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Roll To Dodge / Morphing only heals the physical scars - Roll to Animorph: The Game
« on: May 03, 2022, 02:53:47 pm »
In retrospect, it was probably a bad idea to take the shortcut through the construction site. Who could have foreseen the exact circumstances that you would come to regret, though? Flashing lights in the sky became an actual UFO - a real alien spacecraft! - from which emerged a dying alien warrior. Knowing his time was drawing near, he made the desperate decision to entrust you, and the others beside you (who you may or may not already know), with the knowledge that the Yeerks are here. A race of brain-hijacking slugs, reading memories and personalities to blend into their host's previous lives indistinguishably, they've already conquered the Gedds, the Hork-Bajir and the Taxxons, and a single member of this alien's own race, the Andalites. And they're well on their way to enslaving the Human planet of Earth, next. The only giveaway hinting at a Controller's identity is that they must return to their pool every three days to feed, separating from their hosts.
Even more desperate, the decision to grant you and the others a weapon to fight back. Not a shredder gun but a unique technology of the Andalites, one which the Yeerks have not yet managed to reverse-engineer. You'll never forget the strange tingling you experienced as the blue cube granted you the power to transform into any animal you touch with but a thought. Morph into any animal and fight back against the invaders with its abilities, but resume your original form within two hours, or you will be locked into that shape forever. This is the only weapon the dying Elfangor can grant you against an enemy that could be anybody, anywhere, at any time. This, and the fact that the Yeerks do not know yet that anybody on Earth knows of their infiltration.
They're here. Another alien craft, insectoid, then another, and finally one shaped like an ancient battle-axe, have landed. A motley mix of humans, saurian Hork-Bajir and centipede-like Taxxons file out of the bug fighters, surrounding their enemy's ship. The Andalite who finally emerges from the blade ship, you remember Elfangor telling you, is no true Andalite any more, but rather the only Andalite-controller in existence, leader of the invasion of Earth, Visser Three. Hiding just out of sight, you watch as Visser Three morphs into a massive alien creature which devours your wounded benefactor alive, destroying the last survivor of a space battle the Andalites had attempted to wage against the Yeerks' orbiting mother ship. As the hideous laughter of the collected controllers dies down, a silence settles uncomfortably over the construction site, broken only by the crunching of raptor-like Hork-Bajir feet and clattering of pointy Taxxon legs on gravel as they sweep the area. They are sure to find your group, and soon, if you stay hidden where you are. Echoing in your heads, in a voice that originated in your heads to begin with, Elfangor's final instruction: <Run!>
Signups:
Name:
Background:
Description:
Trait: (+1 and removes overshoot penalties for certain rolls. Choose from Natural Leader, Born Warrior, Ruthless Strategist, Morph Dancer, Aerial Ace or Tech Savvy. You may pick up more traits over time, positive or negative, if you survive.)
Even more desperate, the decision to grant you and the others a weapon to fight back. Not a shredder gun but a unique technology of the Andalites, one which the Yeerks have not yet managed to reverse-engineer. You'll never forget the strange tingling you experienced as the blue cube granted you the power to transform into any animal you touch with but a thought. Morph into any animal and fight back against the invaders with its abilities, but resume your original form within two hours, or you will be locked into that shape forever. This is the only weapon the dying Elfangor can grant you against an enemy that could be anybody, anywhere, at any time. This, and the fact that the Yeerks do not know yet that anybody on Earth knows of their infiltration.
They're here. Another alien craft, insectoid, then another, and finally one shaped like an ancient battle-axe, have landed. A motley mix of humans, saurian Hork-Bajir and centipede-like Taxxons file out of the bug fighters, surrounding their enemy's ship. The Andalite who finally emerges from the blade ship, you remember Elfangor telling you, is no true Andalite any more, but rather the only Andalite-controller in existence, leader of the invasion of Earth, Visser Three. Hiding just out of sight, you watch as Visser Three morphs into a massive alien creature which devours your wounded benefactor alive, destroying the last survivor of a space battle the Andalites had attempted to wage against the Yeerks' orbiting mother ship. As the hideous laughter of the collected controllers dies down, a silence settles uncomfortably over the construction site, broken only by the crunching of raptor-like Hork-Bajir feet and clattering of pointy Taxxon legs on gravel as they sweep the area. They are sure to find your group, and soon, if you stay hidden where you are. Echoing in your heads, in a voice that originated in your heads to begin with, Elfangor's final instruction: <Run!>
Signups:
Name:
Background:
Description:
Trait: (+1 and removes overshoot penalties for certain rolls. Choose from Natural Leader, Born Warrior, Ruthless Strategist, Morph Dancer, Aerial Ace or Tech Savvy. You may pick up more traits over time, positive or negative, if you survive.)
Spoiler: What is this? (click to show/hide)
Spoiler: Folks (click to show/hide)