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Author Topic: Ekastodom- The haven of dwarven civilization.  (Read 4356 times)

filiusenox

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Ekastodom- The haven of dwarven civilization.
« on: July 08, 2009, 03:56:25 pm »

The Goblin hordes where destroying every dwarven nation on the continent, the kings of the Dwarven civilization met on the  dark mountain Fatecrusher,there they set up a camp of tents with large purple tents and smaller blue ones. However all they did was drink and pretty much party,not try to fix the problem at hand, when out of theblue brown a Dwarf ran up to the poduim.

"Good sirs," he said, " i have a idea. I think that we should build a single, heavily defended, Mountainhome that can house the entire Dwarven race." he finished panting heavily.

The kings, of course, wanting to get back to drinking and flirting with waitresses  gave him six dwarves that where laying around the camp, to serve the kings and sent him on his way under his command.


((A commumity game.Im going to set the population cap to above 200. Either im going to build the biggest fortress in the history of the forums or...im going to die in the fps hell.Oh and if you have a problem with my writing pm me and ill try and fix it))




« Last Edit: July 08, 2009, 04:08:21 pm by filiusenox »
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damug

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Re: Ekastodom- The haven of dwarven civilization.
« Reply #1 on: July 08, 2009, 04:09:52 pm »

In on one, requesting to be the trade liason and bone/stone crafter if you take those sorts of requests.
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ArkDelgato

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Re: Ekastodom- The haven of dwarven civilization.
« Reply #2 on: July 08, 2009, 05:49:03 pm »

Name a guy after me

Ark, whatever job needs to be done.

May I recommend a 2*2 fort?

Even then, 200 dwarves will force a lesser processor to snicker and say "Bitch please" to the amount of data it will take.
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filiusenox

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Re: Ekastodom- The haven of dwarven civilization.
« Reply #3 on: July 08, 2009, 06:35:41 pm »

I was thinking four by four with HFS.I got a fast computer and 40d12.but of course im gonna have to delete some things like quake3 an diablo.
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ArkDelgato

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Re: Ekastodom- The haven of dwarven civilization.
« Reply #4 on: July 08, 2009, 06:39:22 pm »

Unless you are running the games I don't think it taxes your ram.


Or I have no Idea and am spewing nonsense that sounds correct to me.
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filiusenox

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Re: Ekastodom- The haven of dwarven civilization.
« Reply #5 on: July 08, 2009, 06:47:23 pm »

Doesnt having more space on your drive allow the game to go faster.Sure helped with some of my games.
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ArkDelgato

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Re: Ekastodom- The haven of dwarven civilization.
« Reply #6 on: July 08, 2009, 06:49:57 pm »

No Idea :P

remember to turn of temperature and wind!
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filiusenox

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Re: Ekastodom- The haven of dwarven civilization.
« Reply #7 on: July 08, 2009, 07:33:06 pm »

Ok.Time to pick locations.

forest
hills
mountain
horrid death evil place
badlands.
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Rashilul

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Re: Ekastodom- The haven of dwarven civilization.
« Reply #8 on: July 08, 2009, 08:03:56 pm »

And if it gets to low you could turn on [SPEED:0] or something
Also terrifying badlands are good. How many points do you get to set up your guy, if any?
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damug

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Re: Ekastodom- The haven of dwarven civilization.
« Reply #9 on: July 08, 2009, 08:24:58 pm »

haunted mountainous badlands,
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filiusenox

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Re: Ekastodom- The haven of dwarven civilization.
« Reply #10 on: July 08, 2009, 08:35:00 pm »

umm...as many as in vanilla df? there is no privete items yet.
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Rashilul

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Re: Ekastodom- The haven of dwarven civilization.
« Reply #11 on: July 08, 2009, 10:27:21 pm »

umm...as many as in vanilla df? there is no privete items yet.

Whatever, forget it.
« Last Edit: July 09, 2009, 10:05:10 am by Rashilul »
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filiusenox

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Re: Ekastodom- The haven of dwarven civilization.
« Reply #12 on: July 09, 2009, 09:41:02 am »

10 i think...

hmmm....hey would you guys mind if i spiced up the game a little bit with a few lot of mods that make keeping the site a constant battle.


List of mods
Spoiler (click to show/hide)
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TerminatorII

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Re: Ekastodom- The haven of dwarven civilization.
« Reply #13 on: July 09, 2009, 10:30:30 am »

Whoo!   

Name: Nakuthcomnith
Gender: F
Job: Axe Master (I.E. Slovenly drunk that refuses to work!)

Mods that make the game more terrifying and deadly Dwarven are GREAT!
« Last Edit: July 09, 2009, 10:34:07 am by TerminatorII »
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No, I think the cook would be in charge of sugar-coating the cows.

You are a lifesaver! Round and probably in tropical flavors.

Rashilul

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Re: Ekastodom- The haven of dwarven civilization.
« Reply #14 on: July 09, 2009, 11:04:54 am »

Sounds good

Deathlord
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engraver/grower


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