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Author Topic: Dicehood: Roll to Starve  (Read 4254 times)

Devastator

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Re: Dicehood: Roll to Starve
« Reply #15 on: December 12, 2023, 03:37:05 pm »

Quote
I'll take a god slot.

God: Fafnir
Domain: Monsters
Appearance: Gigantic black acid-breathing dragon.

Create a not-volcanic mountain to live in.
As per RTD, roll it~

4
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Supernerd

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Re: Dicehood: Roll to Starve
« Reply #16 on: December 12, 2023, 03:41:19 pm »

I have decided not to play this game after all, so no need to process my action.
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You arrive at a mysterious castle filled with people whose statements are always false. Which one do you vote for?

TricMagic

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Re: Dicehood: Roll to Starve
« Reply #17 on: December 12, 2023, 03:56:08 pm »

I'll roll for gods since they didn't. This one time.
Volcano: 5
Not Volcanic Mountain: 1

Floating from the surrounding heat, a Magmacube appears. It's act, to create a volcano. Fafnir, a god of monsters and monstrous dragon, attempts to create a not-volcano to make a home in, but only succeeds in blasting a crater in the volcano mountainside. And from the depths does an opening form into caves, weaved into being by Areenaths, a spider of all things geode.

Upon the barren plains do a tribe spring forth. The hard-hitting Gruggum, green and tough. The green ones research hunting,

Hunting: 7/10(8 For their trait) - Gain access to the Hunting Action. On a 1-2, an injury occurs, preventing them from working until they recover. (costs 1 food and a turn.) On 3-5, gain that tiles hunt. On 6, +1 food. (Injuries' can lead to death with 2 occurring at once)

A secretive god waits, doing nothing but watching from the barren shadows that only exist where they do.


Spoiler: Tiles (click to show/hide)


Ninja. Bit late for rolls, and noted Supernerd.
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Magmacube_tr

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Re: Dicehood: Roll to Starve
« Reply #18 on: December 12, 2023, 04:02:51 pm »

Noooooo, my volcano!

Act: Repair volcano

Edit: Alright, rolls. By the way, is the dice d6? I am rolling a d6.

1 (DAMMIT)
« Last Edit: December 12, 2023, 04:28:31 pm by Magmacube_tr »
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I must submerge myself in MAGMAAAAAAAAA! daily for 17 cents, which I detest. With a new profile picture!

My gaem. JOIN NAOW!!!

My sigtext. Read if you dare!

Crystalizedmire

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Re: Dicehood: Roll to Starve
« Reply #19 on: December 12, 2023, 04:26:59 pm »

Act: Fill the cave with flies
roll: 6
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Egan_BW

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Re: Dicehood: Roll to Starve
« Reply #20 on: December 12, 2023, 05:31:26 pm »

2 Gruggi research! 4, 3.
2 progress. Hunting complete!

3 Gruggi hunt in the safe fields. 1, 1, 6.
No injuries due to barren fields. +3 food.


Name: Gruggum (singular: grug, plural: gruggi)
Specialty: Hitting Things Hard
Appearance: Green!
Food: 3
Research: Hunting (9/8)
Workers: 5
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Devastator

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Re: Dicehood: Roll to Starve
« Reply #21 on: December 12, 2023, 07:37:25 pm »

Make a plateau full of sheep.  Tasty sheep.

4
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Secretdorf

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Re: Dicehood: Roll to Starve
« Reply #22 on: December 13, 2023, 03:37:58 am »

Impart to the Gruggi the secrets of making weapons for hunting

6
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King Zultan

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Re: Dicehood: Roll to Starve
« Reply #23 on: December 13, 2023, 04:38:52 am »

I also want to be a god!

Name: Blarg
Domain: Swamps
Appearance: He's a zebra man!


Make a swamp with swamp stuff.
Rolled a 5.
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A_Curious_Cat

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Re: Dicehood: Roll to Starve
« Reply #24 on: December 13, 2023, 05:59:43 am »

Name:  Sylvani (singular: sylvan, plural: Sylvans)
Specialty:  Magic
Appearance:  short-statured, gracile humanoids with long ears.


Food: 5
Research: Foraging(3)
Workers: 5

Research foraging x5

Rolls:  2, 3, 1, 3, 3
Progress: 3

Edit:  fuxed stats.
« Last Edit: December 14, 2023, 09:17:07 pm by A_Curious_Cat »
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TricMagic

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Re: Dicehood: Roll to Starve
« Reply #25 on: December 13, 2023, 09:30:02 am »

Rolling severity of Magmacubes: 5

The gods move. Magmacube, being dismayed at the crater in their precious volcano, attempts to "repair it" All they do is end up doing is glassing the crater. They not named fills their cave with tasty flies. Which quickly flood it beyond control as they start collapsing the ecosystem. An unnamed dragon breathes into life a plateau made of sheep. Um, hosting sheep? A lot of sheep. And from the decay and life comes Blarg, forming a Swamp.

Changes: Volcano crater is glassed. Cave is destabilized, will decay in 4 turns. A plateau of sheep exists for 4 turns, a swamp exists with swamp stuff.

The Gruggi  move and hunt, research and act. The barren fields may not have much, but they are safe for as long as they last. The Sylvani arise and research foraging, though miss their mark.

Gruggi add Hunting to their research sheet.
Foraging: 3/5. Dice is altered to make a 6 critical, +1 food on a 6.
Secret: Hunting Tools S/15: Made of wood and stone, to hunt the prey. Critical fail die is reduced to 1, 2 is merely a failure.

Spoiler: Tiles (click to show/hide)
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Crystalizedmire

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Re: Dicehood: Roll to Starve
« Reply #26 on: December 13, 2023, 11:23:22 am »

Act: Create spiders to stabilize the cave
Roll: 5
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Secretdorf

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Re: Dicehood: Roll to Starve
« Reply #27 on: December 13, 2023, 01:15:01 pm »

Create a misty forest full of berries but a mist limits vision to five feet.
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Magmacube_tr

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Re: Dicehood: Roll to Starve
« Reply #28 on: December 13, 2023, 03:03:17 pm »

Ugh...

Alright.

Erupt the volcano to form a new tile next to it. Create Fairy Chimneys by carving into the basalt and tuff.

Roll: 6 (YES)
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My gaem. JOIN NAOW!!!

My sigtext. Read if you dare!

Devastator

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Re: Dicehood: Roll to Starve
« Reply #29 on: December 13, 2023, 04:38:38 pm »

Create some monsters to fill the new Monster Swamps.

3
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