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Author Topic: Murder Time!  (Read 5530 times)

The Canadian kitten

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Re: Murder Time!
« Reply #60 on: April 19, 2024, 09:12:41 pm »

Destroy one page of the floating book

Spoiler: Joinkers (click to show/hide)
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Lenglon

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Re: Murder Time!
« Reply #61 on: April 20, 2024, 04:35:46 pm »

Spoiler: action (click to show/hide)

Spoiler: Lelia (click to show/hide)
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

BlackPaladin99

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Re: Murder Time!
« Reply #62 on: April 20, 2024, 05:12:34 pm »

it is possible, but will be really hard.  I guess you could possibly use your rope, but keep in mind not all wounds will result in blood flow, and might not be able to be patched that way.  Your armor will also attempt to use nanites and stimms to slow the bleeding and knit the flesh back together.  It's great that way.  ((That's what the Damage Save represents, and why you get one every round.))

Destroy one page of the floating book

Spoiler: Joinkers (click to show/hide)

Cool.  It's got 14 pages left. 
« Last Edit: April 20, 2024, 05:14:19 pm by BlackPaladin99 »
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We're talking about partially sapient undead spaghetti here, you can probably instruct it to only strangle specific diners.

Imp

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Re: Murder Time!
« Reply #63 on: April 20, 2024, 06:00:07 pm »

Spoiler: action (click to show/hide)
Spoiler: Duh! (click to show/hide)
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

BlackPaladin99

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Re: Murder Time!
« Reply #64 on: April 21, 2024, 09:07:52 am »

Spoiler (click to show/hide)

Bad rolls are more forgiving because your enemies aren’t. 
Spoiler (click to show/hide)
« Last Edit: April 21, 2024, 01:11:35 pm by BlackPaladin99 »
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We're talking about partially sapient undead spaghetti here, you can probably instruct it to only strangle specific diners.

Egan_BW

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Re: Murder Time!
« Reply #65 on: April 21, 2024, 08:49:09 pm »

idk die
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This unit is known to the state of california to occasionally misuse technical language.

BlackPaladin99

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Re: Murder Time!
« Reply #66 on: April 29, 2024, 04:01:32 pm »

Attending a funeral so I don't have the requisite notes to post the turn with me.  It is coming soon though. 
Logged
We're talking about partially sapient undead spaghetti here, you can probably instruct it to only strangle specific diners.

Imp

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Re: Murder Time!
« Reply #67 on: May 01, 2024, 11:45:45 am »

Deepest condolences, BlackPaladin99; to you and all of yours.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

BlackPaladin99

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Re: Murder Time!
« Reply #68 on: May 02, 2024, 04:11:39 pm »

Turn 4



Spoiler: Red Team Only (click to show/hide)



Spoiler: Blue Team Only (click to show/hide)



Spoiler: Green Team Only (click to show/hide)



((Green Team, don't forget to read the rules segments marked by spoilers at the bottoms of the turns, especially the Multipart Monsters one))

« Last Edit: May 14, 2024, 09:13:14 pm by BlackPaladin99 »
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We're talking about partially sapient undead spaghetti here, you can probably instruct it to only strangle specific diners.

Imp

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Re: Murder Time!
« Reply #69 on: May 02, 2024, 04:22:51 pm »

Before I attempt anything classy, can I ask if first aid's even possible?  I have an awesome sticky rope that could probably bind a wound closed, and I've got a hand I can clap to a wound and attempt to staunch bleeding.  There's pressure points for arteries as well, can perhaps stop the bleeding that way.

Is any of that potentially an option?

Also, dang.  Heavy armor for the win!  I must remember to place all my major arteries inside it if there is a future, Duh!

it is possible, but will be really hard.  I guess you could possibly use your rope, but keep in mind not all wounds will result in blood flow, and might not be able to be patched that way.  Your armor will also attempt to use nanites and stimms to slow the bleeding and knit the flesh back together.  It's great that way.  ((That's what the Damage Save represents, and why you get one every round.))

Duh Damage Save: (Autofail)
completely ignoring the danger

I'm clueless, thought I was specifically instructed that 'first aid' was auto and my armor would handle for me.

Off I go, if I'm supposed to do more anyone do whatever I'm supposed to do.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

hector13

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Re: Murder Time! (Still Recruiting!)
« Reply #70 on: May 02, 2024, 05:09:16 pm »

Spoiler: action (click to show/hide)

Spoiler: Roc Smith (click to show/hide)

((Just realized a1s and I both have honorable and are fighting one opponent. This should be interesting :D))
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Lenglon

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Re: Murder Time!
« Reply #71 on: May 02, 2024, 05:18:38 pm »

Spoiler: action (click to show/hide)

Spoiler: Lelia (click to show/hide)
« Last Edit: May 02, 2024, 07:08:10 pm by Lenglon »
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Lenglon

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Re: Murder Time!
« Reply #72 on: May 02, 2024, 05:23:57 pm »

Imp, you still have things you can do, particularly information-gathering things. I understand and agree with your frustrations, but it's not over yet.
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Imp

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Re: Murder Time!
« Reply #73 on: May 02, 2024, 07:27:23 pm »

Imp, you still have things you can do, particularly information-gathering things. I understand and agree with your frustrations, but it's not over yet.

Duh?  Okay.  I'll be around at least once an approximate day.  If I miss a cue, someone nudge me.  I'm corpsin', jellin', gellin', whatever this goo that is rebuilding me or whatever.
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For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Lenglon

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  • Everyone cries, the question is what follows it.
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Re: Murder Time!
« Reply #74 on: May 02, 2024, 07:30:06 pm »

Logged
((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))
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