed to work and when they did they were all sorts of dumb restrictions or the absence of restrictions; like you couldn't turn off the fight timer and the game didn't really try to match people of equal power levels so curb stomping happened with regularity.

    Some but not all of that will be addressed in the sequel. Watching some footage, here's what I can say.
    • A lot appears to be recycled from DBZXV1. Which is ok. There are so many "iconic" parts of DBZ that it doesn't make a lot of sense to remodel every single character, have them revoice all their lines and their attack barks. That shit would be expensive. Still, I recognize a lot of re-use from DBZXV1 in terms of models, hair styles, faces, all that jazz.
    • The fighting is fundamentally the same in DBZVX2. Didn't see a lot of surprises there. But...
    • It seems faster and the camera movement seems tighter.
    • There is a FUCKLOAD more teleporting possible. I'm not really following how it works at the moment, but it seems to be that it no longer runs off stamina bars. In some matches I watched the two opponents were regularly teleporting far more than in DBZXV1. It still amounts to about the same thing (one player attacks, the other teleports, the teleporting player counter attacks, the original attacker teleports, rinse and repeat....) But there seems to be less "Teleport twice then get your ass handed to you" that pretty much defined how combat in DBZXV1 worked.
    • Super Saiyan Transformations don't appear to need to be maintained anymore (no longer appears to just deplete your Ki Bar while active.) I read something to the effect of "how strong the SS Transformation is depends on what your Ki level is when you activated it."
    • New Hub city. It's purportedly 7x bigger than Toki Toki City. Which, Toki Toki City wasn't all that big. But it's big enough they're going to let us FLY, finally, inside city limits. 300 people will be able to share the same instance of the city at once. There are also mentions of a 2nd hub city.
    • There's going to be more questing and exploration of the city than in DBZXV1. Initially you won't get to fly, you'll be issued a car to drive around. (A subtle play on the episode where Goku tries to get a driver's license? Maybe.) The goal is they want you to explore the city in a certain order before you get the ability to fly and access other, new areas and things to explore. Sounds cool, I guess. DBZXV1 was 99% Campaign and Parallel Quests, and 1% running around Toki Toki shopping. So it will be nice to have a more MMO-like space to chillax in and do stuff. They're hoping people are able to be more social than in DBZXV1....which I guess depends on whether we're still restricted to only being able to communicate through pre-programmed sentences.
    • There will be twice as many PQs compared to DBZXV1. That is an assload of PQs. Some of them are brand new, some of them are "reworked" PQs from DBZXV1. Again, sequels tend to get slammed for this kind of thing often but with DBZ....when you've already done the Namek fight "right" in one game, does it make sense to do it all over again from scratch in the sequel?
    • "Expert Missions" where six players square off against a single, big bad threat. Broly, Great Ape, to name a couple. The kicker seems to be that these missions have a lot of randomness to them. Players might get mindcontrolled mid fight and have to fight themselves in a private battle to restore control over themselves. Enemies might blast you into completely different areas. You might get ambushed by other characters jumping into the fight while you're alone and isolated. Enemies may do crazy, unexpected attacks. It's essentially raiding in DBZXV and it sounds pretty cool, assuming you have friends to play it with or can find pick up groups for it.
    • Endless Battles. Now you can fight other players until one of you drops dead, no more fight timer if you don't want it.
    • Levelless battles. Now you can fight other players and completely eliminate the stats side of characters so it just comes down to powers and skill. A lot of people wanted this due to how grossly imbalanced fights in DBZXV1 could be.
    • There's going to be some kind of save import from DBZXV1. The only tangible example given was that a statue in the new hub city would look like your DBZXV1 character (Savior of time or some such shit.)
    • At least 87 non-custom playable characters. Zarbon finally is playable, as is Deodoria. (Not that I want to play either of them but they were both conspicuously absent in DBZXV1.) Other series favorites are appearing as well, like Janemba. (Who I used to beat the shit out of everyone with in Budokai.)
    • The storyline this time seems to be less "Fight to keep the DBZ storyline as it should be!" and more "Change the history of Dragonball!" Don't really care about the story that much to be honest.
    • There were really obvious, troubling bugs in some of the videos though. Like one enemy freezing in place and taking damage while a "phantom" enemy that was invisible kept beating up the player. The player was obviously surprised and started firing off Ki attacks in an effort to hurt them. Sort of troubling when a bug like that is out in demo footage. Another seeming bug was the camera paying attention to the opponent during their smash attacks. Like, you as the player get smashed and go flying and instead of the camera staying on you, it's over the shoulder of your opponent. Stylistic choice or bug I dunno, it had me really confused watching one fight.

    So I guess I know now why this only took ~a year to crank out. It's an improvement over DBZXV1, not a completely new game from top to bottom. Worth the full price of the game? Hard to say. But I know I enjoyed my time in DBZXV1 enough and was wanting more so, I don't have a problem paying full price for it.

    Anyways, I'm off to cram comically large amounts of food down my throat. Hard to reach 9000 on an empty stomach.[/list]

    14
    Life Advice / Advice about dealing with an alcoholic parent
    « on: August 14, 2016, 12:00:45 am »
    So the background. I'm 35. My mother is 65.

    She retired from her job about 3 months ago.

    We were supposed to go on a camping trip this weekend but she called my brother this morning and basically said "I have a problem."

    I've known there's been a problem for years. I've watched it happen, as she got progressively drunker and drunker when I'd see her on the weekends (I live in the same town as her, my brother does not.) I've told her it was a problem, that I didn't like talking to her or dealing with her when she was drunk, for years now. Her house steadily got messier and dirtier and basic things just continued to slip. My father has in the past told me my mother had a drinking "issue" but I think we both wanted to believe it wasn't more than that. That it wouldn't reach the point where she was endangering her own life.

    Several times I'd contemplated an intervention but I let the fact she was holding down an important position at her job without problems (that I knew of) convince me she had herself mostly in check. My mother is a proud, independent woman who raised two kids mostly by herself, who easily gets defensive when you try to tell her what to do.

    Well retirement came, and it did not come on pleasant terms for her, and it brought all this to a head. She's been very depressed, arguably for the last 25 years or so since my dad divorced her. She never really recovered from it or other traumatic events in life like her father dying slowly in a hospital or her mother succumbing to dementia or her brother drowning in his 40s. Once she retired and lost the routine that kept her functional, she basically let herself go and her depression set in. We talked about the need to stay active, do things, make plans for herself post-retirement. A lot. But she just never went anywhere with it, she just sunk deeper into her depression and the bottle.

    So I came to her today to find her almost insensible, the worst I've ever seen her. Despite knowing my brother and his wife and I were coming she drank herself into a stupor nonetheless. She tells me she's been vomiting and dryheaving for months now (so the heaviest drinking I assume started right after retirement) in the mornings and her hands shake uncontrollably unless she has a drink. Which means she's basically been drunk every day for months now, to lesser and greater degrees. She's not eating well, or sleeping well. The animals have probably gone hungry more than once. There were tears, a lot of emotional drama and she told me point blank she needed help. Which is good. The truth is though, she could no longer hide what she'd become due to this trip. There was no way she could function without drinking and a camping trip would make it impossible to hide all this. She essentially backed herself into a corner, and that's why the admission came out. The signs were all there before (shocking amounts of liquor bottles just stacked up on the counter, trash laying around on the counters that was never taken out, filthy filthy dishes in the sink that had been there for weeks.) I guess I just didn't want to believe it. I wanted to believe this was just a rough patch. Ah well. At least now I can know what I've long worried about her.

    Her condition is stable, I guess. She sobered up a little later enough to eat something, drink water, walk without falling over and say little other than how embarrassed and ashamed she feels. So I don't think her health is in literally imminent danger. We're still taking her to the hospital tomorrow for a full physical check up, because there's no doubt her body is totally fucked after the abuse she's put it through. I don't doubt she's malnourished and dehydrated and who knows what else. They'll probably want to do a mental health screening as well.

    We'll be using the week vacation we'd planned to instead make sure she's evaluated and detoxing, find her a rehab center and start getting her house and affairs in order and just be there for her.

    ---

    So....this is all pretty new to me. I've never had to deal with an alcoholic family member before, and it's the one-two combo of an alcoholic family member who is also beginning to age and is less and less able to take care of themselves as time goes on. Here's what I know:

    1. Her alcoholism has been years in forming and the loss of a routine is what drove her depression, and therefore her drinking, into overdrive.
    2. Deep depression lies at the root of her drinking, an inability to deal with past problems.
    3. She is very alone. Other than me she gets little face-to-face human contact. Any friends she had from work have moved away and she was never a socialable person to begin with. She has a sister and their relationship is often strained. Her sister also long ago came to the conclusion my mother was probably an alcoholic. But like the rest of her family didn't intervene.
    4. Up until now I talked to her at least once a week and would see her once every couple of weeks. She's been fighting me on any kind of shared activity for, honestly, years now. Wouldn't let me take her out for her birthday or even to celebrate her retirement. All now I realize not just because of her depression but because of her drinking. It's been increasingly hard for me to want to spend time with her either, which has just further isolated her. I guess in a sense I just buried my head in the sand and hoped it'd go away. I'd offered help so many times, told her I was concerned so many times, that I was worried, that she was hurting me, her self, her life....I guess I was in the process of emotionally shutting down to the problem that was getting worse every day.
    5. She is very stubborn and will likely relapse as soon as she's stable enough to get over the shame and guilt.
    6. We'll have to get her to a rehab center and likely into counseling.
    7. The weight of checking in on her, supporting her and and keeping her sober is going to fall on me. There is the very real possibility of her drinking and falling down the stairs and seriously hurting herself. I already saw at least one large bruise on her chest where she's fallen into something.
    8. The question of suicidal tendencies is kind of an unknown. I've never taken my mom for suicidal, I think her fear of death is too strong. But at this point I can't say for surety what I do and don't know about her anymore.
    9. Most of this seems to have come to a head in the last three months. The problems were all there before but I only really started noticing the symptoms (tremors which she'd chalk up to nervousness, getting lost in her own town of 20+ years when driving, making me drive her car whenever she could.) The post office cancelled service to the house when the mailbox was too full and it looks like they've got about a month and a half mail in storage for her.
    10. I coulda been there more. I coulda taken action but out of respect for her I didn't. And if I'm honest, out of apathy and frustration too. I kept hoping this was something she'd come out of, but acknowledge I didn't put in the time to try and help as much as I could. I've gone around with my mother so many times over the years about her attitude, her behavior, how she was continually letting things slip like the house and basic cleanliness, that I'd gotten into the habit of badgering her but not putting in the time necessary to really help.
    11. This isn't to say my brother and I haven't been there for her. Shortly after her retirement we cleaned her house, weeded her garden, tried to get her involved in maintaining the house, talk about the future, make plans. The timing chosen by my brother was pretty short-sighted and the day was full of a lot of point blank unpleasantness as I brought up a lot of these issues and basically went "What the fuck woman?" while my brother played good cop. That cleaning spree we did then made today's cleaning that much easier. It would have been really, really bad had we not done that.
    12. This could have been a lot worse but she finally did reach out for help when she really needed it. And that's all that really matters.

    So at this point I'm just kinda writing to vent but to also ask advice from anyone who has been through this. What to expect. What to watch out for. What helps keep you patient and sane though all of this. I think the road is going to be pretty hard for both of us, but mostly for her as she tries to put a life back together for herself.

    15
    Life Advice / Sinus surgery, smell recovery
    « on: July 16, 2016, 07:12:07 pm »
    Anyone had any experience with it?

    I had nasal polypectomy surgery done, and had my deviated septum fixed. Must have been pretty bad, surgery took like 3 hours.

    Anyways, it's been 2 days since the surgery when it dawned on me....I can't smell a thing. Nothing. Nada. Taste has been blunted by like 80%. I can breathe great, but zero smell.

    I get I just had surgery on the interior of my nose, there's blood and mucus, I'm rising it with salt water periodically so.....smell being messed up or gone for a time is to be expected.

    But I've been doing reading and people's long-term experiences are all over the place. People say smell comes back better, about the same, less or never between 1 week, 1 month, 3 months, a year or 13 years.

    I consider myself a sensualist. (I guess I'd also accept hedonist.) I like my food and my smoke and my beverages. Flavors and taste are super important to me. My sense of smell, even before the surgery when I was all blocked up, was very keen. Sometimes even too keen. Were my sense of smell (and therefore taste) not to come back is there anything to be done to encourage the nose to regain the sense of smell?

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